Player Matchup

Zeus
Zeus
DindeDodue
Zeus
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 275L
1,601 Elo+
Solo
Horus
Horus
Flow Bor
Horus
Level 158
God Stats
11W - 11L
1,489 SR
Queue Stats
730W - 682L
1,582 Elo+
Party 2
Chiron
Chiron
ItsKenshin
Chiron
Level 223
God Stats
3W - 2L
1,802 SR
Queue Stats
613W - 555L
1,583 Elo+
Party 2
Cernunnos
Cernunnos
fisette99
Cernunnos
Level 133
God Stats
0W - 2L
1,300 SR
Queue Stats
79W - 85L
1,488 Elo+
Solo
Raijin
Raijin
kaceyre
Raijin
Level 95
God Stats
6W - 10L
1,430 SR
Queue Stats
384W - 399L
1,598 Elo+
Party 2
Team Averages
Level 138
1,504 SR
1,571 Elo+

VS

Team Averages
Level 142
1,557 SR
1,628 Elo+
Odin
Odin
Fireking1258
Odin
Level 116
God Stats
2W - 0L
1,594 SR
Queue Stats
49W - 18L
1,738 Elo+
Party 1
Sun Wukong
Sun Wukong
JoJoJahoda
Sun Wukong
Level 143
God Stats
1W - 0L
1,241 SR
Queue Stats
15W - 12L
1,545 Elo+
Party 3
Ne Zha
Ne Zha
Stender98
Ne Zha
Level 149
God Stats
1W - 0L
1,568 SR
Queue Stats
18W - 15L
1,543 Elo+
Party 3
Ix Chel
Ix Chel
V0lturus
Ix Chel
Level 157
God Stats
2W - 0L
1,906 SR
Queue Stats
50W - 14L
1,769 Elo+
Party 1
Baba Yaga
Baba Yaga
jtcbob
Baba Yaga
Level 146
God Stats
4W - 2L
1,479 SR
Queue Stats
318W - 282L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
9,291
664
19,636
13,387
5,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Flow Bor
Horus
15
1 / 5 / 9
9,456
675
3,375
21,216
22,002
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
ItsKenshin
Chiron
18
8 / 3 / 6
10,573
755
18,041
15,711
7,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
fisette99
Cernunnos
14
2 / 7 / 9
8,905
636
12,124
19,393
7,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
kaceyre
Raijin
17
2 / 4 / 10
9,486
678
10,320
12,854
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
10,353
740
8,160
14,937
16,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
JoJoJahoda
Sun Wukong
17
3 / 3 / 8
10,522
752
11,390
27,141
24,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Stender98
Ne Zha
17
5 / 4 / 13
10,619
759
20,885
16,973
9,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
V0lturus
Ix Chel
18
6 / 3 / 12
10,861
776
17,093
11,037
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
jtcbob
Baba Yaga
19
5 / 2 / 14
11,893
850
20,794
9,726
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
82
15
Kills
22
22
Deaths
15
45
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
3
11
2.5
W
3
3
13
3.17
L
Horus
Flow Bor
Horus
1
5
9
1.1
L
Chiron
ItsKenshin
Chiron
8
3
6
3.67
W
Sun Wukong
JoJoJahoda
Sun Wukong
3
3
8
2.33
W
Ne Zha
Stender98
Ne Zha
5
4
13
2.88
W
Ix Chel
V0lturus
Ix Chel
6
3
12
4
L
Cernunnos
fisette99
Cernunnos
2
7
9
0.93
W
Baba Yaga
jtcbob
Baba Yaga
5
2
14
6
L
Raijin
kaceyre
Raijin
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,496
Damage
78,322
82,561
Taken
79,814
47,960
Mitigated
61,450
32,838
Healing
35,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,636
1,549
2,402
2,426
13,387
5,326
55
6,526
6,861
30,194
0
W
8,160
849
1,307
2,922
14,937
16,581
887
4,761
10,176
0
11,597
L
Horus
Flow Bor
Horus
3,375
1,482
11,652
6,599
21,216
22,002
0
8,712
12,175
0
4,206
L
Chiron
ItsKenshin
Chiron
18,041
6,283
1,542
2,165
15,711
7,343
81
7,577
8,033
0
36,126
W
Sun Wukong
JoJoJahoda
Sun Wukong
11,390
929
2,603
10,005
27,141
24,795
729
10,387
16,754
0
23,136
W
Ne Zha
Stender98
Ne Zha
20,885
1,944
1,444
3,883
16,973
9,542
2,438
5,266
11,707
0
40,967
W
Ix Chel
V0lturus
Ix Chel
17,093
1,496
7,245
3,210
11,037
5,432
2,597
4,799
6,238
35,221
0
L
Cernunnos
fisette99
Cernunnos
12,124
5,076
1,703
2,923
19,393
7,801
678
8,871
10,347
0
22,240
W
Baba Yaga
jtcbob
Baba Yaga
20,794
553
995
2,138
9,726
5,100
1,833
4,743
4,983
43,081
0
L
Raijin
kaceyre
Raijin
10,320
760
673
753
12,854
5,488
0
6,201
6,427
29,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
54,248
139
Minions Killed
155
0
Camps Cleared
0
1,222,392
Distance Traveled
1,331,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,291
664
36
3
0
256,728
0
W
Odin
10,353
740
17
1
0
251,998
0
L
Horus
9,456
675
0
0
0
267,189
0
L
Chiron
10,573
755
35
3
0
259,028
0
W
Sun Wukong
10,522
752
18
1
0
263,429
0
W
Ne Zha
10,619
759
33
2
0
268,346
0
W
Ix Chel
10,861
776
24
2
0
264,416
0
L
Cernunnos
8,905
636
21
2
0
200,454
0
W
Baba Yaga
11,893
850
63
5
0
283,397
0
L
Raijin
9,486
678
47
3
0
238,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role