Player Matchup

Cthulhu
Cthulhu
ISolReedI
Cthulhu
Level 66
God Stats
7W - 9L
1,483 SR
Queue Stats
58W - 78L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
ISongBirdI
Aphrodite
Level 138
God Stats
17W - 15L
1,488 SR
Queue Stats
123W - 125L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
KingAboveaI1
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,441 Elo+
Solo
Anhur
Anhur
Oryius
Anhur
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 74L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
mascus_x
Ao Kuang
Level 128
God Stats
226W - 211L
1,507 SR
Queue Stats
842W - 784L
1,462 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,446 Elo+

VS

Team Averages
Level 84
1,467 SR
1,395 Elo+
Kuzenbo
Kuzenbo
D19581689
Kuzenbo
Level 91
God Stats
14W - 14L
1,505 SR
Queue Stats
85W - 87L
1,413 Elo+
Solo
Artemis
Artemis
Ferretcutie1
Artemis
Level 85
God Stats
15W - 22L
1,391 SR
Queue Stats
199W - 211L
1,334 Elo+
Solo
Nu Wa
Nu Wa
MRP1CKLEJR
Nu Wa
Level 128
God Stats
5W - 7L
1,414 SR
Queue Stats
329W - 315L
1,433 Elo+
Party 1
Chang'e
Chang'e
beznu
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 135L
1,405 Elo+
Party 1
Odin
Odin
xREFLECTIVEx
Odin
Level 89
God Stats
5W - 6L
1,523 SR
Queue Stats
170W - 171L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ISolReedI
Cthulhu
9
0 / 0 / 3
5,968
543
2,031
8,348
5,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
ISongBirdI
Aphrodite
10
0 / 1 / 0
5,974
543
6,127
6,734
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
KingAboveaI1
Danzaburou
11
3 / 0 / 1
7,241
658
5,186
6,738
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Oryius
Anhur
10
4 / 2 / 0
6,745
613
5,929
8,488
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
mascus_x
Ao Kuang
12
1 / 1 / 3
6,975
634
2,476
8,260
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D19581689
Kuzenbo
8
2 / 1 / 1
5,082
462
1,872
9,605
4,892
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Ferretcutie1
Artemis
9
1 / 0 / 1
5,438
494
5,237
5,608
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
10
1 / 1 / 0
5,554
505
6,050
5,529
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
beznu
Chang'e
8
0 / 4 / 0
5,066
461
4,168
8,374
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 2
4,960
451
3,813
8,299
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
D19581689
Kuzenbo
2
1
1
2.5
L
Artemis
Ferretcutie1
Artemis
1
0
1
1.5
W
Cthulhu
ISolReedI
Cthulhu
0
0
3
1.5
W
Aphrodite
ISongBirdI
Aphrodite
0
1
0
0
W
Danzaburou
KingAboveaI1
Danzaburou
3
0
1
3.5
L
Nu Wa
1
1
0
1
W
Anhur
Oryius
Anhur
4
2
0
2
L
Chang'e
beznu
Chang'e
0
4
0
0
W
Ao Kuang
mascus_x
Ao Kuang
1
1
3
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,749
Damage
21,140
38,568
Taken
37,415
16,526
Mitigated
15,699
12,054
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
D19581689
Kuzenbo
1,872
761
0
790
9,605
4,892
0
2,520
7,085
24,277
0
L
Artemis
Ferretcutie1
Artemis
5,237
1,997
68
1,488
5,608
1,649
0
1,397
4,211
0
32,686
W
Cthulhu
ISolReedI
Cthulhu
2,031
135
1,202
881
8,348
5,497
0
646
7,702
19,039
0
W
Aphrodite
ISongBirdI
Aphrodite
6,127
242
702
4,334
6,734
2,531
728
3,384
3,350
45,433
0
W
Danzaburou
KingAboveaI1
Danzaburou
5,186
2,541
0
2,231
6,738
2,510
983
4,126
2,308
0
43,980
L
Nu Wa
6,050
1,371
0
750
5,529
1,958
0
3,801
1,728
37,441
0
W
Anhur
Oryius
Anhur
5,929
3,942
0
1,658
8,488
2,978
828
2,310
6,178
0
37,198
L
Chang'e
beznu
Chang'e
4,168
724
40
1,955
8,374
2,478
0
408
7,966
24,420
0
W
Ao Kuang
mascus_x
Ao Kuang
2,476
623
0
1,046
8,260
3,010
0
1,304
6,940
60,035
0
L
3,813
474
0
1,181
8,299
4,722
0
2,508
5,791
0
13,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
26,100
327
Minions Killed
196
0
Camps Cleared
0
1,029,025
Distance Traveled
996,979
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,082
462
32
3
0
229,135
0
L
Artemis
5,438
494
50
5
0
192,518
4
W
Cthulhu
5,968
543
21
2
0
213,644
2
W
Aphrodite
5,974
543
63
6
0
196,887
0
W
Danzaburou
7,241
658
77
7
0
197,117
0
L
Nu Wa
5,554
505
52
5
0
184,949
0
W
Anhur
6,745
613
72
7
0
187,889
0
L
Chang'e
5,066
461
43
4
0
160,291
0
W
Ao Kuang
6,975
634
94
9
0
233,488
0
L
Odin
4,960
451
19
2
0
230,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role