Player Matchup

Hera
Hera
AmnesiaDark
Hera
Level 70
God Stats
4W - 5L
1,418 SR
Queue Stats
322W - 307L
1,451 Elo+
Solo
Tyr
Tyr
AnnRat
Tyr
Level 46
God Stats
0W - 4L
1,111 SR
Queue Stats
124W - 115L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Narens
Gilgamesh
Level 109
God Stats
2W - 4L
1,457 SR
Queue Stats
89W - 70L
1,529 Elo+
Party 1
He Bo
He Bo
Roverandom
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 119L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
chumamira
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,469 Elo+
Party 1
Team Averages
Level 80
1,397 SR
1,481 Elo+

VS

Team Averages
Level 68
1,575 SR
1,447 Elo+
Rama
Rama
CONOR1997LFC
Rama
Level 80
God Stats
2W - 0L
1,719 SR
Queue Stats
86W - 88L
1,501 Elo+
Solo
Odin
Odin
KlausDieLaus
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,394 Elo+
Solo
Guan Yu
Guan Yu
PsychoLime999
Guan Yu
Level 67
God Stats
7W - 0L
1,655 SR
Queue Stats
141W - 136L
1,444 Elo+
Party 2
Nox
Nox
Styyyll
Nox
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 137L
1,454 Elo+
Party 2
Hercules
Hercules
ibbotoch
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
7,397
740
16,737
6,059
3,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
AnnRat
Tyr
12
0 / 4 / 4
6,682
668
3,272
13,156
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Narens
Gilgamesh
13
2 / 4 / 3
7,386
739
8,663
12,756
15,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
13
2 / 4 / 2
7,621
762
11,466
7,569
3,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
chumamira
Guan Yu
12
0 / 3 / 5
6,877
688
4,512
11,300
6,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 12
9,090
909
11,714
7,431
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
3 / 1 / 13
8,580
858
6,955
10,009
10,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
14
6 / 2 / 10
8,570
857
9,162
13,055
8,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
15
2 / 0 / 14
8,697
870
9,724
3,977
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ibbotoch
Hercules
14
2 / 2 / 14
8,295
830
7,894
17,718
12,844
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
5
Kills
17
17
Deaths
5
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Tyr
AnnRat
Tyr
0
4
4
0.5
W
4
0
12
10
W
3
1
13
9.5
L
Gilgamesh
Narens
Gilgamesh
2
4
3
0.88
W
Guan Yu
6
2
10
5.5
L
He Bo
2
4
2
0.75
W
Nox
2
0
14
9
L
Guan Yu
chumamira
Guan Yu
0
3
5
0.83
W
Hercules
ibbotoch
Hercules
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,650
Damage
45,449
50,840
Taken
52,190
43,936
Mitigated
36,452
11,187
Healing
30,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,737
3,563
659
581
6,059
3,043
0
1,043
5,016
32,268
0
L
Tyr
AnnRat
Tyr
3,272
1,214
365
1,295
13,156
15,527
0
4,459
8,697
0
5,379
W
11,714
8,724
1,758
2,843
7,431
3,198
2,166
3,889
3,542
0
33,249
W
6,955
2,497
2,143
3,003
10,009
10,215
382
4,500
5,332
3,116
9,861
L
Gilgamesh
Narens
Gilgamesh
8,663
2,018
468
703
12,756
15,226
0
2,716
10,040
0
16,737
W
Guan Yu
9,162
1,302
2,527
3,316
13,055
8,431
407
8,645
4,321
0
14,056
L
He Bo
11,466
1,231
361
217
7,569
3,275
0
573
6,996
20,555
0
W
Nox
9,724
1,283
4,527
1,391
3,977
1,764
917
1,480
2,459
26,357
0
L
Guan Yu
chumamira
Guan Yu
4,512
252
3,941
2,597
11,300
6,865
0
2,531
8,769
0
9,754
W
Hercules
ibbotoch
Hercules
7,894
2,189
1,093
7,675
17,718
12,844
110
9,689
7,717
0
15,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,963
Gold Earned
43,232
94
Minions Killed
121
0
Camps Cleared
0
934,630
Distance Traveled
1,010,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,397
740
43
4
0
188,602
0
L
Tyr
6,682
668
5
1
0
177,145
0
W
Rama
9,090
909
41
4
0
180,239
0
W
Odin
8,580
858
14
1
0
193,504
0
L
Gilgamesh
7,386
739
17
2
0
186,284
0
W
Guan Yu
8,570
857
7
1
0
215,901
0
L
He Bo
7,621
762
20
2
0
201,503
0
W
Nox
8,697
870
41
4
0
192,450
0
L
Guan Yu
6,877
688
9
1
0
181,096
0
W
Hercules
8,295
830
18
2
0
228,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role