Player Matchup

Anubis
Anubis
Jasonator132
Anubis
Level 67
God Stats
5W - 5L
1,555 SR
Queue Stats
265W - 212L
1,607 Elo+
Solo
Horus
Horus
Klëin
Horus
Level 153
God Stats
14W - 18L
1,659 SR
Queue Stats
187W - 156L
1,513 Elo+
Solo
Nemesis
Nemesis
Kuldr
Nemesis
Level 144
God Stats
4W - 2L
1,325 SR
Queue Stats
595W - 541L
1,530 Elo+
Solo
Ullr
Ullr
TheGeauxt
Ullr
Level 154
God Stats
4W - 2L
1,718 SR
Queue Stats
170W - 157L
1,557 Elo+
Solo
Kukulkan
Kukulkan
soulhunter3012
Kukulkan
Level 179
God Stats
8W - 2L
1,860 SR
Queue Stats
278W - 219L
1,546 Elo+
Solo
Team Averages
Level 139
1,623 SR
1,550 Elo+

VS

Team Averages
Level 125
1,547 SR
1,540 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GoodGuyWiFi
Ullr
Level 120
God Stats
2W - 5L
1,620 SR
Queue Stats
127W - 115L
1,592 Elo+
Solo
Persephone
Persephone
LilPhobicXx
Persephone
Level 114
God Stats
4W - 3L
1,267 SR
Queue Stats
579W - 509L
1,543 Elo+
Solo
Ganesha
Ganesha
P DUBSZN
Ganesha
Level 127
God Stats
26W - 14L
1,660 SR
Queue Stats
1,320W - 1,235L
1,524 Elo+
Solo
Ra
Ra
notcheuwan
Ra
Level 106
God Stats
9W - 8L
1,688 SR
Queue Stats
485W - 455L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 1 / 2
7,598
691
6,926
4,097
2,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Klëin
Horus
11
2 / 0 / 6
5,805
528
5,376
5,021
2,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Kuldr
Nemesis
13
6 / 0 / 2
7,493
681
7,386
8,724
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
12
2 / 0 / 2
7,317
665
4,127
7,510
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
3 / 2 / 1
7,114
647
5,492
4,322
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 4 / 2
5,548
504
3,234
10,426
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
5,842
531
3,303
9,735
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
LilPhobicXx
Persephone
10
0 / 4 / 0
6,004
546
3,314
8,446
3,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
P DUBSZN
Ganesha
9
0 / 0 / 0
5,593
508
1,324
5,981
3,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 5 / 0
5,852
532
2,151
8,312
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
2
0.5
L
1
4
1
0.38
W
Anubis
4
1
2
5
W
Horus
Klëin
Horus
2
0
6
5
W
Nemesis
Kuldr
Nemesis
6
0
2
7
L
Persephone
LilPhobicXx
Persephone
0
4
0
0
L
Ganesha
P DUBSZN
Ganesha
0
0
0
0
W
Ullr
2
0
2
3
L
1
5
0
0.2
W
Kukulkan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
13,326
29,674
Taken
42,900
12,905
Mitigated
15,416
10,004
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,234
916
0
2,090
10,426
2,939
0
2,241
8,185
0
32,151
L
3,303
1,796
0
2,598
9,735
3,477
0
4,845
4,890
0
40,010
W
Anubis
6,926
250
0
2,004
4,097
2,109
0
1,404
2,693
69,662
0
W
Horus
Klëin
Horus
5,376
2,512
413
1,940
5,021
2,632
0
853
4,168
0
15,601
W
Nemesis
Kuldr
Nemesis
7,386
5,023
0
2,843
8,724
3,201
0
1,212
7,512
0
63,536
L
Persephone
LilPhobicXx
Persephone
3,314
137
0
1,783
8,446
3,812
0
0
8,267
37,228
0
L
Ganesha
P DUBSZN
Ganesha
1,324
248
278
2,051
5,981
3,410
0
1,159
4,822
16,355
0
W
Ullr
4,127
809
0
2,194
7,510
3,111
0
3,120
4,390
0
52,900
L
2,151
88
396
1,440
8,312
1,778
0
4,173
4,139
38,755
0
W
Kukulkan
5,492
803
0
610
4,322
1,852
63
200
4,122
52,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
28,839
431
Minions Killed
300
0
Camps Cleared
0
1,138,869
Distance Traveled
1,117,065
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,548
504
54
5
0
242,961
2
L
Ullr
5,842
531
79
7
0
202,287
0
W
Anubis
7,598
691
117
11
0
207,835
0
W
Horus
5,805
528
23
2
0
252,280
0
W
Nemesis
7,493
681
97
9
0
275,677
0
L
Persephone
6,004
546
73
7
0
211,268
1
L
Ganesha
5,593
508
3
0
0
236,598
4
W
Ullr
7,317
665
89
8
0
180,471
0
L
Ra
5,852
532
91
8
0
223,951
0
W
Kukulkan
7,114
647
105
10
0
222,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role