Player Matchup

Anhur
Anhur
Silver I
Brandonz1
Anhur
Silver I
Level 136
God Stats
3W - 1L
1,487 SR
Queue Stats
30W - 30L
1,330 MMR
Party 2
Horus
Horus
Silver I
MickeyMouse9824
Horus
Silver I
Level 126
God Stats
4W - 2L
1,640 SR
Queue Stats
31W - 33L
1,253 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
adibble11
Baron Samedi
Silver IV
Level 108
God Stats
1W - 0L
1,731 SR
Queue Stats
10W - 12L
1,320 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,619 SR
1,301 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,563 SR
1,305 MMR
Artemis
Artemis
Silver IV
Here2Throw
Artemis
Silver IV
Level 104
God Stats
0W - 1L
1,783 SR
Queue Stats
2W - 5L
1,404 MMR
Party 1
Discordia
Discordia
Bronze V
JOSIE378
Discordia
Bronze V
Level 120
God Stats
1W - 1L
1,530 SR
Queue Stats
20W - 30L
1,283 MMR
Party 1
Maui
Maui
Silver V
YFNSwerv
Maui
Silver V
Level 159
God Stats
0W - 1L
1,377 SR
Queue Stats
7W - 17L
1,230 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brandonz1
Anhur
15
7 / 3 / 12
11,374
948
14,998
13,869
6,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 13
9,738
812
7,575
16,462
15,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
adibble11
Baron Samedi
15
12 / 3 / 8
12,014
1,001
13,893
11,529
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusCabrakanAnubisHadesNe Zha

VS

Bans
AresBellonaYmirAchillesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Here2Throw
Artemis
12
3 / 7 / 5
10,111
843
12,634
13,016
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
JOSIE378
Discordia
13
4 / 7 / 3
9,873
823
15,179
12,132
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
11
1 / 6 / 6
9,074
756
4,744
18,815
16,731
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
20
Kills
8
8
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Brandonz1
Anhur
7
3
12
4.33
L
Artemis
Here2Throw
Artemis
3
7
5
0.79
L
Discordia
JOSIE378
Discordia
4
7
3
0.79
W
1
2
13
3.75
L
Maui
1
6
6
0.67
W
Baron Samedi
adibble11
Baron Samedi
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
32,557
41,860
Taken
43,963
27,731
Mitigated
24,807
14,646
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Brandonz1
Anhur
14,998
10,079
0
4,375
13,869
6,315
1,785
5,534
7,866
0
48,669
L
Artemis
Here2Throw
Artemis
12,634
7,249
0
1,920
13,016
4,246
0
4,903
8,113
0
31,502
L
Discordia
JOSIE378
Discordia
15,179
735
0
1,876
12,132
3,830
0
2,811
9,321
40,655
0
W
7,575
3,255
1,885
4,821
16,462
15,839
164
6,632
9,083
0
19,936
L
Maui
4,744
463
295
4,551
18,815
16,731
0
6,230
12,585
10,385
0
W
Baron Samedi
adibble11
Baron Samedi
13,893
706
816
2,749
11,529
5,577
420
6,750
4,217
46,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
29,058
114
Minions Killed
79
0
Camps Cleared
0
658,334
Distance Traveled
567,459
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,374
948
54
5
0
201,293
0
L
Artemis
10,111
843
21
2
0
174,737
0
L
Discordia
9,873
823
51
4
0
199,824
0
W
Horus
9,738
812
23
2
0
238,762
0
L
Maui
9,074
756
7
1
0
192,898
4
W
Baron Samedi
12,014
1,001
37
3
0
218,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role