Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
EroiK-PounD_F
Olorun
Gold III
Level 111
God Stats
1W - 0L
1,272 SR
Queue Stats
108W - 114L
1,527 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
GebsLeftNut
Ao Kuang
Gold II
Level 45
God Stats
1W - 1L
1,259 SR
Queue Stats
46W - 48L
1,499 MMR
Solo
Mulan
Mulan
Gold IV
GtFy-jeremy0112
Mulan
Gold IV
Level 140
God Stats
8W - 8L
1,500 SR
Queue Stats
259W - 255L
1,427 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
GunLord53
Sun Wukong
Gold II
Level 148
God Stats
18W - 9L
1,681 SR
Queue Stats
309W - 303L
1,491 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,442 SR
1,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,563 SR
1,484 MMR
Achilles
Achilles
Gold V
AlphonzTG
Achilles
Gold V
Level 85
God Stats
3W - 3L
1,336 SR
Queue Stats
30W - 32L
1,475 MMR
Solo
Awilix
Awilix
Gold I
CloudStrife117
Awilix
Gold I
Level 152
God Stats
28W - 24L
1,592 SR
Queue Stats
145W - 143L
1,491 MMR
Solo
Geb
Geb
Gold III
Dantepersson
Geb
Gold III
Level 88
God Stats
43W - 23L
1,699 SR
Queue Stats
181W - 174L
1,491 MMR
Party 2
Merlin
Merlin
Gold V
benimaru3112
Merlin
Gold V
Level 145
God Stats
1W - 5L
1,623 SR
Queue Stats
91W - 97L
1,470 MMR
Solo
Izanami
Izanami
Gold III
dtmc16121
Izanami
Gold III
Level 124
God Stats
99W - 75L
1,563 SR
Queue Stats
177W - 170L
1,492 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 1 / 1
6,925
693
2,832
7,265
3,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 3
6,132
613
5,031
4,838
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
GebsLeftNut
Ao Kuang
12
5 / 1 / 1
7,004
700
5,021
8,275
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 2
4,944
494
3,007
8,414
5,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
GunLord53
Sun Wukong
12
2 / 1 / 2
7,239
724
7,167
8,834
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ah PuchSolFreya

VS

Bans
ThanatosMaman BrigittePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlphonzTG
Achilles
9
1 / 4 / 0
5,247
525
4,129
10,666
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
6,574
657
4,819
8,680
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 2
5,399
540
4,005
7,984
4,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
9
0 / 1 / 0
5,237
524
4,307
3,222
1,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
dtmc16121
Izanami
10
0 / 1 / 0
5,550
555
3,182
5,755
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
1
1.5
L
Achilles
AlphonzTG
Achilles
1
4
0
0.25
L
2
2
0
1
L
0
1
2
1
W
1
0
3
2.5
W
Ao Kuang
GebsLeftNut
Ao Kuang
5
1
1
5.5
W
0
0
2
1
W
Sun Wukong
GunLord53
Sun Wukong
2
1
2
3
L
Merlin
0
1
0
0
L
Izanami
dtmc16121
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,058
Damage
20,442
37,626
Taken
36,307
20,796
Mitigated
18,666
10,580
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,832
218
0
3,771
7,265
3,359
0
1,827
5,438
70,814
0
L
Achilles
AlphonzTG
Achilles
4,129
910
0
2,543
10,666
7,851
0
376
10,290
0
27,731
L
4,819
1,787
0
905
8,680
2,782
0
3,427
5,253
0
54,755
L
4,005
606
0
1,974
7,984
4,346
0
3,399
4,585
13,274
0
W
5,031
2,451
356
2,138
4,838
1,717
0
1,484
3,354
42,998
696
W
Ao Kuang
GebsLeftNut
Ao Kuang
5,021
1,785
0
793
8,275
3,029
0
1,176
7,099
44,319
0
W
3,007
481
0
2,216
8,414
5,311
0
3,825
4,589
0
17,890
W
Sun Wukong
GunLord53
Sun Wukong
7,167
952
0
1,306
8,834
7,380
56
0
8,056
0
54,197
L
Merlin
4,307
217
0
1,066
3,222
1,595
0
2,122
1,100
34,885
0
L
Izanami
dtmc16121
Izanami
3,182
2,155
0
1,442
5,755
2,092
0
3,540
2,215
0
50,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
28,007
401
Minions Killed
307
0
Camps Cleared
0
1,082,644
Distance Traveled
1,091,085
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,925
693
134
13
0
211,114
1
L
Achilles
5,247
525
41
4
0
196,738
1
L
Awilix
6,574
657
79
8
0
281,111
1
L
Geb
5,399
540
15
2
0
234,515
1
W
Olorun
6,132
613
85
9
0
205,932
4
W
Ao Kuang
7,004
700
78
8
0
247,144
0
W
Mulan
4,944
494
18
2
0
214,357
2
W
Sun Wukong
7,239
724
86
9
0
204,097
0
L
Merlin
5,237
524
74
7
0
176,618
2
L
Izanami
5,550
555
98
10
0
202,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role