Player Matchup

Baba Yaga
Baba Yaga
NRussell315
Baba Yaga
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
QcMs_Dont_Cry
Sun Wukong
Level 148
God Stats
4W - 1L
1,438 SR
Queue Stats
178W - 173L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
R1m_Reaper_69
Tsukuyomi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 82L
1,415 Elo+
Party 1
Fafnir
Fafnir
SavageShot_Frank
Fafnir
Level 155
God Stats
3W - 0L
1,581 SR
Queue Stats
77W - 82L
1,433 Elo+
Party 1
Chang'e
Chang'e
xterraxbytex
Chang'e
Level 149
God Stats
19W - 5L
1,689 SR
Queue Stats
851W - 847L
1,457 Elo+
Solo
Team Averages
Level 149
1,542 SR
1,475 Elo+

VS

Team Averages
Level 150
1,598 SR
1,524 Elo+
Terra
Terra
CMU5b01905
Terra
Level 165
God Stats
8W - 3L
1,781 SR
Queue Stats
728W - 805L
1,504 Elo+
Solo
Neith
Neith
CORNHOLIOsTP552
Neith
Level 210
God Stats
8W - 14L
1,411 SR
Queue Stats
697W - 683L
1,552 Elo+
Solo
He Bo
He Bo
Kubâll
He Bo
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 292L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
Taaman
Ne Zha
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 182L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheTexasBuckeye
Morgan Le Fay
Level 154
God Stats
2W - 1L
1,798 SR
Queue Stats
113W - 114L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NRussell315
Baba Yaga
16
3 / 4 / 12
10,109
778
10,344
16,885
7,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
QcMs_Dont_Cry
Sun Wukong
19
7 / 1 / 12
10,701
823
17,328
17,769
16,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
R1m_Reaper_69
Tsukuyomi
13
2 / 6 / 8
8,623
663
11,813
12,800
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 5 / 15
10,563
813
9,105
17,166
22,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
xterraxbytex
Chang'e
18
7 / 1 / 11
10,828
833
8,559
15,510
9,056
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
2 / 6 / 11
9,239
711
3,903
17,584
21,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 2 / 9
9,443
726
15,852
13,350
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
Kubâll
He Bo
15
4 / 5 / 5
8,467
651
13,601
9,834
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Taaman
Ne Zha
15
2 / 7 / 12
8,485
653
13,709
14,348
7,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
TheTexasBuckeye
Morgan Le Fay
17
4 / 3 / 8
9,770
752
18,683
10,136
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
62
23
Kills
17
17
Deaths
23
58
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Terra
2
6
11
1.25
L
5
2
9
4.75
L
He Bo
Kubâll
He Bo
4
5
5
1.3
W
Baba Yaga
NRussell315
Baba Yaga
3
4
12
2.25
W
Sun Wukong
QcMs_Dont_Cry
Sun Wukong
7
1
12
13
W
Tsukuyomi
R1m_Reaper_69
Tsukuyomi
2
6
8
1
W
4
5
15
2.3
L
Ne Zha
Taaman
Ne Zha
2
7
12
1.14
L
Morgan Le Fay
TheTexasBuckeye
Morgan Le Fay
4
3
8
2.67
W
Chang'e
xterraxbytex
Chang'e
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,149
Damage
65,748
80,130
Taken
65,252
60,450
Mitigated
43,367
37,331
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,903
675
4,777
4,143
17,584
21,037
0
4,521
13,063
5,475
0
L
15,852
3,139
1,495
4,308
13,350
6,591
0
6,957
6,393
0
28,313
L
He Bo
Kubâll
He Bo
13,601
744
311
670
9,834
3,766
0
3,709
6,125
19,851
0
W
Baba Yaga
NRussell315
Baba Yaga
10,344
215
530
2,841
16,885
7,660
1,020
8,921
7,964
21,012
0
W
Sun Wukong
QcMs_Dont_Cry
Sun Wukong
17,328
1,798
846
1,889
17,769
16,158
603
8,949
8,820
0
36,502
W
Tsukuyomi
R1m_Reaper_69
Tsukuyomi
11,813
2,095
1,070
1,270
12,800
5,501
0
6,627
6,173
0
20,057
W
9,105
2,400
2,488
2,326
17,166
22,075
102
7,326
9,840
13,439
0
L
Ne Zha
Taaman
Ne Zha
13,709
3,980
107
747
14,348
7,338
0
7,083
7,265
0
27,331
L
Morgan Le Fay
TheTexasBuckeye
Morgan Le Fay
18,683
3,223
1,129
1,976
10,136
4,635
55
5,738
4,398
37,417
0
W
Chang'e
xterraxbytex
Chang'e
8,559
765
13,152
10,919
15,510
9,056
528
4,364
11,146
25,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,824
Gold Earned
45,404
134
Minions Killed
102
0
Camps Cleared
0
1,180,913
Distance Traveled
1,064,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,239
711
4
0
0
198,422
0
L
Neith
9,443
726
28
2
0
236,340
0
L
He Bo
8,467
651
19
1
0
190,774
0
W
Baba Yaga
10,109
778
28
2
0
236,454
0
W
Sun Wukong
10,701
823
44
3
0
268,643
0
W
Tsukuyomi
8,623
663
12
1
0
212,628
0
W
Fafnir
10,563
813
6
0
0
204,490
0
L
Ne Zha
8,485
653
10
1
0
225,330
0
L
Morgan Le Fay
9,770
752
41
3
0
213,390
0
W
Chang'e
10,828
833
44
3
0
258,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role