Player Matchup

Cu Chulainn
Cu Chulainn
Jazhon
Cu Chulainn
Level 99
God Stats
3W - 2L
1,468 SR
Queue Stats
128W - 140L
1,403 Elo+
Solo
Thoth
Thoth
Komo I10I
Thoth
Level 66
God Stats
4W - 1L
1,827 SR
Queue Stats
33W - 25L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
NeedyMoney44040
Sun Wukong
Level 128
God Stats
10W - 5L
1,499 SR
Queue Stats
472W - 441L
1,486 Elo+
Solo
Yemoja
Yemoja
Sparky I91I
Yemoja
Level 77
God Stats
4W - 2L
1,596 SR
Queue Stats
42W - 37L
1,498 Elo+
Party 2
Vulcan
Vulcan
The Rafinathor
Vulcan
Level 69
God Stats
2W - 0L
1,525 SR
Queue Stats
112W - 124L
1,473 Elo+
Solo
Team Averages
Level 88
1,583 SR
1,466 Elo+

VS

Team Averages
Level 74
1,420 SR
1,450 Elo+
Tsukuyomi
Tsukuyomi
Dravock
Tsukuyomi
Level 82
God Stats
9W - 11L
1,405 SR
Queue Stats
283W - 292L
1,552 Elo+
Party 1
Apollo
Apollo
YeshuaRex
Apollo
Level 86
God Stats
4W - 6L
1,420 SR
Queue Stats
186W - 213L
1,414 Elo+
Solo
Ravana
Ravana
mats_haas97
Ravana
Level 68
God Stats
0W - 2L
1,196 SR
Queue Stats
37W - 57L
1,346 Elo+
Solo
Yemoja
Yemoja
tashia_jones
Yemoja
Level 82
God Stats
4W - 5L
1,579 SR
Queue Stats
197W - 221L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
the BIGNUT1212
Gilgamesh
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 278L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jazhon
Cu Chulainn
15
7 / 4 / 5
9,035
904
6,570
12,668
14,489
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Komo I10I
Thoth
15
2 / 0 / 7
8,612
861
7,408
6,605
2,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NeedyMoney44040
Sun Wukong
14
0 / 1 / 7
7,832
783
4,921
10,447
9,932
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
14
2 / 1 / 7
8,240
824
2,646
11,431
5,386
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 1 / 7
9,348
935
16,560
7,620
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dravock
Tsukuyomi
15
3 / 4 / 3
7,823
782
16,608
10,878
4,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
YeshuaRex
Apollo
13
1 / 5 / 3
7,103
710
7,628
12,598
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
14
2 / 3 / 2
7,305
731
2,953
10,040
7,007
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
14
1 / 3 / 3
7,011
701
5,603
8,593
4,114
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
the BIGNUT1212
Gilgamesh
1
0 / 0 / 0
2,464
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
15
Kills
7
7
Deaths
15
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dravock
Tsukuyomi
3
4
3
1.13
W
Cu Chulainn
Jazhon
Cu Chulainn
7
4
5
2.38
W
Thoth
Komo I10I
Thoth
2
0
7
5.5
W
Sun Wukong
NeedyMoney44040
Sun Wukong
0
1
7
3.5
W
Yemoja
2
1
7
5.5
W
4
1
7
7.5
L
Apollo
YeshuaRex
Apollo
1
5
3
0.5
L
Ravana
2
3
2
1
L
Yemoja
1
3
3
0.83
L
Gilgamesh
the BIGNUT1212
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,105
Damage
32,792
48,771
Taken
42,109
35,595
Mitigated
22,088
22,318
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dravock
Tsukuyomi
16,608
1,695
697
1,677
10,878
4,775
0
6,532
4,346
0
31,871
W
Cu Chulainn
Jazhon
Cu Chulainn
6,570
963
489
938
12,668
14,489
481
614
12,054
1,300
10,926
W
Thoth
Komo I10I
Thoth
7,408
343
953
764
6,605
2,442
832
1,106
5,499
20,031
0
W
Sun Wukong
NeedyMoney44040
Sun Wukong
4,921
421
669
907
10,447
9,932
638
1,024
9,423
0
9,606
W
Yemoja
2,646
889
10,449
5,857
11,431
5,386
471
1,946
9,485
7,380
0
W
16,560
8,256
439
853
7,620
3,346
1,546
913
6,707
36,207
0
L
Apollo
YeshuaRex
Apollo
7,628
3,928
413
2,154
12,598
6,192
0
8,266
4,332
0
19,015
L
Ravana
2,953
337
368
1,786
10,040
7,007
0
6,319
3,721
0
10,496
L
Yemoja
5,603
521
4,984
1,300
8,593
4,114
0
6,406
2,187
14,326
0
L
Gilgamesh
the BIGNUT1212
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
31,706
103
Minions Killed
89
0
Camps Cleared
0
963,722
Distance Traveled
693,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,823
782
25
3
0
184,216
0
W
Cu Chulainn
9,035
904
9
1
0
174,978
0
W
Thoth
8,612
861
31
3
0
201,944
0
W
Sun Wukong
7,832
783
12
1
0
184,391
0
W
Yemoja
8,240
824
8
1
0
184,880
0
W
Vulcan
9,348
935
43
4
0
217,529
0
L
Apollo
7,103
710
32
3
0
164,202
0
L
Ravana
7,305
731
22
2
0
200,308
0
L
Yemoja
7,011
701
10
1
0
144,462
0
L
Gilgamesh
2,464
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role