Player Matchup

Bacchus
Bacchus
Max10000009919
Bacchus
Level 65
God Stats
10W - 9L
1,492 SR
Queue Stats
43W - 95L
1,220 Elo+
Party 1
Thoth
Thoth
PR Slime
Thoth
Level 37
God Stats
8W - 7L
1,429 SR
Queue Stats
35W - 87L
1,191 Elo+
Party 1
Xbalanque
Xbalanque
xSiTmAsTeRx
Xbalanque
Level 29
God Stats
5W - 2L
1,616 SR
Queue Stats
33W - 71L
1,245 Elo+
Party 1
Team Averages
Level 44
1,512 SR
1,218 Elo+

VS

Team Averages
Level 48
1,531 SR
1,325 Elo+
Merlin
Merlin
I Mr 170 I
Merlin
Level 63
God Stats
2W - 3L
1,592 SR
Queue Stats
20W - 22L
1,183 Elo+
Solo
Charon
Charon
eaRRNN
Charon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,483 Elo+
Solo
Cupid
Cupid
iPaytonator
Cupid
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 122L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
10,937
684
6,369
15,397
20,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
PR Slime
Thoth
14
1 / 2 / 3
10,940
684
7,226
12,036
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
xSiTmAsTeRx
Xbalanque
15
5 / 4 / 0
12,387
774
12,511
12,699
5,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
I Mr 170 I
Merlin
16
4 / 2 / 4
12,110
757
15,561
7,565
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
eaRRNN
Charon
13
0 / 2 / 7
10,558
660
5,857
12,091
11,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 3 / 2
10,861
679
9,440
14,182
5,491
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
8
8
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
I Mr 170 I
Merlin
4
2
4
3
W
0
2
5
1.25
W
Thoth
PR Slime
Thoth
1
2
3
1.25
L
Charon
eaRRNN
Charon
0
2
7
1.75
L
4
3
2
1.67
W
Xbalanque
xSiTmAsTeRx
Xbalanque
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,106
Damage
30,858
40,132
Taken
33,838
30,660
Mitigated
20,736
7,461
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
I Mr 170 I
Merlin
15,561
888
0
523
7,565
3,881
198
2,632
4,933
67,127
0
W
6,369
765
0
2,370
15,397
20,923
92
7,414
7,983
16,668
0
W
Thoth
PR Slime
Thoth
7,226
611
0
1,075
12,036
4,635
0
6,862
5,174
60,077
0
L
Charon
eaRRNN
Charon
5,857
847
0
350
12,091
11,364
84
3,814
8,277
26,145
0
L
9,440
3,414
369
2,522
14,182
5,491
458
7,863
6,319
0
29,078
W
Xbalanque
xSiTmAsTeRx
Xbalanque
12,511
6,793
0
4,016
12,699
5,102
1,157
7,359
5,340
0
51,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
33,529
166
Minions Killed
155
0
Camps Cleared
0
894,519
Distance Traveled
792,562
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,110
757
100
6
0
238,480
0
W
Bacchus
10,937
684
26
2
0
310,258
0
W
Thoth
10,940
684
81
5
0
312,678
0
L
Charon
10,558
660
26
2
0
259,451
2
L
Cupid
10,861
679
29
2
0
294,631
1
W
Xbalanque
12,387
774
59
4
0
271,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role