Player Matchup

Ne Zha
Ne Zha
Artagorn
Ne Zha
Level 242
God Stats
53W - 36L
1,614 SR
Queue Stats
333W - 326L
1,539 Elo+
Party 1
Anhur
Anhur
BootyFinnesser
Anhur
Level 113
God Stats
3W - 3L
1,689 SR
Queue Stats
110W - 98L
1,594 Elo+
Party 2
Osiris
Osiris
Darker_037
Osiris
Level 122
God Stats
0W - 2L
1,330 SR
Queue Stats
187W - 163L
1,592 Elo+
Solo
Janus
Janus
Kikegolas
Janus
Level 156
God Stats
4W - 6L
1,544 SR
Queue Stats
160W - 142L
1,533 Elo+
Party 1
Maui
Maui
ZebraStorm
Maui
Level 57
God Stats
1W - 1L
1,275 SR
Queue Stats
91W - 58L
1,674 Elo+
Party 2
Team Averages
Level 138
1,490 SR
1,587 Elo+

VS

Team Averages
Level 137
1,531 SR
1,588 Elo+
Ne Zha
Ne Zha
MrMcBucket
Ne Zha
Level 156
God Stats
4W - 1L
1,677 SR
Queue Stats
14W - 6L
1,773 Elo+
Party 3
Vulcan
Vulcan
ReverseGadsby4
Vulcan
Level 126
God Stats
1W - 0L
1,607 SR
Queue Stats
3W - 1L
1,327 Elo+
Party 3
Ymir
Ymir
Rømans
Ymir
Level 204
God Stats
19W - 14L
1,590 SR
Queue Stats
75W - 77L
1,534 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheHoose
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,587 SR
Queue Stats
12W - 8L
1,710 Elo+
Party 3
Bellona
Bellona
Šall
Bellona
Level 44
God Stats
1W - 1L
1,193 SR
Queue Stats
43W - 43L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Artagorn
Ne Zha
14
4 / 2 / 0
8,372
558
4,697
13,558
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 3 / 2
7,763
518
9,607
12,287
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Darker_037
Osiris
13
0 / 3 / 0
7,595
506
7,850
18,467
20,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Kikegolas
Janus
14
1 / 1 / 3
8,346
556
6,899
7,342
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
7,052
470
5,546
12,691
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MrMcBucket
Ne Zha
15
2 / 3 / 4
8,524
568
9,053
13,811
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 0
7,544
503
6,937
5,897
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Rømans
Ymir
12
1 / 0 / 6
8,005
534
7,320
11,988
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TheHoose
Ah Muzen Cab
14
3 / 4 / 1
8,686
579
8,653
12,462
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Šall
Bellona
16
2 / 0 / 2
9,774
652
13,508
14,449
16,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
10
10
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Artagorn
Ne Zha
4
2
0
2
L
3
3
2
1.33
L
Osiris
Darker_037
Osiris
0
3
0
0
L
Janus
Kikegolas
Janus
1
1
3
2.5
W
Ne Zha
MrMcBucket
Ne Zha
2
3
4
1.33
W
2
1
0
2
W
Ymir
Rømans
Ymir
1
0
6
4
W
Ah Muzen Cab
TheHoose
Ah Muzen Cab
3
4
1
0.88
L
0
1
2
1
W
Bellona
Šall
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
45,471
64,345
Taken
58,607
46,469
Mitigated
41,127
12,307
Healing
19,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Artagorn
Ne Zha
4,697
932
0
1,210
13,558
6,334
0
1,530
12,028
0
72,175
L
9,607
6,424
0
1,010
12,287
5,326
0
2,583
9,704
0
51,117
L
Osiris
Darker_037
Osiris
7,850
2,735
0
5,908
18,467
20,645
0
62
18,405
0
59,139
L
Janus
Kikegolas
Janus
6,899
265
0
823
7,342
3,062
0
5,192
2,150
78,262
0
W
Ne Zha
MrMcBucket
Ne Zha
9,053
2,574
0
6,404
13,811
6,119
50
1,956
11,787
0
79,065
W
6,937
2,669
0
500
5,897
2,380
0
2,761
2,996
55,853
0
W
Ymir
Rømans
Ymir
7,320
1,463
0
3,204
11,988
11,549
0
5,517
6,283
24,512
0
W
Ah Muzen Cab
TheHoose
Ah Muzen Cab
8,653
3,762
0
1,390
12,462
4,753
361
1,545
10,909
0
68,091
L
5,546
2,372
0
3,356
12,691
11,102
0
4,890
7,801
21,326
0
W
Bellona
Šall
Bellona
13,508
6,592
0
8,102
14,449
16,326
902
262
14,187
0
90,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
42,533
474
Minions Killed
482
0
Camps Cleared
0
1,557,586
Distance Traveled
1,621,153
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,372
558
105
7
0
347,686
4
L
Anhur
7,763
518
89
6
0
307,467
2
L
Osiris
7,595
506
88
6
0
257,672
2
L
Janus
8,346
556
167
11
0
317,730
7
W
Ne Zha
8,524
568
114
8
0
364,958
4
W
Vulcan
7,544
503
98
7
0
332,182
0
W
Ymir
8,005
534
38
3
0
305,157
5
W
Ah Muzen Cab
8,686
579
93
6
0
285,071
1
L
Maui
7,052
470
25
2
0
327,031
3
W
Bellona
9,774
652
139
9
0
333,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role