Player Matchup

Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Downer Nation
Thanatos
Level 48
God Stats
10W - 12L
1,435 SR
Queue Stats
127W - 118L
1,513 Elo+
Solo
Maui
Maui
Emrald1Archer0
Maui
Level 123
God Stats
4W - 9L
1,500 SR
Queue Stats
516W - 516L
1,390 Elo+
Party 2
Charybdis
Charybdis
Meglad0ng V4
Charybdis
Level 73
God Stats
45W - 45L
1,472 SR
Queue Stats
311W - 311L
1,404 Elo+
Party 2
Raijin
Raijin
NickelPickle778
Raijin
Level 140
God Stats
9W - 7L
1,670 SR
Queue Stats
132W - 133L
1,530 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,467 Elo+

VS

Team Averages
Level 108
1,390 SR
1,484 Elo+
Artemis
Artemis
BUBGUM FLARE
Artemis
Level 85
God Stats
67W - 39L
1,623 SR
Queue Stats
339W - 351L
1,535 Elo+
Party 3
Pele
Pele
Kyarune
Pele
Level 103
God Stats
2W - 3L
1,412 SR
Queue Stats
186W - 174L
1,497 Elo+
Solo
Nox
Nox
Rswikfors
Nox
Level 108
God Stats
1W - 1L
1,092 SR
Queue Stats
7W - 6L
1,445 Elo+
Party 1
Horus
Horus
Strayy_Dogg
Horus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
TATTEDtortoise
Cabrakan
Level 119
God Stats
4W - 6L
1,325 SR
Queue Stats
557W - 591L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
3,336
667
617
2,847
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Downer Nation
Thanatos
5
0 / 2 / 0
2,895
579
1,640
3,785
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
3,126
625
1,069
5,160
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Meglad0ng V4
Charybdis
5
0 / 1 / 0
2,957
591
1,968
2,900
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,406
481
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BUBGUM FLARE
Artemis
5
0 / 0 / 1
3,131
626
2,584
2,302
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
Kyarune
Pele
6
2 / 0 / 2
3,914
783
1,982
2,970
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
3 / 0 / 0
4,228
846
1,560
2,025
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,337
667
639
4,162
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
6
1 / 0 / 2
3,919
784
2,173
4,549
2,238
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Artemis
BUBGUM FLARE
Artemis
0
0
1
0.5
L
Thanatos
Downer Nation
Thanatos
0
2
0
0
L
0
3
0
0
W
Pele
Kyarune
Pele
2
0
2
3
L
Charybdis
Meglad0ng V4
Charybdis
0
1
0
0
L
0
0
0
0
W
3
0
0
3
W
0
0
0
0
W
Cabrakan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,294
Damage
8,938
14,692
Taken
16,008
5,444
Mitigated
6,158
4,990
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
617
51
0
1,237
2,847
1,513
0
0
2,847
9,401
0
W
Artemis
BUBGUM FLARE
Artemis
2,584
736
0
1,387
2,302
623
0
219
2,083
0
18,472
L
Thanatos
Downer Nation
Thanatos
1,640
550
0
1,363
3,785
1,174
0
1,451
2,334
0
8,020
L
1,069
583
0
1,413
5,160
2,060
0
2,282
2,878
11,943
0
W
Pele
Kyarune
Pele
1,982
776
0
732
2,970
843
0
0
2,970
0
18,662
L
Charybdis
Meglad0ng V4
Charybdis
1,968
1,164
13
964
2,900
697
0
0
2,900
0
13,632
L
0
0
0
0
0
0
0
0
0
0
0
W
1,560
186
0
726
2,025
582
0
0
2,025
20,089
0
W
639
349
554
2,025
4,162
1,872
0
398
3,764
0
4,831
W
Cabrakan
2,173
213
0
2,478
4,549
2,238
0
1,069
3,480
18,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,720
Gold Earned
18,529
79
Minions Killed
142
0
Camps Cleared
0
360,979
Distance Traveled
505,343
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,336
667
14
3
0
91,115
2
W
Artemis
3,131
626
32
6
0
85,326
0
L
Thanatos
2,895
579
14
3
0
101,741
0
L
Maui
3,126
625
26
5
0
89,404
2
W
Pele
3,914
783
38
8
0
110,825
0
L
Charybdis
2,957
591
25
5
0
78,719
0
L
Raijin
2,406
481
0
0
0
0
0
W
Nox
4,228
846
32
6
0
107,130
0
W
Horus
3,337
667
5
1
0
106,349
1
W
Cabrakan
3,919
784
35
7
0
95,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role