Player Matchup

Yemoja
Yemoja
RobinDH27
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 293L
1,463 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Zgterry
Maman Brigitte
Level 87
God Stats
1W - 1L
1,522 SR
Queue Stats
138W - 137L
1,507 Elo+
Party 3
Anhur
Anhur
iBaloo z
Anhur
Level 128
God Stats
41W - 33L
1,617 SR
Queue Stats
229W - 216L
1,505 Elo+
Party 2
Raijin
Raijin
lHugo v
Raijin
Level 120
God Stats
5W - 6L
1,441 SR
Queue Stats
466W - 451L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
panamarenko
Amaterasu
Level 125
God Stats
1W - 2L
1,741 SR
Queue Stats
45W - 54L
1,450 Elo+
Party 3
Team Averages
Level 113
1,564 SR
1,481 Elo+

VS

Team Averages
Level 133
1,514 SR
1,474 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CJ-DA-_-GR3AT
Fenrir
Level 146
God Stats
4W - 6L
1,473 SR
Queue Stats
529W - 459L
1,429 Elo+
Party 1
Baba Yaga
Baba Yaga
CosplayKevin
Baba Yaga
Level 106
God Stats
21W - 28L
1,429 SR
Queue Stats
171W - 171L
1,504 Elo+
Party 4
Chang'e
Chang'e
FazzyWazzy93
Chang'e
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 148L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
ozzifer420
Baron Samedi
Level 121
God Stats
14W - 5L
1,669 SR
Queue Stats
379W - 369L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RobinDH27
Yemoja
13
0 / 6 / 5
8,289
461
2,840
18,816
15,787
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Maman Brigitte
Zgterry
Maman Brigitte
13
4 / 9 / 4
8,641
480
7,909
20,528
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Anhur
iBaloo z
Anhur
16
5 / 4 / 4
10,088
560
12,459
16,862
7,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
lHugo v
Raijin
14
4 / 6 / 5
9,544
530
13,554
14,282
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
panamarenko
Amaterasu
16
0 / 3 / 5
9,051
503
4,893
20,075
13,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 3 / 7
10,578
588
11,683
10,654
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
14 / 1 / 3
11,680
649
17,385
16,584
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
CosplayKevin
Baba Yaga
15
4 / 3 / 10
9,778
543
13,397
13,023
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chang'e
FazzyWazzy93
Chang'e
15
3 / 2 / 8
9,986
555
9,583
14,223
10,030
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ozzifer420
Baron Samedi
13
1 / 4 / 9
8,517
473
11,373
14,253
9,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
13
Kills
26
28
Deaths
13
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
3
7
2.5
W
14
1
3
15.5
W
Baba Yaga
CosplayKevin
Baba Yaga
4
3
10
3
W
Chang'e
FazzyWazzy93
Chang'e
3
2
8
3.5
L
Yemoja
RobinDH27
Yemoja
0
6
5
0.42
L
Maman Brigitte
Zgterry
Maman Brigitte
4
9
4
0.67
L
Anhur
iBaloo z
Anhur
5
4
4
1.75
L
Raijin
lHugo v
Raijin
4
6
5
1.08
W
Baron Samedi
ozzifer420
Baron Samedi
1
4
9
1.38
L
Amaterasu
panamarenko
Amaterasu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,655
Damage
63,421
90,563
Taken
68,737
49,668
Mitigated
37,006
27,340
Healing
30,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,683
5,280
0
2,956
10,654
4,106
2,510
1,609
9,013
0
80,639
W
17,385
3,549
0
7,659
16,584
8,420
188
4,451
11,910
0
95,409
W
Baba Yaga
CosplayKevin
Baba Yaga
13,397
196
0
3,509
13,023
4,931
1,698
6,404
6,387
72,318
0
W
Chang'e
FazzyWazzy93
Chang'e
9,583
892
1,290
9,070
14,223
10,030
43
4,274
9,806
60,756
0
L
Yemoja
RobinDH27
Yemoja
2,840
959
5,569
2,993
18,816
15,787
248
7,622
11,194
17,936
0
L
Maman Brigitte
Zgterry
Maman Brigitte
7,909
353
0
4,795
20,528
7,854
5
8,128
12,400
44,938
1,633
L
Anhur
iBaloo z
Anhur
12,459
7,348
0
4,051
16,862
7,073
934
4,569
12,293
0
86,588
L
Raijin
lHugo v
Raijin
13,554
1,100
0
1,367
14,282
5,176
332
4,612
9,670
80,768
0
W
Baron Samedi
ozzifer420
Baron Samedi
11,373
789
758
4,920
14,253
9,519
887
6,229
7,865
49,704
0
L
Amaterasu
panamarenko
Amaterasu
4,893
2,747
0
8,565
20,075
13,778
354
10,004
10,071
0
56,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,613
Gold Earned
50,539
459
Minions Killed
491
0
Camps Cleared
0
1,754,919
Distance Traveled
1,781,805
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,578
588
117
7
0
331,791
6
W
Fenrir
11,680
649
116
6
0
429,811
0
W
Baba Yaga
9,778
543
90
5
0
341,816
2
W
Chang'e
9,986
555
97
5
0
347,102
0
L
Yemoja
8,289
461
32
2
0
361,905
2
L
Maman Brigitte
8,641
480
65
4
0
383,373
0
L
Anhur
10,088
560
157
9
0
317,761
1
L
Raijin
9,544
530
111
6
0
316,646
0
W
Baron Samedi
8,517
473
71
4
0
331,285
3
L
Amaterasu
9,051
503
94
5
0
375,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role