Player Matchup

Fafnir
Fafnir
Bronze IV
Gear5SunGodNika
Fafnir
Bronze IV
Level 140
God Stats
12W - 6L
1,872 SR
Queue Stats
24W - 24L
1,376 MMR
Solo
Raijin
Raijin
Gold II
MrG00fy
Raijin
Gold II
Level 127
God Stats
9W - 9L
1,467 SR
Queue Stats
180W - 172L
1,386 MMR
Solo
Thor
Thor
Gold III
Scorpio17
Thor
Gold III
Level 157
God Stats
6W - 3L
1,519 SR
Queue Stats
169W - 165L
1,366 MMR
Solo
Charybdis
Charybdis
Gold V
StaleBrad
Charybdis
Gold V
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 130L
1,372 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
swagenichigo10
Morgan Le Fay
Gold III
Level 128
God Stats
17W - 15L
1,526 SR
Queue Stats
111W - 103L
1,359 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,577 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,501 SR
1,372 MMR
Ao Kuang
Ao Kuang
Gold IV
Goldenbabyjesus1
Ao Kuang
Gold IV
Level 155
God Stats
39W - 31L
1,575 SR
Queue Stats
639W - 628L
1,384 MMR
Solo
Chiron
Chiron
Gold IV
HoffaCityTV
Chiron
Gold IV
Level 117
God Stats
33W - 42L
1,528 SR
Queue Stats
350W - 358L
1,344 MMR
Party 1
Scylla
Scylla
Gold IV
LegoBoi96
Scylla
Gold IV
Level 154
God Stats
10W - 11L
1,556 SR
Queue Stats
209W - 210L
1,426 MMR
Party 1
Mulan
Mulan
Gold V
NotoriousBUD82
Mulan
Gold V
Level 218
God Stats
3W - 2L
1,523 SR
Queue Stats
691W - 725L
1,368 MMR
Solo
Ah Puch
Ah Puch
Silver I
diiWRLD
Ah Puch
Silver I
Level 106
God Stats
0W - 2L
1,323 SR
Queue Stats
22W - 28L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
10,290
542
7,912
15,041
20,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
MrG00fy
Raijin
18
3 / 0 / 8
11,301
595
12,054
17,930
11,456
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
18
6 / 1 / 8
11,351
597
16,872
15,529
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
StaleBrad
Charybdis
16
1 / 2 / 2
9,966
525
14,191
15,592
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
swagenichigo10
Morgan Le Fay
19
6 / 0 / 1
12,069
635
9,952
8,309
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaArachneMartichoras

VS

Bans
AgniMaman BrigittePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,138
481
11,166
20,398
7,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
14
0 / 4 / 2
8,737
460
9,439
15,111
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
LegoBoi96
Scylla
16
1 / 2 / 0
9,992
526
5,718
11,773
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 2
8,535
449
8,412
19,310
19,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
diiWRLD
Ah Puch
15
0 / 4 / 1
9,763
514
11,341
19,495
13,589
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
3
3
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
2
6
1
0.42
L
Chiron
0
4
2
0.25
L
Scylla
LegoBoi96
Scylla
1
2
0
0.5
W
Raijin
MrG00fy
Raijin
3
0
8
7
L
0
4
2
0.25
W
Thor
6
1
8
10
W
Charybdis
StaleBrad
Charybdis
1
2
2
1
L
Ah Puch
diiWRLD
Ah Puch
0
4
1
0.13
W
Morgan Le Fay
swagenichigo10
Morgan Le Fay
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,981
Damage
46,076
72,401
Taken
86,087
50,180
Mitigated
50,483
26,801
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,912
2,019
0
6,737
15,041
20,647
8
3,423
11,618
18,450
191
L
11,166
2,616
0
2,097
20,398
7,784
0
4,376
16,022
93,044
0
L
Chiron
9,439
5,295
615
3,126
15,111
5,410
0
2,082
13,028
0
73,248
L
Scylla
LegoBoi96
Scylla
5,718
281
0
1,408
11,773
4,320
0
6,826
4,947
83,564
0
W
Raijin
MrG00fy
Raijin
12,054
1,823
0
9,330
17,930
11,456
457
10,977
6,953
101,838
0
L
8,412
1,658
0
4,822
19,310
19,380
0
5,636
13,674
0
34,561
W
Thor
16,872
3,962
0
802
15,529
7,698
0
5,338
10,191
0
117,573
W
Charybdis
StaleBrad
Charybdis
14,191
8,772
0
7,924
15,592
7,358
863
2,984
12,608
0
101,510
L
Ah Puch
diiWRLD
Ah Puch
11,341
1,409
0
9,885
19,495
13,589
0
10,998
8,497
94,317
0
W
Morgan Le Fay
swagenichigo10
Morgan Le Fay
9,952
368
0
2,008
8,309
3,021
0
5,874
2,435
104,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
46,165
676
Minions Killed
603
0
Camps Cleared
0
1,892,703
Distance Traveled
1,846,365
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,290
542
19
1
0
375,588
3
L
Ao Kuang
9,138
481
109
6
0
428,008
4
L
Chiron
8,737
460
141
7
0
336,477
3
L
Scylla
9,992
526
163
9
0
366,185
5
W
Raijin
11,301
595
183
10
0
350,921
10
L
Mulan
8,535
449
42
2
0
376,582
1
W
Thor
11,351
597
147
8
0
415,711
0
W
Charybdis
9,966
525
151
8
0
343,929
4
L
Ah Puch
9,763
514
148
8
0
339,113
5
W
Morgan Le Fay
12,069
635
176
9
0
406,554
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role