Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DaddyAlistair
Ix Chel
Level 140
God Stats
6W - 4L
1,680 SR
Queue Stats
74W - 54L
1,575 Elo+
Party 2
Ares
Ares
Doomsday751
Ares
Level 148
God Stats
1W - 1L
1,756 SR
Queue Stats
20W - 12L
1,585 Elo+
Party 2
Horus
Horus
darkreaper3366
Horus
Level 127
God Stats
16W - 18L
1,546 SR
Queue Stats
677W - 727L
1,493 Elo+
Solo
Loki
Loki
davsario
Loki
Level 157
God Stats
57W - 52L
1,516 SR
Queue Stats
174W - 158L
1,536 Elo+
Solo
Team Averages
Level 142
1,600 SR
1,538 Elo+

VS

Team Averages
Level 105
1,621 SR
1,648 Elo+
Sobek
Sobek
Eakwing
Sobek
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,826 Elo+
Party 1
Horus
Horus
Gapoolman
Horus
Level 171
God Stats
7W - 8L
1,660 SR
Queue Stats
83W - 97L
1,490 Elo+
Party 1
Medusa
Medusa
Hing
Medusa
Level 105
God Stats
25W - 4L
1,657 SR
Queue Stats
84W - 29L
1,584 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SarantisElias
Tsukuyomi
Level 108
God Stats
2W - 2L
1,419 SR
Queue Stats
142W - 150L
1,515 Elo+
Solo
Thoth
Thoth
Spectrë
Thoth
Level 64
God Stats
3W - 0L
1,870 SR
Queue Stats
42W - 10L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 3 / 0
6,389
913
1,346
4,649
1,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
12
1 / 3 / 3
7,635
1,091
12,404
7,545
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 5 / 3
7,999
1,143
5,717
12,799
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 2 / 3
7,315
1,045
5,144
11,809
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
12
1 / 0 / 3
7,380
1,054
4,772
5,281
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

298

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eakwing
Sobek
13
0 / 0 / 12
7,806
1,115
4,535
9,612
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Gapoolman
Horus
13
2 / 1 / 10
7,736
1,105
6,471
9,048
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Hing
Medusa
13
4 / 1 / 6
8,046
1,149
8,704
5,152
2,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SarantisElias
Tsukuyomi
13
2 / 1 / 10
7,793
1,113
5,028
5,625
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Spectrë
Thoth
13
5 / 1 / 7
8,777
1,254
13,667
4,066
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
4
Kills
13
13
Deaths
4
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
Ix Chel
1
3
3
0.83
L
1
5
3
0.5
W
Sobek
Eakwing
Sobek
0
0
12
6
W
Horus
Gapoolman
Horus
2
1
10
7
W
Medusa
Hing
Medusa
4
1
6
7
W
Tsukuyomi
SarantisElias
Tsukuyomi
2
1
10
7
W
Thoth
Spectrë
Thoth
5
1
7
8.5
L
1
2
3
1.25
L
Loki
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,383
Damage
38,405
42,083
Taken
33,503
29,875
Mitigated
25,809
6,005
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,346
421
51
104
4,649
1,527
0
1,680
2,896
0
8,084
L
Ix Chel
12,404
1,798
1,117
1,150
7,545
2,731
0
3,862
3,597
36,897
0
L
5,717
197
0
461
12,799
13,720
0
4,316
8,130
14,730
0
W
Sobek
Eakwing
Sobek
4,535
589
0
1,845
9,612
11,074
0
6,249
3,363
10,697
0
W
Horus
Gapoolman
Horus
6,471
2,567
1,758
2,448
9,048
8,667
0
5,296
3,550
0
9,502
W
Medusa
Hing
Medusa
8,704
4,943
0
918
5,152
2,133
0
2,073
2,992
0
17,587
W
Tsukuyomi
SarantisElias
Tsukuyomi
5,028
932
0
685
5,625
2,301
0
2,715
2,869
0
23,203
W
Thoth
Spectrë
Thoth
13,667
344
0
0
4,066
1,634
0
1,788
2,153
33,027
0
L
5,144
1,862
528
2,563
11,809
9,943
0
6,093
5,505
0
7,503
L
Loki
4,772
199
0
31
5,281
1,954
0
2,251
2,985
0
22,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
40,158
137
Minions Killed
129
4
Camps Cleared
7
568,081
Distance Traveled
736,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,389
913
7
1
0
50,928
0
L
Ix Chel
7,635
1,091
61
9
1
121,788
0
L
Ares
7,999
1,143
12
2
0
128,483
0
W
Sobek
7,806
1,115
9
1
0
157,493
0
W
Horus
7,736
1,105
6
1
1
149,640
0
W
Medusa
8,046
1,149
20
3
3
137,067
0
W
Tsukuyomi
7,793
1,113
43
6
0
149,123
0
W
Thoth
8,777
1,254
51
7
3
143,231
0
L
Horus
7,315
1,045
9
1
2
132,729
0
L
Loki
7,380
1,054
48
7
1
134,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role