Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
E4rendur
Skadi
Level 148
God Stats
2W - 5L
1,630 SR
Queue Stats
214W - 234L
1,467 Elo+
Solo
Athena
Athena
Jan_Energyy
Athena
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,414 Elo+
Party 2
Pele
Pele
Läuw
Pele
Level 157
God Stats
3W - 8L
1,190 SR
Queue Stats
857W - 868L
1,560 Elo+
Solo
Chang'e
Chang'e
PsyNighTmaRe
Chang'e
Level 148
God Stats
1W - 2L
1,491 SR
Queue Stats
50W - 42L
1,510 Elo+
Party 2
Team Averages
Level 146
1,462 SR
1,490 Elo+

VS

Team Averages
Level 122
1,506 SR
1,540 Elo+
Cernunnos
Cernunnos
ChickenEnjoyer
Cernunnos
Level 167
God Stats
2W - 0L
1,711 SR
Queue Stats
221W - 155L
1,599 Elo+
Solo
Heimdallr
Heimdallr
DetBo
Heimdallr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Jetijedi008
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,591 Elo+
Solo
Ra
Ra
MeltedWelly
Ra
Level 68
God Stats
3W - 1L
1,581 SR
Queue Stats
91W - 76L
1,607 Elo+
Solo
Nu Wa
Nu Wa
bigproof
Nu Wa
Level 149
God Stats
2W - 0L
1,236 SR
Queue Stats
24W - 20L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 7 / 2
7,726
644
8,873
16,056
15,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
E4rendur
Skadi
14
1 / 6 / 5
8,068
672
12,578
15,524
6,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
0 / 5 / 5
8,107
676
5,069
26,892
22,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Läuw
Pele
16
0 / 9 / 3
8,382
699
12,026
20,197
8,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
PsyNighTmaRe
Chang'e
15
4 / 7 / 1
8,883
740
11,009
22,778
10,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChickenEnjoyer
Cernunnos
17
6 / 1 / 21
10,513
876
21,476
14,847
7,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
DetBo
Heimdallr
18
15 / 2 / 15
11,097
925
21,745
12,687
7,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
15
1 / 1 / 22
9,198
767
15,529
11,188
4,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 22
10,385
865
15,938
9,844
4,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
bigproof
Nu Wa
17
5 / 2 / 25
10,128
844
21,286
13,147
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
139
6
Kills
34
34
Deaths
7
16
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
7
2
0.29
W
Cernunnos
ChickenEnjoyer
Cernunnos
6
1
21
16.5
W
Heimdallr
DetBo
Heimdallr
15
2
15
11.25
L
Skadi
E4rendur
Skadi
1
6
5
0.58
L
Athena
0
5
5
0.5
W
Raijin
1
1
22
12
L
Pele
Läuw
Pele
0
9
3
0.17
W
7
1
22
18
L
Chang'e
PsyNighTmaRe
Chang'e
4
7
1
0.64
W
Nu Wa
bigproof
Nu Wa
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,555
Damage
95,974
101,447
Taken
61,713
63,502
Mitigated
29,797
33,524
Healing
39,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,873
171
427
782
16,056
15,603
0
9,673
6,383
2,396
10,052
W
Cernunnos
ChickenEnjoyer
Cernunnos
21,476
12,441
1,637
3,099
14,847
7,210
3,018
4,740
9,721
0
36,745
W
Heimdallr
DetBo
Heimdallr
21,745
12,847
1,968
3,472
12,687
7,355
1,999
4,137
8,503
0
33,227
L
Skadi
E4rendur
Skadi
12,578
3,905
530
1,440
15,524
6,965
0
8,673
6,764
0
34,449
L
Athena
5,069
415
706
5,885
26,892
22,580
0
10,928
15,844
9,671
0
W
Raijin
15,529
1,251
1,298
2,619
11,188
4,670
1,315
3,151
8,037
26,961
0
L
Pele
Läuw
Pele
12,026
925
841
2,784
20,197
8,044
0
12,071
7,883
0
42,516
W
15,938
1,459
16,325
6,231
9,844
4,832
1,574
1,934
7,780
30,781
0
L
Chang'e
PsyNighTmaRe
Chang'e
11,009
259
11,834
8,295
22,778
10,310
0
10,976
11,802
21,485
0
W
Nu Wa
bigproof
Nu Wa
21,286
7,177
1,466
1,464
13,147
5,730
1,860
3,573
9,342
41,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
51,321
125
Minions Killed
134
0
Camps Cleared
0
1,075,037
Distance Traveled
1,056,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,726
644
6
1
0
170,197
0
W
Cernunnos
10,513
876
33
3
0
192,623
0
W
Heimdallr
11,097
925
19
2
0
211,293
0
L
Skadi
8,068
672
37
3
0
203,932
0
L
Athena
8,107
676
9
1
0
289,903
0
W
Raijin
9,198
767
24
2
0
200,064
0
L
Pele
8,382
699
46
4
0
211,453
0
W
Ra
10,385
865
35
3
0
243,422
0
L
Chang'e
8,883
740
27
2
0
199,552
0
W
Nu Wa
10,128
844
23
2
0
209,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role