Player Matchup

Charon
Charon
Almiiii
Charon
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,442 Elo+
Solo
Odin
Odin
AnnRat
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 115L
1,447 Elo+
Party 1
Apollo
Apollo
Narens
Apollo
Level 109
God Stats
3W - 1L
1,602 SR
Queue Stats
89W - 70L
1,501 Elo+
Party 1
Rama
Rama
Roverandom
Rama
Level 69
God Stats
2W - 1L
1,443 SR
Queue Stats
129W - 119L
1,447 Elo+
Party 1
Olorun
Olorun
chumamira
Olorun
Level 105
God Stats
3W - 2L
1,497 SR
Queue Stats
95W - 91L
1,436 Elo+
Party 1
Team Averages
Level 89
1,508 SR
1,455 Elo+

VS

Team Averages
Level 100
1,538 SR
1,465 Elo+
Ah Puch
Ah Puch
CalebWidowgast
Ah Puch
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 76L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lauranthalas
Kumbhakarna
Level 102
God Stats
2W - 1L
1,826 SR
Queue Stats
178W - 177L
1,528 Elo+
Party 2
Janus
Janus
Lazaroki
Janus
Level 88
God Stats
5W - 3L
1,763 SR
Queue Stats
244W - 240L
1,406 Elo+
Party 3
Nox
Nox
hepyek
Nox
Level 64
God Stats
4W - 5L
1,433 SR
Queue Stats
113W - 140L
1,457 Elo+
Party 2
Eset
Eset
natsuportgass
Eset
Level 127
God Stats
0W - 3L
1,170 SR
Queue Stats
150W - 161L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Almiiii
Charon
20
6 / 3 / 15
12,817
712
18,754
16,317
10,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
AnnRat
Odin
19
0 / 2 / 18
11,622
646
6,534
17,468
22,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Narens
Apollo
20
6 / 2 / 14
13,020
723
30,633
17,070
9,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 3 / 8
11,869
659
20,300
16,202
8,728
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
chumamira
Olorun
20
7 / 4 / 8
12,975
721
20,827
19,281
10,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 9
11,628
646
21,316
20,996
15,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Lauranthalas
Kumbhakarna
15
2 / 5 / 7
9,860
548
6,152
34,759
35,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Lazaroki
Janus
19
3 / 4 / 9
11,584
644
29,470
15,289
8,377
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
hepyek
Nox
18
3 / 4 / 7
11,143
619
5,458
13,582
8,230
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 5
10,022
557
11,786
16,925
9,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
50
25
Kills
13
14
Deaths
25
63
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charon
Almiiii
Charon
6
3
15
4.5
W
Odin
AnnRat
Odin
0
2
18
4.5
L
4
4
9
2.13
L
Kumbhakarna
Lauranthalas
Kumbhakarna
2
5
7
1.1
L
Janus
Lazaroki
Janus
3
4
9
1.88
W
Apollo
Narens
Apollo
6
2
14
6.5
W
6
3
8
3.33
W
Olorun
chumamira
Olorun
7
4
8
2.75
L
Nox
hepyek
Nox
3
4
7
1.63
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,048
Damage
74,182
86,338
Taken
101,551
61,711
Mitigated
77,142
45,730
Healing
30,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Almiiii
Charon
18,754
778
2,681
3,429
16,317
10,418
1,874
13,087
3,230
40,943
0
W
Odin
AnnRat
Odin
6,534
1,780
975
3,221
17,468
22,683
418
14,412
3,056
0
13,393
L
21,316
1,502
2,568
7,457
20,996
15,919
0
7,507
13,489
39,741
0
L
Kumbhakarna
Lauranthalas
Kumbhakarna
6,152
509
964
8,970
34,759
35,253
0
13,969
20,790
15,842
192
L
Janus
Lazaroki
Janus
29,470
590
2,524
3,112
15,289
8,377
0
7,488
7,801
50,644
0
W
Apollo
Narens
Apollo
30,633
16,807
4,069
4,817
17,070
9,602
2,281
14,326
2,744
0
68,772
W
20,300
15,815
2,708
2,399
16,202
8,728
0
14,493
1,709
0
36,210
W
Olorun
chumamira
Olorun
20,827
12,528
13,757
7,674
19,281
10,280
3,730
17,672
1,609
42,526
0
L
Nox
hepyek
Nox
5,458
944
1,369
1,295
13,582
8,230
0
4,827
8,755
22,144
0
L
11,786
0
1,088
1,160
16,925
9,363
0
5,790
11,135
27,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,303
Gold Earned
54,237
265
Minions Killed
180
0
Camps Cleared
0
1,655,807
Distance Traveled
1,517,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,817
712
41
2
0
351,444
0
W
Odin
11,622
646
20
1
0
339,642
0
L
Ah Puch
11,628
646
45
3
0
296,738
0
L
Kumbhakarna
9,860
548
11
1
0
299,840
0
L
Janus
11,584
644
51
3
0
325,492
0
W
Apollo
13,020
723
88
5
0
339,970
0
W
Rama
11,869
659
57
3
0
295,066
0
W
Olorun
12,975
721
59
3
0
329,685
0
L
Nox
11,143
619
44
2
0
284,829
0
L
Eset
10,022
557
29
2
0
310,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role