Player Matchup

Skadi
Skadi
CleanestNine69
Skadi
Level 22
God Stats
2W - 3L
1,128 SR
Queue Stats
28W - 42L
1,299 Elo+
Party 1
Aphrodite
Aphrodite
LordGeoIV
Aphrodite
Level 41
God Stats
1W - 2L
1,481 SR
Queue Stats
63W - 79L
1,314 Elo+
Party 1
Anubis
Anubis
Pappa Exo
Anubis
Level 14
God Stats
12W - 20L
1,406 SR
Queue Stats
23W - 35L
1,268 Elo+
Party 1
Fenrir
Fenrir
Shockwave8758
Fenrir
Level 37
God Stats
6W - 9L
1,500 SR
Queue Stats
237W - 269L
1,375 Elo+
Solo
Arachne
Arachne
UndoneCrusty
Arachne
Level 40
God Stats
5W - 7L
1,567 SR
Queue Stats
113W - 114L
1,293 Elo+
Party 1
Team Averages
Level 31
1,416 SR
1,310 Elo+

VS

Team Averages
Level 64
1,537 SR
1,462 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
H4DD3S
Neith
Level 60
God Stats
7W - 6L
1,543 SR
Queue Stats
212W - 187L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Highlander-XIV
Nu Wa
Level 89
God Stats
112W - 76L
1,573 SR
Queue Stats
213W - 200L
1,471 Elo+
Solo
Shiva
Shiva
Momentum917
Shiva
Level 67
God Stats
4W - 2L
1,572 SR
Queue Stats
96W - 97L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
MrBeastMode11
Sun Wukong
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
147W - 142L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,211
434
3,973
7,449
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
LordGeoIV
Aphrodite
8
0 / 2 / 0
5,407
451
2,538
8,354
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Pappa Exo
Anubis
11
0 / 2 / 1
6,176
515
2,869
7,046
2,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 0
6,210
518
7,072
10,705
6,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
UndoneCrusty
Arachne
10
0 / 1 / 0
5,872
489
1,833
10,865
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 2
6,371
531
4,233
7,136
4,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
H4DD3S
Neith
12
2 / 0 / 1
6,867
572
7,175
6,280
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 3
6,990
583
3,993
3,623
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 3
7,817
651
7,179
8,968
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MrBeastMode11
Sun Wukong
13
3 / 1 / 2
7,530
628
7,239
10,132
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
2
1
L
0
2
0
0
W
Neith
H4DD3S
Neith
2
0
1
2.5
W
1
0
3
2.5
L
Aphrodite
LordGeoIV
Aphrodite
0
2
0
0
W
6
1
3
7.5
W
Sun Wukong
MrBeastMode11
Sun Wukong
3
1
2
4
L
Anubis
Pappa Exo
Anubis
0
2
1
0.25
L
1
5
0
0.2
L
Arachne
UndoneCrusty
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,285
Damage
29,819
44,419
Taken
36,139
19,869
Mitigated
19,910
14,072
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,233
35
1,270
2,543
7,136
4,386
202
1,724
5,412
30,850
0
L
3,973
2,330
0
250
7,449
2,550
0
1,630
5,819
0
28,414
W
Neith
H4DD3S
Neith
7,175
2,858
110
4,173
6,280
2,629
770
1,403
4,877
0
53,524
W
3,993
761
0
1,341
3,623
1,027
181
1,852
1,771
42,121
0
L
Aphrodite
LordGeoIV
Aphrodite
2,538
746
1,261
3,467
8,354
4,129
0
1,433
6,921
18,513
0
W
7,179
2,253
0
2,105
8,968
4,773
0
428
8,462
0
59,133
W
Sun Wukong
MrBeastMode11
Sun Wukong
7,239
1,951
0
2,455
10,132
7,095
0
0
9,435
0
48,130
L
Anubis
Pappa Exo
Anubis
2,869
374
0
3,665
7,046
2,492
0
3,361
3,685
53,893
0
L
7,072
1,734
0
2,399
10,705
6,852
0
239
10,466
0
36,288
L
Arachne
UndoneCrusty
Arachne
1,833
1,225
0
3,030
10,865
3,846
0
1,563
9,302
0
50,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
35,575
281
Minions Killed
386
0
Camps Cleared
0
1,173,087
Distance Traveled
1,178,619
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,371
531
48
4
0
259,484
0
L
Skadi
5,211
434
48
4
0
233,543
1
W
Neith
6,867
572
91
8
0
219,000
0
W
Nu Wa
6,990
583
77
6
0
183,009
0
L
Aphrodite
5,407
451
14
1
0
209,926
2
W
Shiva
7,817
651
78
7
0
278,245
0
W
Sun Wukong
7,530
628
92
8
0
238,881
0
L
Anubis
6,176
515
78
7
0
221,619
0
L
Fenrir
6,210
518
60
5
0
221,329
0
L
Arachne
5,872
489
81
7
0
286,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role