Player Matchup

Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SLINTDEATHNINJA
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 132L
1,512 Elo+
Solo
Baba Yaga
Baba Yaga
masta mayne297
Baba Yaga
Level 121
God Stats
1W - 1L
1,732 SR
Queue Stats
150W - 174L
1,438 Elo+
Solo
Geb
Geb
xKrOnIkChIcKeNx
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,102 Elo+
Solo
Athena
Athena
xnoble2x
Athena
Level 108
God Stats
3W - 5L
1,168 SR
Queue Stats
108W - 110L
1,528 Elo+
Solo
Team Averages
Level 96
1,480 SR
1,416 Elo+

VS

Team Averages
Level 89
1,548 SR
1,460 Elo+
Atlas
Atlas
Chief_Of_Spirit
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,478 Elo+
Solo
Charon
Charon
Judge616
Charon
Level 109
God Stats
3W - 0L
1,780 SR
Queue Stats
206W - 181L
1,504 Elo+
Solo
Hou Yi
Hou Yi
RuidoDeNaves
Hou Yi
Level 40
God Stats
5W - 1L
1,674 SR
Queue Stats
75W - 80L
1,425 Elo+
Party 1
Chronos
Chronos
Sandman4723120
Chronos
Level 91
God Stats
3W - 4L
1,283 SR
Queue Stats
133W - 139L
1,504 Elo+
Solo
Sol
Sol
Schakalll
Sol
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 90L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 3 / 6
7,891
717
7,699
14,238
16,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 2
7,699
700
9,630
12,724
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
masta mayne297
Baba Yaga
14
1 / 3 / 3
7,182
653
6,933
6,919
3,699
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 1
6,341
576
1,937
11,417
7,290
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
xnoble2x
Athena
15
4 / 5 / 4
8,264
751
7,463
14,272
17,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 15
9,491
863
9,522
10,418
9,948
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Judge616
Charon
15
0 / 2 / 18
8,404
764
8,000
9,387
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
16
8 / 2 / 11
9,391
854
12,298
5,575
2,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 1 / 15
9,089
826
10,905
9,364
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 2 / 16
9,325
848
12,883
7,632
3,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
8
Kills
24
24
Deaths
8
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
6
1.33
W
5
1
15
12.5
W
Charon
Judge616
Charon
0
2
18
4.5
W
Hou Yi
8
2
11
6.75
L
2
6
2
0.5
W
5
1
15
12.5
W
6
2
16
7
L
Baba Yaga
masta mayne297
Baba Yaga
1
3
3
0.83
L
0
7
1
0.07
L
Athena
xnoble2x
Athena
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,662
Damage
53,608
59,570
Taken
42,376
52,283
Mitigated
28,149
13,745
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,699
1,127
322
5,384
14,238
16,620
0
9,250
4,988
102
13,775
W
9,522
2,557
2,376
2,854
10,418
9,948
190
3,595
6,823
18,880
1,321
W
Charon
Judge616
Charon
8,000
1,041
1,658
2,600
9,387
7,029
440
2,931
6,456
17,665
0
W
Hou Yi
12,298
5,003
2,119
866
5,575
2,768
722
1,887
3,688
0
21,183
L
9,630
5,193
713
1,584
12,724
7,304
0
9,521
3,203
0
29,596
W
10,905
3,207
0
3,383
9,364
4,915
74
4,773
4,591
21,327
0
W
12,883
3,778
656
2,452
7,632
3,489
290
3,163
4,469
23,331
0
L
Baba Yaga
masta mayne297
Baba Yaga
6,933
222
208
1,582
6,919
3,699
0
3,979
2,940
17,437
0
L
1,937
123
242
533
11,417
7,290
0
7,268
4,149
3,616
0
L
Athena
xnoble2x
Athena
7,463
1,135
1,758
1,419
14,272
17,370
0
9,971
4,301
11,321
86

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
45,700
94
Minions Killed
118
0
Camps Cleared
0
872,716
Distance Traveled
984,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,891
717
11
1
0
190,761
0
W
Atlas
9,491
863
13
1
0
232,252
0
W
Charon
8,404
764
19
2
0
198,083
0
W
Hou Yi
9,391
854
26
2
0
164,357
0
L
Apollo
7,699
700
54
5
0
159,011
0
W
Chronos
9,089
826
37
3
0
159,857
0
W
Sol
9,325
848
23
2
0
229,755
0
L
Baba Yaga
7,182
653
16
1
0
172,123
0
L
Geb
6,341
576
7
1
0
152,252
0
L
Athena
8,264
751
6
1
0
198,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role