Player Matchup

Apollo
Apollo
Silver II
ASURAV
Apollo
Silver II
Level 57
God Stats
10W - 6L
1,554 SR
Queue Stats
113W - 122L
1,141 MMR
Solo
Ymir
Ymir
Silver I
Louellah
Ymir
Silver I
Level 149
God Stats
8W - 15L
1,454 SR
Queue Stats
205W - 208L
1,108 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
TheStegster
Tsukuyomi
Silver V
Level 49
God Stats
7W - 5L
1,107 SR
Queue Stats
24W - 33L
1,154 MMR
Solo
Susano
Susano
Gold V
Yami_Sekehiro
Susano
Gold V
Level 166
God Stats
35W - 29L
1,545 SR
Queue Stats
120W - 121L
1,200 MMR
Solo
Vulcan
Vulcan
Silver I
wem75019
Vulcan
Silver I
Level 197
God Stats
15W - 16L
1,492 SR
Queue Stats
440W - 457L
1,217 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,431 SR
1,164 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,511 SR
1,314 MMR
Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
Embo321x
Hera
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,115 MMR
Solo
Horus
Horus
Gold V
Soloortrolling
Horus
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 107L
1,328 MMR
Party 1
Lancelot
Lancelot
Silver II
Storm DC
Lancelot
Silver II
Level 89
God Stats
9W - 10L
1,554 SR
Queue Stats
64W - 71L
1,128 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ASURAV
Apollo
14
1 / 1 / 4
8,860
521
4,347
10,593
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
3 / 0 / 7
8,643
508
6,838
8,892
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
TheStegster
Tsukuyomi
16
5 / 1 / 2
10,290
605
12,894
12,517
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 7
9,351
550
14,303
12,532
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
wem75019
Vulcan
16
4 / 0 / 3
10,118
595
8,797
6,615
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteSun WukongAgniJanusAres

VS

Bans
ArachneAo KuangThanatosKhepriAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 4 / 2
8,548
503
10,411
13,063
5,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
13
1 / 3 / 1
7,829
461
7,279
10,361
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
12
0 / 2 / 2
7,141
420
2,714
9,370
5,202
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 5 / 1
7,216
424
2,280
15,889
11,064
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Storm DC
Lancelot
14
1 / 4 / 1
8,148
479
4,477
18,075
7,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
3
3
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
2
0.5
L
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
W
Apollo
ASURAV
Apollo
1
1
4
3
L
Hera
0
2
2
0.5
W
Ymir
3
0
7
6.5
L
0
5
1
0.1
L
Lancelot
Storm DC
Lancelot
1
4
1
0.38
W
Tsukuyomi
TheStegster
Tsukuyomi
5
1
2
6
W
5
1
7
8.5
W
Vulcan
wem75019
Vulcan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,179
Damage
27,161
51,149
Taken
66,758
27,858
Mitigated
32,375
11,581
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,411
5,504
0
4,162
13,063
5,000
727
3,504
9,559
0
75,971
L
Morgan Le Fay
 
Morgan Le Fay
7,279
500
0
1,110
10,361
3,399
0
2,946
7,415
57,554
0
W
Apollo
ASURAV
Apollo
4,347
3,001
0
3,930
10,593
3,693
713
407
10,186
0
57,937
L
Hera
2,714
992
59
2,827
9,370
5,202
0
656
8,714
42,735
0
W
Ymir
6,838
2,793
0
998
8,892
8,814
0
593
8,299
33,324
3,301
L
2,280
1,093
890
3,739
15,889
11,064
0
4,379
11,510
0
26,319
L
Lancelot
Storm DC
Lancelot
4,477
0
0
1,342
18,075
7,710
0
3,760
14,315
0
73,831
W
Tsukuyomi
TheStegster
Tsukuyomi
12,894
2,623
0
5,196
12,517
7,120
24
3,749
8,768
0
80,281
W
14,303
3,550
0
361
12,532
5,251
204
1,907
10,625
0
74,790
W
Vulcan
wem75019
Vulcan
8,797
2,181
0
1,096
6,615
2,980
618
3,812
2,803
94,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,262
Gold Earned
38,882
476
Minions Killed
431
0
Camps Cleared
0
1,808,219
Distance Traveled
1,537,191
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,548
503
117
7
0
275,980
4
L
Morgan Le Fay
7,829
461
114
7
0
312,720
0
W
Apollo
8,860
521
91
5
0
323,421
7
L
Hera
7,141
420
67
4
0
283,705
2
W
Ymir
8,643
508
37
2
0
345,471
6
L
Horus
7,216
424
27
2
0
298,201
0
L
Lancelot
8,148
479
106
6
0
366,585
0
W
Tsukuyomi
10,290
605
104
6
0
359,077
0
W
Susano
9,351
550
101
6
0
396,173
1
W
Vulcan
10,118
595
143
8
0
384,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role