Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
AinzOoalGown_3
Ne Zha
Gold III
Level 158
God Stats
30W - 16L
1,562 SR
Queue Stats
63W - 62L
1,469 MMR
Party 1
Odin
Odin
Silver I
sleyer-353
Odin
Silver I
Level 155
God Stats
3W - 1L
1,569 SR
Queue Stats
70W - 81L
981 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,544 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,340 SR
1,135 MMR
Aphrodite
Aphrodite
Silver V
TransFixedXo
Aphrodite
Silver V
Level 96
God Stats
0W - 2L
1,254 SR
Queue Stats
5W - 12L
1,121 MMR
Solo
Medusa
Medusa
Silver I
ban mee
Medusa
Silver I
Level 128
God Stats
29W - 28L
1,603 SR
Queue Stats
35W - 45L
1,415 MMR
Solo
Sobek
Sobek
Silver III
lokisd1313
Sobek
Silver III
Level 143
God Stats
0W - 4L
1,164 SR
Queue Stats
160W - 234L
867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
11 / 0 / 3
10,377
1,038
11,809
5,265
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 11
8,756
876
8,278
7,681
3,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
3 / 2 / 8
8,961
896
3,792
8,055
6,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AgniMorgan Le FayBacchusZhong KuiAres

VS

Bans
PeleTyrCabrakanKuzenboKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TransFixedXo
Aphrodite
10
2 / 5 / 1
7,587
759
2,863
9,571
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
ban mee
Medusa
9
1 / 6 / 4
7,534
753
3,589
8,944
2,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
8
1 / 4 / 2
7,127
713
2,874
10,036
6,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
4
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
3
12.5
W
1
3
11
2.17
L
Aphrodite
TransFixedXo
Aphrodite
2
5
1
0.5
L
Medusa
ban mee
Medusa
1
6
4
0.5
L
Sobek
1
4
2
0.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
9,326
21,001
Taken
28,551
12,051
Mitigated
12,490
6,486
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,809
319
0
3,553
5,265
2,680
1,363
1,467
3,798
46,614
0
W
8,278
1,413
0
1,963
7,681
3,299
1,149
2,427
5,254
0
32,185
L
Aphrodite
TransFixedXo
Aphrodite
2,863
526
1,147
2,827
9,571
3,112
0
4,107
5,112
26,450
0
L
Medusa
ban mee
Medusa
3,589
1,637
0
653
8,944
2,556
0
2,778
5,904
0
20,045
L
Sobek
2,874
181
0
1,340
10,036
6,822
0
4,085
5,637
11,757
0
W
3,792
1,018
0
970
8,055
6,072
406
2,128
5,927
0
15,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
22,248
141
Minions Killed
74
0
Camps Cleared
0
571,962
Distance Traveled
483,036
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,377
1,038
73
7
0
201,736
4
W
Ne Zha
8,756
876
26
3
0
184,223
0
L
Aphrodite
7,587
759
37
4
0
144,296
0
L
Medusa
7,534
753
28
3
0
172,008
0
L
Sobek
7,127
713
9
1
0
166,732
3
W
Odin
8,961
896
42
4
0
186,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role