Player Matchup

Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ause41
Hachiman
Level 81
God Stats
11W - 8L
1,604 SR
Queue Stats
139W - 119L
1,416 Elo+
Solo
Skadi
Skadi
D4rkInfinite360
Skadi
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
11W - 24L
1,056 Elo+
Party 1
Merlin
Merlin
Darkdemon104
Merlin
Level 48
God Stats
5W - 5L
1,203 SR
Queue Stats
11W - 24L
1,056 Elo+
Party 1
Nu Wa
Nu Wa
MZUNGU92
Nu Wa
Level 118
God Stats
10W - 12L
1,521 SR
Queue Stats
414W - 404L
1,384 Elo+
Solo
Team Averages
Level 72
1,426 SR
1,282 Elo+

VS

Team Averages
Level 85
1,493 SR
1,385 Elo+
Atlas
Atlas
Hii Sully
Atlas
Level 69
God Stats
78W - 85L
1,463 SR
Queue Stats
125W - 131L
1,362 Elo+
Party 2
Neith
Neith
MAHOKILL
Neith
Level 107
God Stats
10W - 11L
1,446 SR
Queue Stats
416W - 414L
1,404 Elo+
Solo
Hera
Hera
OxtailStew13377
Hera
Level 105
God Stats
12W - 18L
1,520 SR
Queue Stats
242W - 259L
1,414 Elo+
Solo
Cliodhna
Cliodhna
illuminated12
Cliodhna
Level 62
God Stats
9W - 5L
1,571 SR
Queue Stats
108W - 128L
1,359 Elo+
Party 2
Bellona
Bellona
rollingsmke
Bellona
Level 82
God Stats
71W - 64L
1,466 SR
Queue Stats
609W - 615L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 9
7,591
542
4,416
9,245
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Ause41
Hachiman
13
5 / 1 / 3
7,936
567
4,848
7,774
2,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 3 / 6
6,565
469
3,694
7,980
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 0 / 4
6,602
472
3,911
6,708
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
MZUNGU92
Nu Wa
15
1 / 1 / 1
8,665
619
9,436
3,878
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hii Sully
Atlas
8
1 / 1 / 1
6,194
442
3,783
8,978
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
MAHOKILL
Neith
4
0 / 0 / 0
4,599
329
107
1,984
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
7,145
510
8,537
9,234
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
illuminated12
Cliodhna
10
2 / 8 / 1
6,268
448
6,453
13,980
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
rollingsmke
Bellona
14
2 / 0 / 0
8,103
579
3,678
12,196
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
10
Kills
5
5
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
9
5.5
W
Hachiman
Ause41
Hachiman
5
1
3
6.5
W
2
3
6
1.67
W
Merlin
1
0
4
3
L
Atlas
Hii Sully
Atlas
1
1
1
1.5
L
Neith
MAHOKILL
Neith
0
0
0
0
W
Nu Wa
MZUNGU92
Nu Wa
1
1
1
1.5
L
0
3
2
0.33
L
Cliodhna
illuminated12
Cliodhna
2
8
1
0.31
L
Bellona
rollingsmke
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
22,558
35,585
Taken
46,372
16,774
Mitigated
25,693
9,289
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,416
589
0
1,677
9,245
6,634
555
2,624
6,621
27,646
0
W
Hachiman
Ause41
Hachiman
4,848
1,848
0
3,167
7,774
2,806
2,150
1,983
5,791
0
55,501
W
3,694
1,494
0
2,262
7,980
3,198
434
4,174
3,806
0
26,663
W
Merlin
3,911
368
0
2,183
6,708
2,782
0
3,539
3,169
43,073
0
L
Atlas
Hii Sully
Atlas
3,783
1,236
0
955
8,978
6,850
0
3,576
5,246
13,350
0
L
Neith
MAHOKILL
Neith
107
0
17
271
1,984
514
0
892
946
0
7,797
W
Nu Wa
MZUNGU92
Nu Wa
9,436
1,970
0
0
3,878
1,354
657
0
3,878
63,946
0
L
8,537
1,781
154
3,967
9,234
3,757
0
4,054
4,990
66,906
0
L
Cliodhna
illuminated12
Cliodhna
6,453
344
0
3,565
13,980
5,301
0
2,769
11,093
0
42,767
L
Bellona
rollingsmke
Bellona
3,678
463
0
5,455
12,196
9,271
0
5,298
6,334
0
69,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
32,309
346
Minions Killed
305
0
Camps Cleared
0
1,318,535
Distance Traveled
1,139,872
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,591
542
40
3
0
299,523
0
W
Hachiman
7,936
567
95
7
0
271,536
0
W
Skadi
6,565
469
34
2
0
265,703
0
W
Merlin
6,602
472
68
5
0
219,453
0
L
Atlas
6,194
442
16
1
0
283,556
0
L
Neith
4,599
329
17
1
0
64,150
0
W
Nu Wa
8,665
619
109
8
0
262,320
5
L
Hera
7,145
510
102
7
0
240,325
0
L
Cliodhna
6,268
448
52
4
0
298,638
3
L
Bellona
8,103
579
118
8
0
253,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role