Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
CAPELA92
Rama
Level 68
God Stats
1W - 2L
1,689 SR
Queue Stats
157W - 162L
1,468 Elo+
Party 1
Pele
Pele
ConManDe21-_-
Pele
Level 118
God Stats
1W - 3L
1,552 SR
Queue Stats
425W - 438L
1,476 Elo+
Solo
Artemis
Artemis
Jormungandr777
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 115L
1,456 Elo+
Solo
Yemoja
Yemoja
titox101297
Yemoja
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 106L
1,483 Elo+
Party 1
Team Averages
Level 82
1,548 SR
1,476 Elo+

VS

Team Averages
Level 77
1,483 SR
1,462 Elo+
Yemoja
Yemoja
BikerLobster
Yemoja
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,541 Elo+
Solo
Kali
Kali
McChickie69
Kali
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 266L
1,445 Elo+
Solo
Merlin
Merlin
Zim-Zim-26
Merlin
Level 62
God Stats
13W - 15L
1,460 SR
Queue Stats
481W - 496L
1,422 Elo+
Solo
Cthulhu
Cthulhu
lorddima2018
Cthulhu
Level 102
God Stats
1W - 1L
1,273 SR
Queue Stats
34W - 35L
1,462 Elo+
Solo
Hou Yi
Hou Yi
mikusdrop
Hou Yi
Level 120
God Stats
6W - 1L
1,683 SR
Queue Stats
342W - 324L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 8 / 4
9,890
706
15,313
16,761
7,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
17
4 / 7 / 6
9,828
702
10,267
15,126
6,990
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 2 / 0
6,675
477
1,886
3,325
1,120
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
4 / 10 / 2
9,981
713
16,197
19,597
9,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
18
0 / 4 / 8
8,624
616
7,373
15,392
11,758
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
4 / 4 / 15
10,526
752
6,745
15,408
24,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 11
10,669
762
7,284
15,981
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Zim-Zim-26
Merlin
20
14 / 0 / 13
13,228
945
24,802
15,399
9,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
lorddima2018
Cthulhu
17
3 / 3 / 17
10,583
756
12,320
22,459
14,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
mikusdrop
Hou Yi
19
7 / 2 / 14
11,743
839
14,991
13,637
7,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
12
Kills
31
31
Deaths
13
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
8
4
0.75
W
Yemoja
4
4
15
2.88
L
Rama
4
7
6
1
L
0
2
0
0
L
4
10
2
0.5
W
3
4
11
2.13
W
Merlin
Zim-Zim-26
Merlin
14
0
13
20.5
W
Cthulhu
lorddima2018
Cthulhu
3
3
17
3.83
W
Hou Yi
mikusdrop
Hou Yi
7
2
14
7
L
Yemoja
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,036
Damage
66,142
70,201
Taken
82,884
36,668
Mitigated
69,398
13,876
Healing
29,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,313
10,348
1,276
1,193
16,761
7,668
0
10,169
6,592
0
29,425
W
Yemoja
6,745
1,375
3,909
515
15,408
24,731
1,003
1,030
14,378
11,390
108
L
Rama
10,267
8,800
497
522
15,126
6,990
0
9,340
5,786
0
18,902
L
1,886
537
0
284
3,325
1,120
0
2,083
1,242
0
2,799
L
16,197
5,520
196
380
19,597
9,132
0
12,921
6,676
0
31,350
W
7,284
2,446
176
4,365
15,981
12,799
1,574
1,270
14,711
0
22,314
W
Merlin
Zim-Zim-26
Merlin
24,802
1,011
2,797
4,521
15,399
9,264
2,404
2,280
13,119
47,952
0
W
Cthulhu
lorddima2018
Cthulhu
12,320
283
2,185
6,916
22,459
14,932
333
1,910
20,549
30,381
0
W
Hou Yi
mikusdrop
Hou Yi
14,991
7,441
143
3,483
13,637
7,672
3,062
883
12,754
0
33,045
L
Yemoja
7,373
787
6,262
3,266
15,392
11,758
0
9,246
6,146
19,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
56,749
97
Minions Killed
170
0
Camps Cleared
0
796,923
Distance Traveled
1,322,938
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,890
706
28
2
0
182,390
0
W
Yemoja
10,526
752
8
1
0
205,959
0
L
Rama
9,828
702
13
1
0
176,540
0
L
Pele
6,675
477
4
0
0
36,082
0
L
Artemis
9,981
713
37
3
0
182,790
2
W
Kali
10,669
762
30
2
0
247,810
0
W
Merlin
13,228
945
49
4
0
306,461
0
W
Cthulhu
10,583
756
39
3
0
295,292
0
W
Hou Yi
11,743
839
44
3
0
267,416
0
L
Yemoja
8,624
616
15
1
0
219,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role