Player Matchup

Bastet
Bastet
 
Bastet
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BEASTYSHADOWOLF
Fenrir
Level 155
God Stats
16W - 15L
1,723 SR
Queue Stats
465W - 399L
1,542 Elo+
Solo
Hachiman
Hachiman
DxBlueBunny123
Hachiman
Level 236
God Stats
6W - 20L
1,310 SR
Queue Stats
569W - 530L
1,525 Elo+
Solo
Janus
Janus
KingIords
Janus
Level 152
God Stats
4W - 4L
1,497 SR
Queue Stats
214W - 196L
1,606 Elo+
Solo
Ra
Ra
ProtheusSV
Ra
Level 148
God Stats
5W - 4L
1,373 SR
Queue Stats
26W - 23L
1,541 Elo+
Solo
Team Averages
Level 179
1,481 SR
1,543 Elo+

VS

Team Averages
Level 160
1,629 SR
1,529 Elo+
Chernobog
Chernobog
CaNt ObEy
Chernobog
Level 108
God Stats
14W - 10L
1,602 SR
Queue Stats
302W - 271L
1,523 Elo+
Solo
Anubis
Anubis
Papalloryo
Anubis
Level 156
God Stats
138W - 93L
1,632 SR
Queue Stats
553W - 488L
1,518 Elo+
Solo
Tyr
Tyr
SaintBeowulf
Tyr
Level 156
God Stats
18W - 15L
1,627 SR
Queue Stats
136W - 131L
1,539 Elo+
Solo
Hun Batz
Hun Batz
zrkiyo
Hun Batz
Level 211
God Stats
2W - 0L
1,718 SR
Queue Stats
205W - 220L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
Åntīthesis
Tsukuyomi
Level 167
God Stats
31W - 30L
1,564 SR
Queue Stats
316W - 306L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 3 / 5
7,069
442
9,065
11,098
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 0
7,848
491
4,080
14,449
8,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
15
1 / 3 / 3
9,262
579
10,153
11,575
4,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
KingIords
Janus
15
2 / 6 / 0
9,725
608
12,683
14,753
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 6 / 1
8,747
547
7,199
12,336
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CaNt ObEy
Chernobog
16
2 / 2 / 8
9,629
602
6,643
11,767
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Papalloryo
Anubis
17
10 / 3 / 2
10,925
683
11,235
12,816
6,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 3
9,174
573
6,634
16,432
10,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
zrkiyo
Hun Batz
17
8 / 1 / 4
10,738
671
12,463
14,930
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Åntīthesis
Tsukuyomi
14
2 / 1 / 9
9,275
580
11,351
13,486
8,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
23
23
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
5
0.83
L
2
5
0
0.4
W
Chernobog
CaNt ObEy
Chernobog
2
2
8
3
L
Hachiman
1
3
3
0.83
L
Janus
KingIords
Janus
2
6
0
0.33
W
Anubis
Papalloryo
Anubis
10
3
2
3.67
L
4
6
1
0.75
W
1
2
3
1.25
W
Hun Batz
zrkiyo
Hun Batz
8
1
4
10
W
Tsukuyomi
Åntīthesis
Tsukuyomi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,180
Damage
48,326
64,211
Taken
69,431
29,515
Mitigated
35,539
18,637
Healing
25,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,065
1,726
0
1,502
11,098
6,604
0
899
10,199
0
31,665
L
4,080
598
0
2,536
14,449
8,154
0
4,143
10,306
0
66,293
W
Chernobog
CaNt ObEy
Chernobog
6,643
3,656
0
5,161
11,767
4,374
1,591
1,556
10,117
0
66,104
L
Hachiman
10,153
5,534
0
4,834
11,575
4,392
1,103
1,824
9,751
0
82,848
L
Janus
KingIords
Janus
12,683
1,373
0
4,197
14,753
5,723
0
0
14,753
91,382
0
W
Anubis
Papalloryo
Anubis
11,235
593
0
7,519
12,816
6,112
1,337
2,473
10,343
83,220
0
L
7,199
316
1,350
4,218
12,336
4,642
0
4,369
7,967
57,913
0
W
6,634
1,133
0
6,103
16,432
10,978
345
10,552
5,880
0
63,584
W
Hun Batz
zrkiyo
Hun Batz
12,463
3,941
0
1,993
14,930
5,924
0
2,782
12,148
0
105,941
W
Tsukuyomi
Åntīthesis
Tsukuyomi
11,351
1,899
0
4,982
13,486
8,151
311
2,896
10,487
0
40,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
49,741
537
Minions Killed
535
0
Camps Cleared
0
1,624,918
Distance Traveled
1,813,263
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,069
442
51
3
0
298,576
0
L
Fenrir
7,848
491
91
6
0
367,788
0
W
Chernobog
9,629
602
135
8
0
346,828
0
L
Hachiman
9,262
579
132
8
0
307,050
2
L
Janus
9,725
608
159
10
0
315,357
7
W
Anubis
10,925
683
136
9
0
309,333
0
L
Ra
8,747
547
104
7
0
336,147
2
W
Tyr
9,174
573
108
7
0
379,365
0
W
Hun Batz
10,738
671
117
7
0
414,971
4
W
Tsukuyomi
9,275
580
39
2
0
362,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role