Player Matchup

Fenrir
Fenrir
Goload
Fenrir
Level 28
God Stats
4W - 8L
1,408 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 2
Hou Yi
Hou Yi
Warmech16
Hou Yi
Level 30
God Stats
9W - 14L
1,351 SR
Queue Stats
9W - 14L
1,337 Elo+
Party 2
Anubis
Anubis
WatermelonHE4D
Anubis
Level 29
God Stats
3W - 7L
1,382 SR
Queue Stats
9W - 14L
1,337 Elo+
Party 2
Team Averages
Level 29
1,380 SR
1,326 Elo+

VS

Team Averages
Level 35
1,651 SR
1,405 Elo+
Poseidon
Poseidon
HellMonument
Poseidon
Level 45
God Stats
1W - 0L
1,740 SR
Queue Stats
39W - 50L
1,410 Elo+
Party 1
Charybdis
Charybdis
Sefaico
Charybdis
Level 27
God Stats
3W - 1L
1,684 SR
Queue Stats
38W - 49L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vtauer
Cu Chulainn
Level 34
God Stats
2W - 3L
1,528 SR
Queue Stats
49W - 43L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Goload
Fenrir
11
3 / 9 / 2
10,235
682
8,228
18,326
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Warmech16
Hou Yi
15
1 / 6 / 4
11,077
738
8,804
11,885
4,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 9 / 4
10,205
680
10,511
13,588
6,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HellMonument
Poseidon
15
6 / 4 / 13
12,564
838
14,583
8,705
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Sefaico
Charybdis
16
12 / 1 / 10
13,534
902
14,017
10,500
3,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
vtauer
Cu Chulainn
14
6 / 0 / 16
12,321
821
10,077
16,665
16,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
24
24
Deaths
5
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Goload
Fenrir
3
9
2
0.44
W
Poseidon
HellMonument
Poseidon
6
4
13
3.13
W
Charybdis
Sefaico
Charybdis
12
1
10
17
L
Hou Yi
Warmech16
Hou Yi
1
6
4
0.5
L
1
9
4
0.33
W
Cu Chulainn
vtauer
Cu Chulainn
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
38,677
43,799
Taken
35,870
20,131
Mitigated
22,817
5,252
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Goload
Fenrir
8,228
2,632
0
400
18,326
8,783
0
7,169
11,157
0
23,081
W
Poseidon
HellMonument
Poseidon
14,583
1,739
0
404
8,705
2,549
1,006
3,171
5,534
56,755
0
W
Charybdis
Sefaico
Charybdis
14,017
8,173
0
2,343
10,500
3,959
2,076
2,194
8,306
0
49,773
L
Hou Yi
Warmech16
Hou Yi
8,804
3,259
0
2,844
11,885
4,839
0
4,258
7,627
0
39,476
L
10,511
262
0
2,008
13,588
6,509
0
4,192
9,396
41,969
0
W
Cu Chulainn
vtauer
Cu Chulainn
10,077
1,274
0
2,690
16,665
16,309
198
5,481
11,184
1,145
36,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
38,419
116
Minions Killed
181
0
Camps Cleared
0
709,405
Distance Traveled
859,495
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,235
682
16
1
0
257,425
0
W
Poseidon
12,564
838
82
5
0
282,753
0
W
Charybdis
13,534
902
74
5
0
276,825
4
L
Hou Yi
11,077
738
54
4
0
236,732
0
L
Anubis
10,205
680
46
3
0
215,248
3
W
Cu Chulainn
12,321
821
25
2
0
299,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role