Player Matchup

Charon
Charon
Davman48
Charon
Level 20
God Stats
9W - 3L
1,882 SR
Queue Stats
58W - 17L
1,812 Elo+
Party 2
Horus
Horus
GhostSeducer
Horus
Level 148
God Stats
3W - 3L
1,360 SR
Queue Stats
93W - 24L
1,809 Elo+
Party 2
Artemis
Artemis
Hamus11
Artemis
Level 146
God Stats
4W - 0L
1,854 SR
Queue Stats
62W - 20L
1,786 Elo+
Party 2
Anubis
Anubis
IloveJoePolhamus
Anubis
Level 127
God Stats
5W - 0L
2,022 SR
Queue Stats
85W - 23L
1,811 Elo+
Party 2
Loki
Loki
Killer Xxx53
Loki
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,701 Elo+
Solo
Team Averages
Level 94
1,724 SR
1,784 Elo+

VS

Team Averages
Level 18
1,425 SR
1,379 Elo+
Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AleiMJ
Bacchus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 68L
1,285 Elo+
Party 1
Nemesis
Nemesis
M0nkeyDLuffy173
Nemesis
Level 24
God Stats
8W - 6L
1,566 SR
Queue Stats
40W - 41L
1,463 Elo+
Solo
Surtr
Surtr
RVO-Knasty
Surtr
Level 6
God Stats
2W - 4L
1,450 SR
Queue Stats
2W - 4L
1,578 Elo+
Solo
Neith
Neith
skyler_wap829
Neith
Level 9
God Stats
23W - 23L
1,107 SR
Queue Stats
45W - 59L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Davman48
Charon
13
1 / 1 / 8
7,199
1,028
5,786
5,796
4,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 9
6,610
944
5,045
6,689
5,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Hamus11
Artemis
14
2 / 0 / 7
7,289
1,041
7,229
2,723
1,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
11 / 1 / 4
8,565
1,224
13,412
5,153
2,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 2
6,041
863
1,126
2,541
933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 3 / 1
6,168
881
1,575
6,683
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
AleiMJ
Bacchus
11
1 / 4 / 0
5,752
822
3,873
9,042
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 0
6,371
910
3,989
10,110
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
9
0 / 4 / 0
5,302
757
1,325
6,146
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 1
5,694
813
2,128
5,207
1,758
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
1
0.17
L
Bacchus
AleiMJ
Bacchus
1
4
0
0.25
W
Charon
Davman48
Charon
1
1
8
5
W
2
0
9
6.5
W
Artemis
Hamus11
Artemis
2
0
7
5.5
W
11
1
4
13
W
0
0
2
1
L
1
5
0
0.2
L
Surtr
0
4
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
12,890
22,902
Taken
37,188
14,205
Mitigated
18,120
8,359
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,575
122
179
611
6,683
2,170
0
4,815
1,868
16,302
0
L
Bacchus
AleiMJ
Bacchus
3,873
174
0
599
9,042
8,180
0
2,974
6,068
7,285
0
W
Charon
Davman48
Charon
5,786
1,063
924
1,320
5,796
4,373
144
678
5,031
14,349
0
W
5,045
2,393
390
1,729
6,689
5,542
0
1,902
4,670
43
11,159
W
Artemis
Hamus11
Artemis
7,229
3,592
0
1,402
2,723
1,046
1,306
532
2,116
0
31,101
W
13,412
1,122
0
2,020
5,153
2,311
135
708
4,325
34,160
0
W
1,126
120
140
434
2,541
933
537
1,124
1,289
0
9,677
L
3,989
1,553
0
606
10,110
3,802
0
6,395
3,715
0
18,332
L
Surtr
1,325
519
0
282
6,146
2,210
0
3,833
2,313
23
2,733
L
2,128
568
0
767
5,207
1,758
0
1,224
3,983
0
10,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
29,287
172
Minions Killed
102
0
Camps Cleared
0
789,529
Distance Traveled
678,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,168
881
37
5
0
143,176
0
L
Bacchus
5,752
822
10
1
0
153,664
0
W
Charon
7,199
1,028
15
2
0
181,731
0
W
Horus
6,610
944
12
2
0
157,485
0
W
Artemis
7,289
1,041
63
9
0
142,853
0
W
Anubis
8,565
1,224
58
8
0
155,857
0
W
Loki
6,041
863
24
3
0
151,603
0
L
Nemesis
6,371
910
33
5
0
142,112
0
L
Surtr
5,302
757
4
1
0
92,113
0
L
Neith
5,694
813
18
3
0
147,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role