Player Matchup

Cerberus
Cerberus
Gold IV
GarbageMan5347
Cerberus
Gold IV
Level 101
God Stats
6W - 4L
1,725 SR
Queue Stats
274W - 311L
1,428 MMR
Solo
Mercury
Mercury
Platinum IV
MeeJoe
Mercury
Platinum IV
Level 156
God Stats
1W - 2L
1,519 SR
Queue Stats
93W - 88L
1,415 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Wrld x Zilla
Morgan Le Fay
Gold II
Level 158
God Stats
2W - 3L
1,579 SR
Queue Stats
292W - 311L
1,533 MMR
Party 2
Chernobog
Chernobog
Gold V
llQew
Chernobog
Gold V
Level 87
God Stats
22W - 28L
1,558 SR
Queue Stats
381W - 396L
1,338 MMR
Party 2
Merlin
Merlin
Gold V
xDarkslime
Merlin
Gold V
Level 127
God Stats
1W - 3L
1,476 SR
Queue Stats
70W - 64L
1,433 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,571 SR
1,429 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,628 SR
1,448 MMR
Ne Zha
Ne Zha
Gold IV
BoostingCrupi
Ne Zha
Gold IV
Level 121
God Stats
8W - 8L
1,607 SR
Queue Stats
125W - 127L
1,417 MMR
Solo
Sol
Sol
Gold IV
FearedShadow
Sol
Gold IV
Level 158
God Stats
2W - 1L
1,563 SR
Queue Stats
79W - 81L
1,414 MMR
Solo
Serqet
Serqet
Gold V
HaleTheRehab
Serqet
Gold V
Level 158
God Stats
203W - 137L
1,750 SR
Queue Stats
467W - 487L
1,421 MMR
Solo
Ares
Ares
Gold V
Kalooshaa_
Ares
Gold V
Level 155
God Stats
63W - 66L
1,569 SR
Queue Stats
849W - 831L
1,142 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
nevergoldfreak
Nu Wa
Diamond V
Level 149
God Stats
305W - 215L
1,650 SR
Queue Stats
514W - 483L
1,845 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 3 / 3
6,368
455
4,699
13,940
10,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
MeeJoe
Mercury
12
1 / 3 / 4
7,018
501
4,696
12,660
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Wrld x Zilla
Morgan Le Fay
11
1 / 4 / 0
6,362
454
5,711
9,029
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
llQew
Chernobog
13
4 / 2 / 0
7,808
558
3,265
7,293
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
xDarkslime
Merlin
11
0 / 6 / 1
6,832
488
4,823
11,290
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Sun WukongJanusMaman Brigitte

VS

Bans
LokiArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,237
660
7,197
12,274
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 1
7,744
553
3,306
6,498
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
15
7 / 1 / 6
9,187
656
9,070
8,657
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 2 / 5
8,125
580
5,473
10,972
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
4 / 0 / 5
8,918
637
10,587
5,825
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
18
18
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
0
2
1
0.25
L
Cerberus
0
3
3
0.5
W
Serqet
7
1
6
10
W
4
2
5
3.25
L
Mercury
MeeJoe
Mercury
1
3
4
1
L
Morgan Le Fay
Wrld x Zilla
Morgan Le Fay
1
4
0
0.25
L
Chernobog
llQew
Chernobog
4
2
0
2
W
4
0
5
6.5
L
Merlin
xDarkslime
Merlin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
35,633
54,212
Taken
44,226
24,195
Mitigated
24,752
14,296
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,197
1,449
0
3,438
12,274
5,524
202
3,441
8,833
0
70,577
W
3,306
1,812
0
2,746
6,498
2,202
696
2,033
4,465
59,647
1,810
L
Cerberus
4,699
334
0
3,532
13,940
10,357
0
6,370
6,866
17,061
0
W
Serqet
9,070
2,539
0
715
8,657
3,716
0
3,225
5,432
0
68,326
W
5,473
97
111
1,987
10,972
10,763
0
4,555
6,417
20,918
0
L
Mercury
MeeJoe
Mercury
4,696
1,963
0
2,200
12,660
4,574
0
5,505
6,863
0
58,788
L
Morgan Le Fay
Wrld x Zilla
Morgan Le Fay
5,711
437
0
2,420
9,029
3,159
0
3,867
4,966
49,617
0
L
Chernobog
llQew
Chernobog
3,265
1,928
0
2,948
7,293
2,874
38
2,165
5,027
0
64,630
W
10,587
1,697
0
1,985
5,825
2,547
149
2,279
3,546
67,177
0
L
Merlin
xDarkslime
Merlin
4,823
296
0
3,196
11,290
3,231
144
586
10,660
51,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
43,211
423
Minions Killed
429
0
Camps Cleared
0
1,332,036
Distance Traveled
1,510,200
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,237
660
99
7
0
311,288
0
W
Sol
7,744
553
105
8
0
262,367
1
L
Cerberus
6,368
455
41
3
0
280,020
5
W
Serqet
9,187
656
84
6
0
350,633
1
W
Ares
8,125
580
19
1
0
288,551
5
L
Mercury
7,018
501
98
7
0
334,248
1
L
Morgan Le Fay
6,362
454
73
5
0
253,521
4
L
Chernobog
7,808
558
114
8
0
243,481
2
W
Nu Wa
8,918
637
122
9
0
297,361
4
L
Merlin
6,832
488
97
7
0
220,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role