Player Matchup

Surtr
Surtr
 
Surtr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Blaze x Impulse
Ao Kuang
Level 146
God Stats
13W - 13L
1,469 SR
Queue Stats
586W - 547L
1,463 Elo+
Party 3
Cupid
Cupid
KGMONEY2218
Cupid
Level 129
God Stats
182W - 149L
1,524 SR
Queue Stats
374W - 379L
1,489 Elo+
Party 3
Ne Zha
Ne Zha
NxtAvxry
Ne Zha
Level 76
God Stats
31W - 19L
1,558 SR
Queue Stats
231W - 207L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
OzzySins
Ix Chel
Level 61
God Stats
2W - 1L
1,587 SR
Queue Stats
114W - 98L
1,447 Elo+
Party 2
Team Averages
Level 99
1,528 SR
1,483 Elo+

VS

Team Averages
Level 92
1,364 SR
1,445 Elo+
Medusa
Medusa
Brownsocks
Medusa
Level 24
God Stats
1W - 4L
1,426 SR
Queue Stats
29W - 42L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
Kocide
Nu Wa
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
123W - 129L
1,402 Elo+
Solo
Ix Chel
Ix Chel
PorkChopXpressJB
Ix Chel
Level 147
God Stats
4W - 5L
1,464 SR
Queue Stats
126W - 119L
1,520 Elo+
Solo
Raijin
Raijin
StinkFingerer
Raijin
Level 69
God Stats
17W - 21L
1,570 SR
Queue Stats
44W - 61L
1,431 Elo+
Party 1
Lancelot
Lancelot
cookieineed
Lancelot
Level 159
God Stats
0W - 7L
1,075 SR
Queue Stats
258W - 277L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 0 / 3
7,395
616
7,210
9,412
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
11
4 / 1 / 2
6,569
547
7,433
10,620
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
7,078
590
967
9,060
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
NxtAvxry
Ne Zha
11
2 / 1 / 1
6,745
562
4,316
13,688
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
OzzySins
Ix Chel
12
2 / 1 / 2
7,056
588
4,227
7,507
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brownsocks
Medusa
8
0 / 5 / 1
5,468
456
3,483
8,510
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Kocide
Nu Wa
11
2 / 1 / 0
7,035
586
8,214
4,111
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 0
6,348
529
5,068
6,090
3,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 1
6,399
533
7,661
9,398
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
cookieineed
Lancelot
8
0 / 2 / 0
5,380
448
2,477
9,270
3,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
5
5
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
3
5.5
W
Ao Kuang
4
1
2
5
L
Medusa
Brownsocks
Medusa
0
5
1
0.1
W
0
2
0
0
L
Nu Wa
Kocide
Nu Wa
2
1
0
2
W
Ne Zha
NxtAvxry
Ne Zha
2
1
1
2.5
W
Ix Chel
OzzySins
Ix Chel
2
1
2
3
L
2
1
0
2
L
1
3
1
0.5
L
Lancelot
cookieineed
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,153
Damage
26,903
50,287
Taken
37,379
22,298
Mitigated
15,141
24,468
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,210
3,940
0
4,032
9,412
5,143
130
2,546
6,814
791
54,026
W
Ao Kuang
7,433
2,363
0
2,696
10,620
6,311
0
4,148
6,380
30,906
0
L
Medusa
Brownsocks
Medusa
3,483
1,529
0
525
8,510
2,799
442
3,083
5,427
0
24,299
W
967
654
116
5,220
9,060
2,486
462
5,118
3,500
0
56,272
L
Nu Wa
Kocide
Nu Wa
8,214
1,812
0
805
4,111
1,840
732
0
4,111
42,555
0
W
Ne Zha
NxtAvxry
Ne Zha
4,316
1,865
0
8,098
13,688
5,276
0
3,754
9,824
0
40,023
W
Ix Chel
OzzySins
Ix Chel
4,227
443
557
3,749
7,507
3,082
0
5,381
2,034
41,673
0
L
5,068
639
1,022
2,335
6,090
3,397
0
1,939
4,123
19,906
0
L
7,661
134
0
625
9,398
3,859
0
4,301
4,897
42,681
0
L
Lancelot
cookieineed
Lancelot
2,477
766
0
2,138
9,270
3,246
0
2,250
6,964
0
31,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
30,630
338
Minions Killed
227
0
Camps Cleared
0
1,211,607
Distance Traveled
1,116,916
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,395
616
78
7
0
256,154
1
W
Ao Kuang
6,569
547
26
2
0
254,724
0
L
Medusa
5,468
456
30
3
0
214,694
0
W
Cupid
7,078
590
101
8
0
197,619
3
L
Nu Wa
7,035
586
63
5
0
182,121
0
W
Ne Zha
6,745
562
56
5
0
280,913
0
W
Ix Chel
7,056
588
77
6
0
222,197
1
L
Ix Chel
6,348
529
18
2
0
240,172
5
L
Raijin
6,399
533
74
6
0
223,345
0
L
Lancelot
5,380
448
42
4
0
256,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role