Player Matchup

Nemesis
Nemesis
DingoJack34
Nemesis
Level 16
God Stats
3W - 3L
1,195 SR
Queue Stats
13W - 29L
1,189 Elo+
Party 2
Sol
Sol
JustFossii
Sol
Level 45
God Stats
8W - 4L
1,887 SR
Queue Stats
70W - 67L
1,458 Elo+
Solo
Artemis
Artemis
Rosewood1983
Artemis
Level 16
God Stats
5W - 8L
1,429 SR
Queue Stats
9W - 19L
1,257 Elo+
Party 2
Nike
Nike
radford31102
Nike
Level 66
God Stats
1W - 4L
1,699 SR
Queue Stats
25W - 42L
1,275 Elo+
Party 2
Ix Chel
Ix Chel
splashdamage1719
Ix Chel
Level 43
God Stats
4W - 3L
1,399 SR
Queue Stats
74W - 87L
1,404 Elo+
Solo
Team Averages
Level 37
1,522 SR
1,317 Elo+

VS

Team Averages
Level 37
1,391 SR
1,338 Elo+
Arachne
Arachne
Max10000009919
Arachne
Level 65
God Stats
12W - 21L
1,370 SR
Queue Stats
32W - 50L
1,343 Elo+
Party 1
Aphrodite
Aphrodite
PR Slime
Aphrodite
Level 37
God Stats
8W - 6L
1,566 SR
Queue Stats
30W - 48L
1,346 Elo+
Party 1
Ishtar
Ishtar
RagnarokYa2
Ishtar
Level 47
God Stats
2W - 3L
1,416 SR
Queue Stats
282W - 278L
1,436 Elo+
Solo
King Arthur
King Arthur
drigg37
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,235 Elo+
Party 1
Nu Wa
Nu Wa
xSiTmAsTeRx
Nu Wa
Level 29
God Stats
0W - 3L
1,105 SR
Queue Stats
24W - 38L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DingoJack34
Nemesis
10
3 / 0 / 2
6,068
552
3,574
7,067
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 0
7,642
695
4,342
5,746
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Rosewood1983
Artemis
9
0 / 0 / 2
5,231
476
5,031
6,702
2,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 1
7,169
652
7,108
7,016
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 0 / 2
6,149
559
6,007
4,913
2,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,003
455
2,524
9,317
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Aphrodite
PR Slime
Aphrodite
8
0 / 1 / 0
5,623
511
2,698
9,154
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
9
0 / 1 / 0
5,555
505
4,641
7,143
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
drigg37
King Arthur
8
0 / 3 / 0
4,955
450
1,582
9,725
7,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,757
523
2,559
4,486
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DingoJack34
Nemesis
3
0
2
4
W
3
0
0
3
L
0
3
0
0
L
Aphrodite
PR Slime
Aphrodite
0
1
0
0
L
Ishtar
0
1
0
0
W
Artemis
Rosewood1983
Artemis
0
0
2
1
L
King Arthur
drigg37
King Arthur
0
3
0
0
W
3
0
1
3.5
W
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
14,004
31,444
Taken
39,825
13,901
Mitigated
21,216
13,013
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DingoJack34
Nemesis
3,574
2,128
0
2,274
7,067
2,089
705
514
6,553
0
32,681
W
4,342
730
0
3,028
5,746
1,939
369
1,596
4,150
66,358
0
L
2,524
1,878
0
1,600
9,317
2,959
0
2,549
6,768
0
30,882
L
Aphrodite
PR Slime
Aphrodite
2,698
401
2,812
5,104
9,154
6,580
68
3,403
5,751
27,275
0
L
Ishtar
4,641
2,234
0
1,238
7,143
3,229
186
2,604
4,539
0
38,218
W
Artemis
Rosewood1983
Artemis
5,031
1,787
250
2,755
6,702
2,263
459
1,819
4,883
0
30,434
L
King Arthur
drigg37
King Arthur
1,582
669
0
830
9,725
7,136
0
0
9,725
0
14,957
W
7,108
1,811
0
0
7,016
5,361
0
184
6,832
0
44,745
W
6,007
181
1,067
3,639
4,913
2,249
252
1,144
3,769
26,970
0
L
2,559
892
0
1,194
4,486
1,312
0
1,793
2,693
39,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
26,893
337
Minions Killed
238
0
Camps Cleared
0
1,108,564
Distance Traveled
1,109,098
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,068
552
49
4
0
251,047
0
W
Sol
7,642
695
127
12
0
219,077
0
L
Arachne
5,003
455
47
4
0
269,966
0
L
Aphrodite
5,623
511
29
3
0
216,994
0
L
Ishtar
5,555
505
68
6
0
203,276
0
W
Artemis
5,231
476
71
6
0
192,832
0
L
King Arthur
4,955
450
23
2
0
213,636
0
W
Nike
7,169
652
63
6
0
231,129
0
W
Ix Chel
6,149
559
27
2
0
214,479
1
L
Nu Wa
5,757
523
71
6
0
205,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role