Player Matchup

Chaac
Chaac
DeMoNVV
Chaac
Level 127
God Stats
1W - 2L
1,250 SR
Queue Stats
61W - 87L
1,449 Elo+
Solo
Thoth
Thoth
JoRider59
Thoth
Level 86
God Stats
9W - 5L
1,566 SR
Queue Stats
412W - 393L
1,485 Elo+
Solo
Serqet
Serqet
Ne0xim
Serqet
Level 141
God Stats
1W - 2L
1,131 SR
Queue Stats
133W - 142L
1,442 Elo+
Solo
Awilix
Awilix
VzH I OpTiiK
Awilix
Level 123
God Stats
1W - 0L
1,341 SR
Queue Stats
98W - 90L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
yemapale
Baron Samedi
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
542W - 581L
1,474 Elo+
Solo
Team Averages
Level 112
1,358 SR
1,463 Elo+

VS

Team Averages
Level 104
1,446 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
Fataliity Blaze
Tsukuyomi
Level 142
God Stats
1W - 3L
1,369 SR
Queue Stats
381W - 423L
1,517 Elo+
Party 2
Sol
Sol
FataliityDrixx
Sol
Level 88
God Stats
0W - 3L
1,263 SR
Queue Stats
93W - 131L
1,403 Elo+
Party 2
Artio
Artio
FoxCriminaLL
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,262 Elo+
Solo
Ullr
Ullr
HadesOlympia1
Ullr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,441 Elo+
Party 1
Medusa
Medusa
Zeleph62
Medusa
Level 157
God Stats
0W - 2L
1,600 SR
Queue Stats
11W - 15L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeMoNVV
Chaac
15
6 / 2 / 9
8,605
861
14,158
11,749
13,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
JoRider59
Thoth
17
6 / 2 / 12
9,584
958
9,991
9,130
3,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
Ne0xim
Serqet
14
5 / 3 / 14
8,837
884
6,260
8,654
11,012
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
15
7 / 2 / 13
9,105
911
11,531
10,173
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
yemapale
Baron Samedi
14
0 / 0 / 17
8,100
810
11,074
6,148
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fataliity Blaze
Tsukuyomi
11
0 / 6 / 6
7,016
702
8,919
13,178
9,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 3
8,968
897
8,471
9,030
3,592
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 8
7,167
717
4,425
12,191
12,199
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
2 / 6 / 3
7,724
772
7,254
11,492
5,066
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Zeleph62
Medusa
13
2 / 4 / 4
7,995
800
10,362
10,557
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
24
Kills
8
9
Deaths
24
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
DeMoNVV
Chaac
6
2
9
5.25
L
Tsukuyomi
Fataliity Blaze
Tsukuyomi
0
6
6
0.5
L
4
3
3
1.83
L
0
5
8
0.8
L
2
6
3
0.58
W
Thoth
JoRider59
Thoth
6
2
12
6
W
Serqet
Ne0xim
Serqet
5
3
14
4
W
Awilix
7
2
13
6.75
L
Medusa
Zeleph62
Medusa
2
4
4
1
W
Baron Samedi
yemapale
Baron Samedi
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,014
Damage
39,431
45,854
Taken
56,448
36,499
Mitigated
35,226
21,059
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DeMoNVV
Chaac
14,158
875
930
3,597
11,749
13,185
0
3,546
8,203
0
23,866
L
Tsukuyomi
Fataliity Blaze
Tsukuyomi
8,919
2,963
1,772
2,271
13,178
9,933
0
3,921
9,065
0
17,066
L
8,471
1,405
550
1,871
9,030
3,592
0
3,191
5,647
19,939
0
L
4,425
529
1,027
1,516
12,191
12,199
0
5,939
6,012
8,476
0
L
7,254
3,015
136
732
11,492
5,066
0
5,240
6,252
0
13,192
W
Thoth
JoRider59
Thoth
9,991
588
1,251
2,072
9,130
3,994
1,651
2,682
6,448
36,337
0
W
Serqet
Ne0xim
Serqet
6,260
791
544
1,053
8,654
11,012
0
2,568
6,086
2,109
5,199
W
Awilix
11,531
3,458
1,762
2,210
10,173
4,493
389
2,500
7,673
0
15,208
L
Medusa
Zeleph62
Medusa
10,362
3,329
939
1,665
10,557
4,436
0
4,826
5,635
0
24,312
W
Baron Samedi
yemapale
Baron Samedi
11,074
933
4,301
3,339
6,148
3,815
607
1,600
4,548
20,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
38,870
118
Minions Killed
97
0
Camps Cleared
0
931,321
Distance Traveled
973,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,605
861
21
2
0
162,848
0
L
Tsukuyomi
7,016
702
13
1
0
185,835
0
L
Sol
8,968
897
28
3
0
198,338
0
L
Artio
7,167
717
9
1
0
196,608
1
L
Ullr
7,724
772
17
2
0
177,647
0
W
Thoth
9,584
958
62
6
0
159,872
0
W
Serqet
8,837
884
5
1
0
182,021
0
W
Awilix
9,105
911
11
1
0
223,056
0
L
Medusa
7,995
800
30
3
0
214,806
0
W
Baron Samedi
8,100
810
19
2
0
203,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role