Player Matchup

Baba Yaga
Baba Yaga
Gold II
AlmightyYaga
Baba Yaga
Gold II
Level 156
God Stats
5W - 3L
1,610 SR
Queue Stats
24W - 22L
1,708 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,610 SR
1,708 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 51
1,500 SR
1,566 MMR
Medusa
Medusa
Gold III
INUTONTHEE
Medusa
Gold III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlmightyYaga
Baba Yaga
20
10 / 5 / 0
24,753
1,076
30,778
27,048
26,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
PersephoneHerculesSkadiBastetAnubis

VS

Bans
KaliChronosAnhurUllrHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
INUTONTHEE
Medusa
20
5 / 10 / 0
21,677
942
18,647
36,616
25,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
10
Kills
5
5
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AlmightyYaga
Baba Yaga
10
5
0
2
L
Medusa
INUTONTHEE
Medusa
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,778
Damage
18,647
27,048
Taken
36,616
26,256
Mitigated
25,670
8,342
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AlmightyYaga
Baba Yaga
30,778
208
0
8,342
27,048
26,256
2,027
231
26,817
175,322
0
L
Medusa
INUTONTHEE
Medusa
18,647
8,727
0
6,632
36,616
25,670
2,405
31,349
5,267
0
137,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
21,677
255
Minions Killed
228
9
Camps Cleared
7
437,207
Distance Traveled
374,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
24,753
1,076
255
11
9
437,207
0
L
Medusa
21,677
942
228
10
7
374,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role