Player Matchup

Ravana
Ravana
 
Ravana
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BigBill_Juice
Xing Tian
Level 46
God Stats
6W - 8L
1,500 SR
Queue Stats
239W - 262L
1,503 Elo+
Solo
Merlin
Merlin
SmurfingLVL99
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,617 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,540 Elo+

VS

Team Averages
Level 57
1,461 SR
1,417 Elo+
Sun Wukong
Sun Wukong
MissLippie
Sun Wukong
Level 84
God Stats
38W - 21L
1,654 SR
Queue Stats
58W - 55L
1,519 Elo+
Solo
Thanatos
Thanatos
PardonMySkills
Thanatos
Level 49
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 55L
1,322 Elo+
Solo
Hera
Hera
Xlyfe8114
Hera
Level 37
God Stats
2W - 1L
1,228 SR
Queue Stats
27W - 43L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 5 / 0
6,842
684
3,763
9,059
3,533
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Xing Tian
BigBill_Juice
Xing Tian
9
1 / 3 / 1
7,119
712
3,958
11,674
8,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 1
7,874
787
6,979
6,123
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MissLippie
Sun Wukong
11
2 / 0 / 6
8,144
814
6,847
9,110
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
11
3 / 3 / 2
8,253
825
6,663
8,281
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
12
3 / 0 / 5
8,720
872
10,301
4,843
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
8
8
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
0
0
L
Xing Tian
BigBill_Juice
Xing Tian
1
3
1
0.5
W
Sun Wukong
MissLippie
Sun Wukong
2
0
6
5
W
Thanatos
3
3
2
1.33
L
2
0
1
2.5
W
Hera
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,700
Damage
23,811
26,856
Taken
22,234
14,007
Mitigated
12,125
2,919
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,763
949
0
141
9,059
3,533
0
3,632
5,427
0
15,856
L
Xing Tian
BigBill_Juice
Xing Tian
3,958
508
0
1,825
11,674
8,423
0
5,139
6,535
8,968
867
W
Sun Wukong
MissLippie
Sun Wukong
6,847
830
0
1,165
9,110
6,933
120
3,720
5,390
0
23,673
W
Thanatos
6,663
443
0
4,772
8,281
3,312
540
4,061
4,220
0
31,493
L
6,979
686
0
953
6,123
2,051
0
1,693
4,430
34,907
0
W
Hera
10,301
2,489
0
1,774
4,843
1,880
371
3,475
1,368
36,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
25,117
89
Minions Killed
121
0
Camps Cleared
0
563,889
Distance Traveled
604,159
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,842
684
26
3
0
172,576
0
L
Xing Tian
7,119
712
11
1
0
193,943
4
W
Sun Wukong
8,144
814
29
3
0
191,757
5
W
Thanatos
8,253
825
49
5
0
207,707
4
L
Merlin
7,874
787
52
5
0
197,370
0
W
Hera
8,720
872
43
4
0
204,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role