Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
McLovin26
Poseidon
Level 64
God Stats
2W - 2L
1,487 SR
Queue Stats
20W - 10L
1,606 Elo+
Solo
Surtr
Surtr
Nevverszzz
Surtr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Artemis
Artemis
NishiDae
Artemis
Level 66
God Stats
13W - 16L
1,426 SR
Queue Stats
35W - 32L
1,419 Elo+
Solo
Zeus
Zeus
annetoinette
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 110L
1,368 Elo+
Solo
Team Averages
Level 62
1,483 SR
1,511 Elo+

VS

Team Averages
Level 86
1,507 SR
1,439 Elo+
Nemesis
Nemesis
Aged kid
Nemesis
Level 106
God Stats
8W - 10L
1,402 SR
Queue Stats
138W - 151L
1,443 Elo+
Solo
Ymir
Ymir
BLACKHAWK12321
Ymir
Level 65
God Stats
75W - 89L
1,510 SR
Queue Stats
84W - 102L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Iolandf
Nu Wa
Level 61
God Stats
94W - 77L
1,474 SR
Queue Stats
276W - 313L
1,363 Elo+
Solo
Athena
Athena
Jinister
Athena
Level 91
God Stats
3W - 1L
1,601 SR
Queue Stats
481W - 525L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
yktvLando
Baron Samedi
Level 105
God Stats
4W - 5L
1,551 SR
Queue Stats
7W - 8L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 5 / 3
9,145
915
7,790
21,495
27,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
McLovin26
Poseidon
15
3 / 4 / 2
10,430
1,043
14,296
13,692
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
15
1 / 5 / 4
9,324
932
6,139
12,874
5,125
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
NishiDae
Artemis
15
1 / 4 / 3
9,449
945
11,663
17,471
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 10 / 3
9,881
988
8,895
15,167
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

114

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aged kid
Nemesis
16
4 / 4 / 8
10,401
1,040
10,713
13,376
6,464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 1 / 19
10,551
1,055
11,585
14,408
18,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Iolandf
Nu Wa
18
5 / 1 / 18
11,511
1,151
17,347
5,888
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Jinister
Athena
17
5 / 0 / 17
11,285
1,129
10,549
14,057
19,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
yktvLando
Baron Samedi
18
12 / 0 / 11
13,225
1,323
25,490
7,649
4,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
6
Kills
28
28
Deaths
6
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
3
0.3
W
Nemesis
Aged kid
Nemesis
4
4
8
2
W
2
1
19
11.5
W
Nu Wa
Iolandf
Nu Wa
5
1
18
14
W
Athena
Jinister
Athena
5
0
17
13.5
L
Poseidon
McLovin26
Poseidon
3
4
2
1
L
Surtr
1
5
4
0.6
L
Artemis
NishiDae
Artemis
1
4
3
0.63
L
1
10
3
0.25
W
Baron Samedi
yktvLando
Baron Samedi
12
0
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,783
Damage
75,684
80,699
Taken
55,378
48,487
Mitigated
51,245
7,352
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,790
998
1,932
2,690
21,495
27,648
0
15,120
6,063
0
18,534
W
Nemesis
Aged kid
Nemesis
10,713
5,178
0
1,251
13,376
6,464
0
5,879
7,087
0
20,639
W
11,585
1,092
0
0
14,408
18,520
0
7,248
6,939
20,805
917
W
Nu Wa
Iolandf
Nu Wa
17,347
6,441
0
1,410
5,888
2,713
0
990
4,761
54,192
0
W
Athena
Jinister
Athena
10,549
3,040
0
683
14,057
19,506
0
5,575
7,970
18,037
172
L
Poseidon
McLovin26
Poseidon
14,296
1,346
0
0
13,692
3,942
0
12,426
1,029
59,028
0
L
Surtr
6,139
2,972
0
804
12,874
5,125
0
9,852
2,846
271
13,886
L
Artemis
NishiDae
Artemis
11,663
6,324
0
871
17,471
6,375
0
13,421
3,774
0
30,251
L
8,895
1,714
0
1,055
15,167
5,397
0
11,971
3,105
30,655
0
W
Baron Samedi
yktvLando
Baron Samedi
25,490
2,653
4,094
3,943
7,649
4,042
0
3,655
3,958
52,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,229
Gold Earned
56,973
212
Minions Killed
225
3
Camps Cleared
8
800,332
Distance Traveled
943,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,145
915
18
2
1
188,124
0
W
Nemesis
10,401
1,040
19
2
5
186,726
0
W
Ymir
10,551
1,055
21
2
0
194,452
0
W
Nu Wa
11,511
1,151
87
9
0
173,589
0
W
Athena
11,285
1,129
11
1
1
190,880
0
L
Poseidon
10,430
1,043
91
9
0
186,485
0
L
Surtr
9,324
932
20
2
0
125,655
0
L
Artemis
9,449
945
26
3
1
185,578
0
L
Zeus
9,881
988
57
6
1
114,490
0
W
Baron Samedi
13,225
1,323
87
9
2
198,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role