Player Matchup

Izanami
Izanami
Greninјa
Izanami
Level 200
God Stats
4W - 0L
1,716 SR
Queue Stats
217W - 36L
1,852 Elo+
Party 2
Jormungandr
Jormungandr
Kamouh
Jormungandr
Level 175
God Stats
30W - 9L
1,827 SR
Queue Stats
1,036W - 109L
1,954 Elo+
Party 2
Mulan
Mulan
Matyxa
Mulan
Level 159
God Stats
16W - 3L
1,703 SR
Queue Stats
608W - 197L
1,865 Elo+
Party 2
Kukulkan
Kukulkan
PleXyaN
Kukulkan
Level 157
God Stats
46W - 1L
2,201 SR
Queue Stats
809W - 80L
2,009 Elo+
Party 2
Ao Kuang
Ao Kuang
Tokyo
Ao Kuang
Level 215
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,920 Elo+
Party 2
Team Averages
Level 181
1,789 SR
1,920 Elo+

VS

Team Averages
Level 112
1,551 SR
1,442 Elo+
Atlas
Atlas
Atlas33
Atlas
Level 83
God Stats
2W - 3L
1,535 SR
Queue Stats
7W - 12L
1,234 Elo+
Solo
Medusa
Medusa
Fuseli
Medusa
Level 156
God Stats
0W - 1L
1,580 SR
Queue Stats
13W - 21L
1,523 Elo+
Solo
Fenrir
Fenrir
Megaghostrider
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,449 Elo+
Solo
Bastet
Bastet
Oviduc
Bastet
Level 74
God Stats
1W - 1L
1,637 SR
Queue Stats
33W - 34L
1,469 Elo+
Party 1
Khepri
Khepri
Vlct0ry
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Greninјa
Izanami
18
11 / 0 / 14
12,320
1,232
28,150
9,220
4,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Kamouh
Jormungandr
18
5 / 0 / 25
11,513
1,151
21,851
10,420
12,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Matyxa
Mulan
17
2 / 1 / 25
12,243
1,224
14,637
11,063
18,988
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
PleXyaN
Kukulkan
17
1 / 2 / 23
10,943
1,094
18,602
6,304
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Tokyo
Ao Kuang
18
12 / 1 / 10
12,304
1,230
20,683
13,728
13,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

300

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Atlas33
Atlas
15
1 / 5 / 1
9,430
943
7,925
24,562
26,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Fuseli
Medusa
15
1 / 7 / 2
10,252
1,025
15,064
18,640
9,155
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 7 / 3
9,345
935
7,951
27,856
29,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Oviduc
Bastet
15
2 / 3 / 2
9,708
971
9,498
15,167
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Vlct0ry
Khepri
15
0 / 9 / 2
9,019
902
4,157
22,787
24,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
14
31
Kills
4
4
Deaths
31
97
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
Atlas33
Atlas
1
5
1
0.3
L
Medusa
Fuseli
Medusa
1
7
2
0.29
W
Izanami
Greninјa
Izanami
11
0
14
18
W
Jormungandr
Kamouh
Jormungandr
5
0
25
17.5
W
Mulan
Matyxa
Mulan
2
1
25
14.5
L
0
7
3
0.21
L
Bastet
Oviduc
Bastet
2
3
2
1
W
Kukulkan
PleXyaN
Kukulkan
1
2
23
6.25
W
Ao Kuang
Tokyo
Ao Kuang
12
1
10
17
L
Khepri
Vlct0ry
Khepri
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,923
Damage
44,595
50,735
Taken
109,012
52,865
Mitigated
97,028
10,870
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Atlas33
Atlas
7,925
3,080
0
111
24,562
26,716
0
12,388
10,836
22,823
0
L
Medusa
Fuseli
Medusa
15,064
8,021
0
639
18,640
9,155
0
7,501
10,058
0
56,096
W
Izanami
Greninјa
Izanami
28,150
23,164
0
2,476
9,220
4,678
0
2,217
6,861
0
57,888
W
Jormungandr
Kamouh
Jormungandr
21,851
4,164
0
1,061
10,420
12,699
0
2,877
7,377
27,734
556
W
Mulan
Matyxa
Mulan
14,637
3,366
299
3,210
11,063
18,988
0
3,026
7,814
0
16,058
L
7,951
1,691
0
870
27,856
29,597
0
15,832
10,152
0
12,281
L
Bastet
Oviduc
Bastet
9,498
2,085
0
985
15,167
6,924
0
8,655
5,685
0
16,948
W
Kukulkan
PleXyaN
Kukulkan
18,602
951
0
195
6,304
3,373
0
1,328
4,976
55,298
0
W
Ao Kuang
Tokyo
Ao Kuang
20,683
6,219
0
3,629
13,728
13,127
0
2,634
9,779
24,545
0
L
Khepri
Vlct0ry
Khepri
4,157
263
0
0
22,787
24,636
0
10,267
11,437
11,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
47,754
214
Minions Killed
174
11
Camps Cleared
5
1,047,915
Distance Traveled
951,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,430
943
17
2
0
177,993
0
L
Medusa
10,252
1,025
105
11
2
172,444
0
W
Izanami
12,320
1,232
80
8
0
182,446
0
W
Jormungandr
11,513
1,151
34
3
0
237,045
0
W
Mulan
12,243
1,224
5
1
1
195,241
0
L
Fenrir
9,345
935
15
2
2
209,844
0
L
Bastet
9,708
971
22
2
1
215,272
0
W
Kukulkan
10,943
1,094
87
9
6
235,786
0
W
Ao Kuang
12,304
1,230
8
1
4
197,397
0
L
Khepri
9,019
902
15
2
0
176,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role