Player Matchup

Ah Muzen Cab
Ah Muzen Cab
INSANETODEATH
Ah Muzen Cab
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,038 Elo+
Party 2
Zhong Kui
Zhong Kui
Irisrose7
Zhong Kui
Level 78
God Stats
2W - 0L
1,336 SR
Queue Stats
79W - 63L
1,544 Elo+
Party 2
Achilles
Achilles
MR GO GO GOMEZ
Achilles
Level 75
God Stats
14W - 7L
1,661 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Team Averages
Level 56
1,499 SR
1,361 Elo+

VS

Team Averages
Level 109
1,482 SR
1,447 Elo+
Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BlitzAce209
Merlin
Level 89
God Stats
94W - 140L
1,433 SR
Queue Stats
423W - 455L
1,420 Elo+
Party 1
Pele
Pele
HymnOfTheFayth88
Pele
Level 85
God Stats
48W - 57L
1,513 SR
Queue Stats
349W - 377L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
INSANETODEATH
Ah Muzen Cab
14
1 / 2 / 11
11,423
714
9,494
11,260
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
Irisrose7
Zhong Kui
17
12 / 0 / 8
14,205
888
26,102
13,915
11,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
16
7 / 4 / 9
13,154
822
8,617
17,964
9,846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 2 / 3
11,356
710
8,133
14,393
18,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
13
0 / 9 / 2
10,446
653
12,727
16,190
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 9 / 1
11,749
734
8,675
16,863
7,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
6
6
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
3
1.75
L
Merlin
0
9
2
0.11
L
4
9
1
0.5
W
Ah Muzen Cab
INSANETODEATH
Ah Muzen Cab
1
2
11
3.25
W
Zhong Kui
Irisrose7
Zhong Kui
12
0
8
16
W
Achilles
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
29,535
43,139
Taken
47,446
25,822
Mitigated
34,323
13,076
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,133
628
0
1,323
14,393
18,851
50
7,015
7,378
24,562
1,538
L
Merlin
12,727
687
0
720
16,190
7,755
265
11,299
4,891
56,708
0
L
8,675
1,917
0
2,376
16,863
7,717
365
8,178
8,685
0
43,284
W
Ah Muzen Cab
INSANETODEATH
Ah Muzen Cab
9,494
2,997
0
0
11,260
4,307
568
6,749
4,511
0
43,692
W
Zhong Kui
Irisrose7
Zhong Kui
26,102
2,054
138
10,218
13,915
11,669
1,975
7,230
6,685
80,734
0
W
Achilles
8,617
2,759
351
2,369
17,964
9,846
496
5,781
11,551
0
39,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
33,551
199
Minions Killed
164
0
Camps Cleared
0
851,826
Distance Traveled
743,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
11,356
710
27
2
0
261,074
0
L
Merlin
10,446
653
83
5
0
231,215
0
L
Pele
11,749
734
54
3
0
250,794
0
W
Ah Muzen Cab
11,423
714
62
4
0
270,892
0
W
Zhong Kui
14,205
888
90
6
0
251,860
0
W
Achilles
13,154
822
47
3
0
329,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role