Player Matchup

Fenrir
Fenrir
Djawsome3219
Fenrir
Level 128
God Stats
5W - 7L
1,391 SR
Queue Stats
216W - 216L
1,512 Elo+
Party 3
Ares
Ares
Sedated22
Ares
Level 159
God Stats
11W - 13L
1,588 SR
Queue Stats
662W - 618L
1,536 Elo+
Party 3
Freya
Freya
Vul-vasore
Freya
Level 107
God Stats
6W - 6L
1,529 SR
Queue Stats
49W - 55L
1,461 Elo+
Solo
Amaterasu
Amaterasu
kingtoast2
Amaterasu
Level 148
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 6L
1,192 Elo+
Solo
Cupid
Cupid
pirulitin
Cupid
Level 102
God Stats
7W - 3L
1,602 SR
Queue Stats
102W - 109L
1,468 Elo+
Solo
Team Averages
Level 129
1,469 SR
1,434 Elo+

VS

Team Averages
Level 125
1,486 SR
1,507 Elo+
Awilix
Awilix
Aherociwave
Awilix
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,484 Elo+
Party 2
Ra
Ra
Mach_Theta
Ra
Level 143
God Stats
21W - 18L
1,531 SR
Queue Stats
418W - 384L
1,574 Elo+
Solo
Rama
Rama
Rswikfors
Rama
Level 108
God Stats
1W - 1L
1,288 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 1
Merlin
Merlin
Strayy_Dogg
Merlin
Level 127
God Stats
1W - 0L
1,586 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 1
Bacchus
Bacchus
W3T THUNDERDUMP
Bacchus
Level 87
God Stats
3W - 1L
1,524 SR
Queue Stats
29W - 24L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 2 / 3
5,267
527
2,192
9,188
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
9
3 / 0 / 0
5,529
553
4,291
7,252
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
11
2 / 0 / 0
6,207
621
3,333
5,806
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
kingtoast2
Amaterasu
10
2 / 2 / 0
5,834
583
5,806
10,251
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cupid
pirulitin
Cupid
8
0 / 4 / 4
5,055
506
3,140
8,076
2,493
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 2 / 3
6,167
617
6,210
7,737
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 0
6,772
677
5,110
10,352
5,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
10
1 / 1 / 2
6,040
604
4,488
5,604
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
9
0 / 1 / 0
5,714
571
1,315
4,077
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,730
573
2,379
5,732
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
8
8
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
2
3
2.25
L
Fenrir
0
2
3
0.75
W
3
2
0
1.5
W
Rama
1
1
2
2
L
Ares
3
0
0
3
W
Merlin
0
1
0
0
L
Freya
2
0
0
2
W
1
1
1
1.5
L
Amaterasu
kingtoast2
Amaterasu
2
2
0
1
L
Cupid
pirulitin
Cupid
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
19,502
40,573
Taken
33,502
21,086
Mitigated
16,651
14,572
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,210
2,482
0
1,372
7,737
2,866
0
1,015
6,722
0
45,998
L
Fenrir
2,192
789
0
3,710
9,188
3,087
0
1,021
8,167
0
31,036
W
5,110
1,087
237
6,482
10,352
5,344
0
0
10,352
53,395
0
W
Rama
4,488
4,091
0
2,001
5,604
1,885
429
1,844
3,760
0
41,735
L
Ares
4,291
124
106
2,334
7,252
5,618
0
1,167
6,085
23,014
0
W
Merlin
1,315
332
0
1,456
4,077
1,507
329
2,698
1,379
38,800
0
L
Freya
3,333
1,405
0
2,640
5,806
2,310
0
918
4,888
51,922
0
W
2,379
120
300
1,451
5,732
5,049
145
2,067
3,665
17,043
0
L
Amaterasu
kingtoast2
Amaterasu
5,806
2,174
0
3,054
10,251
7,578
0
4,311
5,940
0
37,639
L
Cupid
pirulitin
Cupid
3,140
1,597
644
2,084
8,076
2,493
148
1,387
6,689
0
30,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
30,423
282
Minions Killed
338
0
Camps Cleared
0
963,142
Distance Traveled
1,020,487
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,167
617
73
7
0
236,212
0
L
Fenrir
5,267
527
52
5
0
224,549
0
W
Ra
6,772
677
82
8
0
169,146
6
W
Rama
6,040
604
76
8
0
218,759
2
L
Ares
5,529
553
27
3
0
195,555
0
W
Merlin
5,714
571
80
8
0
183,718
2
L
Freya
6,207
621
95
10
0
195,849
4
W
Bacchus
5,730
573
27
3
0
212,652
0
L
Amaterasu
5,834
583
58
6
0
179,643
0
L
Cupid
5,055
506
50
5
0
167,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role