Player Matchup

Zeus
Zeus
BlakeH14
Zeus
Level 49
God Stats
4W - 2L
1,739 SR
Queue Stats
43W - 60L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
GrundleHole
Sylvanus
Level 141
God Stats
7W - 7L
1,413 SR
Queue Stats
110W - 140L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Nerpp
Baron Samedi
Level 123
God Stats
13W - 12L
1,678 SR
Queue Stats
123W - 145L
1,530 Elo+
Party 1
Geb
Geb
VOAVOA
Geb
Level 63
God Stats
2W - 2L
1,263 SR
Queue Stats
59W - 59L
1,523 Elo+
Party 1
Thor
Thor
WolfInBoots
Thor
Level 72
God Stats
32W - 25L
1,564 SR
Queue Stats
482W - 446L
1,561 Elo+
Solo
Team Averages
Level 90
1,531 SR
1,524 Elo+

VS

Team Averages
Level 92
1,540 SR
1,544 Elo+
Raijin
Raijin
 
Raijin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ImQuiteMoist
Maui
Level 115
God Stats
4W - 2L
1,485 SR
Queue Stats
110W - 102L
1,522 Elo+
Solo
Kukulkan
Kukulkan
LightningRoyce
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
Vaume-
Mulan
Level 149
God Stats
4W - 5L
1,559 SR
Queue Stats
117W - 106L
1,568 Elo+
Party 2
Xbalanque
Xbalanque
senpaiyaga
Xbalanque
Level 64
God Stats
0W - 1L
1,654 SR
Queue Stats
20W - 16L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 0 / 7
9,282
928
12,104
4,664
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GrundleHole
Sylvanus
15
1 / 0 / 14
8,900
890
5,347
12,463
13,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Nerpp
Baron Samedi
16
7 / 0 / 8
9,379
938
14,117
9,344
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
VOAVOA
Geb
14
0 / 1 / 10
8,621
862
4,520
11,298
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 2
9,125
913
9,201
10,139
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 4 / 1
7,864
786
10,990
8,943
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 1 / 0
7,871
787
4,139
12,066
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
13
0 / 5 / 1
7,426
743
9,086
8,152
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Vaume-
Mulan
13
0 / 4 / 1
7,482
748
5,144
11,348
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
senpaiyaga
Xbalanque
14
0 / 3 / 1
7,707
771
6,434
11,060
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
17
Kills
1
1
Deaths
17
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
1
0.13
W
Zeus
5
0
7
8.5
W
Sylvanus
GrundleHole
Sylvanus
1
0
14
8
L
1
1
0
1
L
Kukulkan
0
5
1
0.1
W
Baron Samedi
Nerpp
Baron Samedi
7
0
8
11
W
Geb
VOAVOA
Geb
0
1
10
5
L
Mulan
Vaume-
Mulan
0
4
1
0.13
W
4
0
2
5
L
Xbalanque
senpaiyaga
Xbalanque
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,289
Damage
35,793
47,908
Taken
51,569
39,173
Mitigated
31,008
16,566
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,990
526
0
763
8,943
3,727
0
5,677
3,090
32,873
0
W
Zeus
12,104
1,212
0
643
4,664
2,093
39
2,435
2,193
41,049
0
W
Sylvanus
GrundleHole
Sylvanus
5,347
606
3,175
5,296
12,463
13,715
47
5,861
6,370
13,346
0
L
4,139
501
0
3,427
12,066
10,702
0
8,286
3,550
10,954
0
L
Kukulkan
9,086
393
102
188
8,152
3,650
0
6,014
2,032
30,143
0
W
Baron Samedi
Nerpp
Baron Samedi
14,117
1,071
2,388
3,121
9,344
6,688
0
3,869
5,338
35,475
0
W
Geb
VOAVOA
Geb
4,520
663
0
1,943
11,298
10,885
0
6,065
4,957
8,489
169
L
Mulan
Vaume-
Mulan
5,144
690
0
1,228
11,348
8,472
0
8,235
2,925
0
17,177
W
9,201
1,537
0
0
10,139
5,792
0
5,054
4,835
0
39,868
L
Xbalanque
senpaiyaga
Xbalanque
6,434
2,763
0
1,787
11,060
4,457
1,425
6,897
4,053
0
21,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
38,350
236
Minions Killed
205
0
Camps Cleared
0
1,110,875
Distance Traveled
972,600
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,864
786
67
7
0
184,507
0
W
Zeus
9,282
928
78
8
0
185,017
0
W
Sylvanus
8,900
890
20
2
0
202,619
0
L
Maui
7,871
787
17
2
0
200,310
0
L
Kukulkan
7,426
743
48
5
0
177,085
0
W
Baron Samedi
9,379
938
54
5
0
238,095
0
W
Geb
8,621
862
10
1
0
250,449
6
L
Mulan
7,482
748
25
3
0
209,520
2
W
Thor
9,125
913
74
7
0
234,695
0
L
Xbalanque
7,707
771
48
5
0
201,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role