Player Matchup

Tiamat
Tiamat
Kingseangreat
Tiamat
Level 69
God Stats
2W - 3L
1,435 SR
Queue Stats
155W - 184L
1,343 Elo+
Solo
Nu Wa
Nu Wa
Moldypickle53
Nu Wa
Level 106
God Stats
1W - 2L
1,733 SR
Queue Stats
275W - 257L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
RESdeadPoLICia
Cu Chulainn
Level 48
God Stats
4W - 11L
1,301 SR
Queue Stats
93W - 95L
1,299 Elo+
Solo
Neith
Neith
brm_justin
Neith
Level 16
God Stats
0W - 1L
1,309 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Cerberus
Cerberus
daddel002
Cerberus
Level 69
God Stats
2W - 3L
1,322 SR
Queue Stats
58W - 60L
1,408 Elo+
Party 2
Team Averages
Level 62
1,420 SR
1,410 Elo+

VS

Team Averages
Level 69
1,562 SR
1,321 Elo+
Chaac
Chaac
Beanoz4133
Chaac
Level 84
God Stats
1W - 0L
1,673 SR
Queue Stats
2W - 5L
1,198 Elo+
Party 1
Jing Wei
Jing Wei
DolphinPoot
Jing Wei
Level 45
God Stats
2W - 3L
1,124 SR
Queue Stats
89W - 120L
1,376 Elo+
Solo
Aphrodite
Aphrodite
DrMcglooble
Aphrodite
Level 86
God Stats
1W - 0L
1,621 SR
Queue Stats
2W - 5L
1,198 Elo+
Party 1
Zhong Kui
Zhong Kui
Hevau
Zhong Kui
Level 66
God Stats
3W - 0L
1,813 SR
Queue Stats
55W - 56L
1,404 Elo+
Solo
Chang'e
Chang'e
Rooy8175
Chang'e
Level 63
God Stats
14W - 8L
1,579 SR
Queue Stats
118W - 135L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
5,913
422
2,352
11,773
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 1
6,499
464
7,145
9,003
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RESdeadPoLICia
Cu Chulainn
10
0 / 2 / 3
6,283
449
3,881
9,936
7,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Neith
10
0 / 2 / 0
5,657
404
2,832
5,206
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
daddel002
Cerberus
10
1 / 0 / 0
5,975
427
4,679
11,311
9,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
5 / 1 / 3
8,182
584
12,884
10,659
13,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
DolphinPoot
Jing Wei
13
2 / 1 / 0
7,419
530
5,292
8,326
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
DrMcglooble
Aphrodite
11
1 / 0 / 6
7,077
506
5,138
5,779
3,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Hevau
Zhong Kui
12
4 / 3 / 0
7,668
548
6,072
10,634
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Rooy8175
Chang'e
11
1 / 1 / 2
6,218
444
3,223
10,274
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
13
13
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
1
3
6.5
W
Jing Wei
DolphinPoot
Jing Wei
2
1
0
2
W
Aphrodite
DrMcglooble
Aphrodite
1
0
6
4
W
Zhong Kui
Hevau
Zhong Kui
4
3
0
1.33
L
1
4
2
0.5
L
2
5
1
0.5
L
Cu Chulainn
RESdeadPoLICia
Cu Chulainn
0
2
3
0.75
W
Chang'e
Rooy8175
Chang'e
1
1
2
2
L
Neith
0
2
0
0
L
Cerberus
daddel002
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,889
Damage
32,609
47,229
Taken
45,672
29,462
Mitigated
32,371
9,077
Healing
18,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,884
1,726
0
1,580
10,659
13,318
622
3,168
7,491
0
61,260
W
Jing Wei
DolphinPoot
Jing Wei
5,292
2,664
0
1,503
8,326
3,087
59
1,915
6,411
0
48,228
W
Aphrodite
DrMcglooble
Aphrodite
5,138
557
4,452
4,116
5,779
3,814
1,487
1,127
4,652
34,470
0
W
Zhong Kui
Hevau
Zhong Kui
6,072
820
0
3,618
10,634
8,599
2,460
5,382
5,252
41,637
6,320
L
2,352
347
0
1,566
11,773
7,156
0
3,891
7,882
27,039
0
L
7,145
2,075
0
0
9,003
3,006
9
2,935
6,068
42,382
0
L
Cu Chulainn
RESdeadPoLICia
Cu Chulainn
3,881
449
0
1,658
9,936
7,444
0
3,628
6,308
127
29,600
W
Chang'e
Rooy8175
Chang'e
3,223
210
838
2,232
10,274
3,553
1,159
2,711
7,563
35,963
0
L
Neith
2,832
963
0
600
5,206
2,060
182
502
4,704
0
31,982
L
Cerberus
daddel002
Cerberus
4,679
323
0
5,253
11,311
9,796
0
3,343
7,968
39,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
36,564
294
Minions Killed
347
0
Camps Cleared
0
1,130,454
Distance Traveled
1,284,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,182
584
86
6
0
233,769
2
W
Jing Wei
7,419
530
78
6
0
263,055
0
W
Aphrodite
7,077
506
58
4
0
262,181
0
W
Zhong Kui
7,668
548
73
5
0
256,428
0
L
Tiamat
5,913
422
49
4
0
227,914
0
L
Nu Wa
6,499
464
65
5
0
180,759
0
L
Cu Chulainn
6,283
449
46
3
0
237,549
0
W
Chang'e
6,218
444
52
4
0
269,371
0
L
Neith
5,657
404
52
4
0
235,231
0
L
Cerberus
5,975
427
82
6
0
249,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role