Player Matchup

Chang'e
Chang'e
IAmDange
Chang'e
Level 156
God Stats
3W - 0L
1,854 SR
Queue Stats
143W - 119L
1,480 Elo+
Party 3
Mercury
Mercury
VzNesszV
Mercury
Level 40
God Stats
3W - 2L
1,798 SR
Queue Stats
125W - 116L
1,482 Elo+
Party 3
Sylvanus
Sylvanus
ale03x
Sylvanus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,680 Elo+
Party 2
Anhur
Anhur
danigon8
Anhur
Level 89
God Stats
2W - 2L
1,155 SR
Queue Stats
59W - 47L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
teshime
Nu Wa
Level 139
God Stats
27W - 19L
1,582 SR
Queue Stats
125W - 128L
1,456 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,525 Elo+

VS

Team Averages
Level 101
1,627 SR
1,472 Elo+
Ra
Ra
Broken_Savior91
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 1
Kali
Kali
PyroGamer92
Kali
Level 144
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 7L
1,501 Elo+
Party 1
Ganesha
Ganesha
Trayalp
Ganesha
Level 129
God Stats
6W - 7L
1,495 SR
Queue Stats
69W - 64L
1,409 Elo+
Solo
Xbalanque
Xbalanque
Tsunami1905
Xbalanque
Level 152
God Stats
1W - 2L
1,784 SR
Queue Stats
9W - 12L
1,487 Elo+
Party 1
Poseidon
Poseidon
Vyebal
Poseidon
Level 68
God Stats
4W - 7L
1,597 SR
Queue Stats
61W - 62L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IAmDange
Chang'e
14
6 / 0 / 1
8,452
845
7,449
11,553
5,830
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
VzNesszV
Mercury
11
4 / 1 / 2
6,516
652
3,340
7,527
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
ale03x
Sylvanus
10
3 / 1 / 0
5,609
561
4,481
6,538
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
danigon8
Anhur
12
2 / 1 / 0
6,649
665
4,107
5,839
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
teshime
Nu Wa
11
1 / 0 / 8
6,638
664
5,338
2,262
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,977
498
2,964
5,519
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 5 / 0
5,126
513
3,097
11,291
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Trayalp
Ganesha
9
0 / 2 / 1
5,265
527
1,786
7,462
5,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Tsunami1905
Xbalanque
10
0 / 1 / 2
5,236
524
3,811
7,535
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Vyebal
Poseidon
10
0 / 5 / 1
5,527
553
2,878
10,290
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
2
3
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Chang'e
IAmDange
Chang'e
6
0
1
6.5
L
2
5
0
0.4
L
Ganesha
Trayalp
Ganesha
0
2
1
0.25
L
Xbalanque
Tsunami1905
Xbalanque
0
1
2
1
L
Poseidon
Vyebal
Poseidon
0
5
1
0.1
W
Mercury
VzNesszV
Mercury
4
1
2
5
W
Sylvanus
ale03x
Sylvanus
3
1
0
3
W
Anhur
danigon8
Anhur
2
1
0
2
W
Nu Wa
teshime
Nu Wa
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
14,536
33,719
Taken
42,097
16,017
Mitigated
17,024
14,892
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,964
523
96
156
5,519
2,046
0
2,711
2,808
33,043
0
W
Chang'e
IAmDange
Chang'e
7,449
1,012
0
9,791
11,553
5,830
0
2,878
8,675
68,668
0
L
3,097
1,565
0
2,325
11,291
4,307
10
3,095
8,196
0
24,927
L
Ganesha
Trayalp
Ganesha
1,786
231
1,365
1,301
7,462
5,013
0
3,477
3,985
18,257
0
L
Xbalanque
Tsunami1905
Xbalanque
3,811
919
0
3,232
7,535
1,991
0
1,498
6,037
0
40,244
L
Poseidon
Vyebal
Poseidon
2,878
1,328
0
1,500
10,290
3,667
0
6,133
4,157
40,217
0
W
Mercury
VzNesszV
Mercury
3,340
1,469
0
375
7,527
2,689
49
847
6,680
0
47,040
W
Sylvanus
ale03x
Sylvanus
4,481
1,950
491
1,735
6,538
4,402
186
2,470
3,981
22,752
7,981
W
Anhur
danigon8
Anhur
4,107
2,105
0
1,959
5,839
2,282
0
253
5,586
0
45,828
W
Nu Wa
teshime
Nu Wa
5,338
1,218
0
541
2,262
814
529
1,026
1,169
43,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
26,131
387
Minions Killed
279
0
Camps Cleared
0
1,019,469
Distance Traveled
961,460
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,977
498
66
7
0
181,616
0
W
Chang'e
8,452
845
119
12
0
207,333
0
L
Kali
5,126
513
40
4
0
194,037
0
L
Ganesha
5,265
527
12
1
0
192,519
0
L
Xbalanque
5,236
524
83
8
0
188,919
0
L
Poseidon
5,527
553
78
8
0
204,369
1
W
Mercury
6,516
652
73
7
0
243,955
0
W
Sylvanus
5,609
561
41
4
0
179,685
0
W
Anhur
6,649
665
84
8
0
193,380
1
W
Nu Wa
6,638
664
70
7
0
195,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role