Player Matchup

Horus
Horus
 
Horus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Reinert_
Amaterasu
Level 127
God Stats
11W - 11L
1,454 SR
Queue Stats
225W - 235L
1,450 Elo+
Solo
Sol
Sol
SrMauser
Sol
Level 118
God Stats
16W - 18L
1,607 SR
Queue Stats
63W - 53L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UpwindGnome3574
Morgan Le Fay
Level 67
God Stats
16W - 15L
1,468 SR
Queue Stats
107W - 111L
1,457 Elo+
Solo
Neith
Neith
pangare
Neith
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,545 Elo+
Solo
Team Averages
Level 81
1,506 SR
1,487 Elo+

VS

Team Averages
Level 118
1,490 SR
1,502 Elo+
Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Agusx_96
Neith
Level 140
God Stats
6W - 5L
1,553 SR
Queue Stats
246W - 233L
1,469 Elo+
Solo
Janus
Janus
BarbOficial
Janus
Level 109
God Stats
26W - 47L
1,433 SR
Queue Stats
647W - 740L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
TravestiNoturna
Nu Wa
Level 89
God Stats
46W - 53L
1,464 SR
Queue Stats
306W - 366L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 2
8,177
1,022
6,002
11,118
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Reinert_
Amaterasu
14
0 / 3 / 3
8,473
1,059
8,872
17,877
13,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 0 / 0
7,280
910
554
1,413
504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
UpwindGnome3574
Morgan Le Fay
13
3 / 4 / 0
8,730
1,091
11,887
14,358
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
pangare
Neith
14
0 / 1 / 2
8,508
1,064
3,843
9,322
3,312
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

286

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 3 / 4
8,209
1,026
9,125
9,834
4,060
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maman Brigitte
 
Maman Brigitte
14
0 / 0 / 6
8,046
1,006
6,073
6,175
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Agusx_96
Neith
14
2 / 0 / 5
9,287
1,161
9,306
5,907
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 3
9,278
1,160
14,675
5,493
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 6
9,088
1,136
11,469
5,684
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
9
9
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
2
2
W
Hades
 
Hades
1
3
4
1
W
Maman Brigitte
 
Maman Brigitte
0
0
6
3
W
Neith
Agusx_96
Neith
2
0
5
4.5
W
4
0
3
5.5
L
Amaterasu
Reinert_
Amaterasu
0
3
3
0.5
L
0
0
0
0
W
2
1
6
5
L
Morgan Le Fay
UpwindGnome3574
Morgan Le Fay
3
4
0
0.75
L
Neith
pangare
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
50,648
54,088
Taken
33,093
32,292
Mitigated
12,577
11,441
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,002
2,377
1,735
2,464
11,118
9,987
0
8,608
2,352
0
12,047
W
Hades
 
Hades
9,125
406
100
1,175
9,834
4,060
0
4,083
5,446
13,435
0
W
Maman Brigitte
 
Maman Brigitte
6,073
257
0
0
6,175
2,401
0
1,573
4,463
13,703
0
W
Neith
Agusx_96
Neith
9,306
1,790
0
1,594
5,907
2,411
0
2,028
3,705
0
36,051
W
14,675
444
0
0
5,493
1,913
0
2,336
3,080
23,259
0
L
Amaterasu
Reinert_
Amaterasu
8,872
4,641
0
4,393
17,877
13,045
0
12,790
4,848
0
23,798
L
554
252
0
100
1,413
504
0
946
427
2,177
450
W
11,469
2,323
0
0
5,684
1,792
0
2,389
2,993
25,961
0
L
Morgan Le Fay
UpwindGnome3574
Morgan Le Fay
11,887
1,513
0
1,373
14,358
5,444
0
10,385
3,691
29,595
0
L
Neith
pangare
Neith
3,843
1,866
95
1,281
9,322
3,312
0
7,772
1,428
0
30,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
43,908
155
Minions Killed
163
6
Camps Cleared
6
673,967
Distance Traveled
833,371
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,177
1,022
11
1
0
174,140
0
W
Hades
8,209
1,026
14
2
0
156,053
0
W
Maman Brigitte
8,046
1,006
21
3
1
185,565
0
W
Neith
9,287
1,161
75
9
3
154,383
0
W
Janus
9,278
1,160
31
4
1
186,981
0
L
Amaterasu
8,473
1,059
35
4
3
175,892
0
L
Sol
7,280
910
2
0
1
28,215
0
W
Nu Wa
9,088
1,136
22
3
1
150,389
0
L
Morgan Le Fay
8,730
1,091
32
4
1
153,482
1
L
Neith
8,508
1,064
75
9
1
142,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role