Player Matchup

Aphrodite
Aphrodite
Gold III
AxeMan1086
Aphrodite
Gold III
Level 157
God Stats
4W - 5L
1,590 SR
Queue Stats
235W - 218L
1,554 MMR
Solo
Bakasura
Bakasura
Gold I
H0llyWood Sleep
Bakasura
Gold I
Level 157
God Stats
20W - 17L
1,662 SR
Queue Stats
384W - 382L
1,564 MMR
Solo
Mulan
Mulan
Gold III
Hemtex225
Mulan
Gold III
Level 145
God Stats
1W - 4L
1,423 SR
Queue Stats
159W - 159L
1,550 MMR
Solo
Charon
Charon
Silver II
Malphuur
Charon
Silver II
Level 86
God Stats
6W - 8L
1,583 SR
Queue Stats
36W - 37L
1,404 MMR
Party 1
Hachiman
Hachiman
Gold II
gioinnocenzi
Hachiman
Gold II
Level 121
God Stats
6W - 8L
1,736 SR
Queue Stats
32W - 36L
1,750 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,599 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,569 SR
1,552 MMR
Ratatoskr
Ratatoskr
Gold III
 
Ratatoskr
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
HeroMx
Morgan Le Fay
Gold II
Level 147
God Stats
3W - 0L
1,678 SR
Queue Stats
56W - 62L
1,543 MMR
Solo
Olorun
Olorun
Gold II
KEVINCCIs
Olorun
Gold II
Level 157
God Stats
1W - 0L
1,254 SR
Queue Stats
223W - 213L
1,563 MMR
Party 2
Agni
Agni
Gold II
Kangunruh
Agni
Gold II
Level 153
God Stats
5W - 5L
1,762 SR
Queue Stats
245W - 233L
1,573 MMR
Solo
Mercury
Mercury
Gold I
caguaboy08
Mercury
Gold I
Level 156
God Stats
4W - 3L
1,651 SR
Queue Stats
269W - 258L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AxeMan1086
Aphrodite
14
1 / 4 / 1
8,437
469
8,136
16,590
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
15
4 / 3 / 0
9,082
505
10,611
17,817
8,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Hemtex225
Mulan
16
2 / 5 / 1
10,111
562
10,985
26,311
20,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Malphuur
Charon
13
0 / 3 / 1
8,200
456
6,724
15,366
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
gioinnocenzi
Hachiman
14
0 / 3 / 1
8,401
467
8,429
10,296
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArachneThanatosMaman Brigitte

VS

Bans
RaijinPeleAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
2 / 1 / 7
9,365
520
8,783
16,908
13,728
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
HeroMx
Morgan Le Fay
17
1 / 3 / 2
10,520
584
13,692
12,713
13,571
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
KEVINCCIs
Olorun
16
2 / 2 / 10
10,210
567
13,566
14,565
6,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
17
3 / 1 / 6
10,835
602
14,671
10,430
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
caguaboy08
Mercury
17
10 / 0 / 3
10,895
605
11,045
17,551
7,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
18
18
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
1
7
5.5
L
Aphrodite
AxeMan1086
Aphrodite
1
4
1
0.38
L
Bakasura
4
3
0
1.33
L
Mulan
Hemtex225
Mulan
2
5
1
0.5
W
Morgan Le Fay
HeroMx
Morgan Le Fay
1
3
2
0.67
W
Olorun
KEVINCCIs
Olorun
2
2
10
3.5
W
Agni
3
1
6
6
L
Charon
Malphuur
Charon
0
3
1
0.17
W
Mercury
caguaboy08
Mercury
10
0
3
11.5
L
Hachiman
gioinnocenzi
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,885
Damage
61,757
86,380
Taken
72,167
55,016
Mitigated
45,969
31,982
Healing
23,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,783
1,579
402
4,127
16,908
13,728
0
5,788
10,675
0
44,721
L
Aphrodite
AxeMan1086
Aphrodite
8,136
239
3,180
7,335
16,590
7,307
0
7,884
8,316
68,702
0
L
Bakasura
10,611
6,655
0
3,137
17,817
8,155
900
6,690
11,021
0
68,110
L
Mulan
Hemtex225
Mulan
10,985
1,101
0
12,137
26,311
20,071
0
13,944
12,367
0
89,907
W
Morgan Le Fay
HeroMx
Morgan Le Fay
13,692
556
0
5,547
12,713
13,571
0
0
12,588
94,639
0
W
Olorun
KEVINCCIs
Olorun
13,566
7,365
899
6,997
14,565
6,859
1,430
1,594
12,481
88,862
6,631
W
Agni
14,671
1,459
0
750
10,430
4,388
245
5,373
4,908
98,997
2,252
L
Charon
Malphuur
Charon
6,724
1,100
0
2,948
15,366
14,949
0
7,923
7,245
26,570
0
W
Mercury
caguaboy08
Mercury
11,045
5,273
0
4,370
17,551
7,423
0
1,960
14,459
0
88,003
L
Hachiman
gioinnocenzi
Hachiman
8,429
6,128
0
3,245
10,296
4,534
495
4,003
6,211
0
75,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
51,825
539
Minions Killed
619
0
Camps Cleared
0
1,746,164
Distance Traveled
1,911,852
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,365
520
48
3
0
423,186
7
L
Aphrodite
8,437
469
117
7
0
338,809
1
L
Bakasura
9,082
505
123
7
0
418,243
2
L
Mulan
10,111
562
141
8
0
324,163
4
W
Morgan Le Fay
10,520
584
143
8
0
315,156
4
W
Olorun
10,210
567
138
8
0
342,802
1
W
Agni
10,835
602
178
10
0
359,271
3
L
Charon
8,200
456
30
2
0
342,028
3
W
Mercury
10,895
605
112
6
0
471,437
2
L
Hachiman
8,401
467
128
7
0
322,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role