Player Matchup

Kumbhakarna
Kumbhakarna
Blondie1706_
Kumbhakarna
Level 41
God Stats
3W - 0L
1,726 SR
Queue Stats
58W - 49L
1,430 Elo+
Solo
The Morrigan
The Morrigan
HeckinGudBoi
The Morrigan
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
104W - 101L
1,473 Elo+
Solo
Zeus
Zeus
Legend of geek
Zeus
Level 53
God Stats
3W - 0L
1,732 SR
Queue Stats
55W - 53L
1,448 Elo+
Solo
Tyr
Tyr
brave_minster7
Tyr
Level 38
God Stats
4W - 4L
1,187 SR
Queue Stats
235W - 239L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
maxAge94
Hun Batz
Level 63
God Stats
3W - 2L
1,509 SR
Queue Stats
239W - 239L
1,473 Elo+
Party 1
Team Averages
Level 52
1,574 SR
1,460 Elo+

VS

Team Averages
Level 96
1,490 SR
1,419 Elo+
Cernunnos
Cernunnos
Alexsito8
Cernunnos
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 75L
1,504 Elo+
Solo
Chronos
Chronos
MusashiSama1770
Chronos
Level 115
God Stats
8W - 15L
1,407 SR
Queue Stats
892W - 919L
1,434 Elo+
Party 2
Janus
Janus
Stjerne falle
Janus
Level 152
God Stats
31W - 23L
1,604 SR
Queue Stats
1,922W - 1,959L
1,423 Elo+
Party 2
Yu Huang
Yu Huang
alfaDuch
Yu Huang
Level 105
God Stats
3W - 6L
1,441 SR
Queue Stats
457W - 437L
1,509 Elo+
Solo
Lancelot
Lancelot
mitsoshack1992
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blondie1706_
Kumbhakarna
15
3 / 3 / 11
9,305
846
4,854
16,434
13,500
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
HeckinGudBoi
The Morrigan
17
4 / 4 / 10
10,125
920
8,762
9,573
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 2 / 6
11,476
1,043
11,287
9,247
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 8
9,135
830
6,170
14,782
14,081
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
maxAge94
Hun Batz
13
3 / 5 / 10
8,782
798
10,851
11,095
5,752
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alexsito8
Cernunnos
17
9 / 4 / 3
9,261
842
15,904
11,242
5,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 5 / 4
6,778
616
3,305
7,826
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 3
6,920
629
2,996
4,334
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
alfaDuch
Yu Huang
17
4 / 4 / 9
9,628
875
15,821
11,450
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
15
1 / 4 / 9
7,756
705
3,300
10,844
6,345
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
20
Kills
16
17
Deaths
20
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alexsito8
Cernunnos
9
4
3
2.63
W
Kumbhakarna
Blondie1706_
Kumbhakarna
3
3
11
2.83
W
The Morrigan
HeckinGudBoi
The Morrigan
4
4
10
2.25
W
7
2
6
5
L
1
5
4
0.6
L
1
3
3
0.83
L
Yu Huang
alfaDuch
Yu Huang
4
4
9
2.13
W
3
3
8
2.33
W
Hun Batz
maxAge94
Hun Batz
3
5
10
1.6
L
Lancelot
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,924
Damage
41,326
61,131
Taken
45,696
42,005
Mitigated
21,163
14,189
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alexsito8
Cernunnos
15,904
6,989
501
2,974
11,242
5,198
0
5,243
5,989
0
31,499
W
Kumbhakarna
Blondie1706_
Kumbhakarna
4,854
544
3,558
3,683
16,434
13,500
484
5,066
10,918
8,089
0
W
The Morrigan
HeckinGudBoi
The Morrigan
8,762
1,052
1,133
1,420
9,573
4,205
2,816
4,501
4,662
22,485
0
W
11,287
1,297
588
307
9,247
4,467
3,256
3,807
5,202
42,009
0
L
3,305
1,379
141
670
7,826
2,963
0
5,122
2,694
4,686
343
L
2,996
105
0
750
4,334
1,492
0
2,207
2,127
10,258
0
L
Yu Huang
alfaDuch
Yu Huang
15,821
402
307
1,526
11,450
5,165
0
5,403
6,047
27,363
0
W
6,170
133
909
1,582
14,782
14,081
532
3,909
10,525
0
12,346
W
Hun Batz
maxAge94
Hun Batz
10,851
587
406
603
11,095
5,752
59
3,115
7,792
0
16,886
L
Lancelot
3,300
981
345
581
10,844
6,345
0
6,908
3,936
0
8,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,823
Gold Earned
40,343
120
Minions Killed
85
0
Camps Cleared
0
1,097,992
Distance Traveled
798,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,261
842
32
3
0
197,253
0
W
Kumbhakarna
9,305
846
5
0
0
242,437
0
W
The Morrigan
10,125
920
29
3
0
183,804
0
W
Zeus
11,476
1,043
65
6
0
222,193
0
L
Chronos
6,778
616
2
0
0
92,612
0
L
Janus
6,920
629
14
1
0
87,230
0
L
Yu Huang
9,628
875
25
2
0
192,157
0
W
Tyr
9,135
830
7
1
0
238,621
0
W
Hun Batz
8,782
798
14
1
0
210,937
0
L
Lancelot
7,756
705
12
1
0
229,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role