Player Matchup

Awilix
Awilix
Dikkah
Awilix
Level 153
God Stats
2W - 2L
1,450 SR
Queue Stats
310W - 272L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
Lihelm
Kuzenbo
Level 55
God Stats
9W - 8L
1,529 SR
Queue Stats
109W - 101L
1,491 Elo+
Solo
Chernobog
Chernobog
Saranu
Chernobog
Level 85
God Stats
8W - 7L
1,695 SR
Queue Stats
189W - 171L
1,488 Elo+
Party 2
Anubis
Anubis
SkillTriXxter
Anubis
Level 155
God Stats
51W - 51L
1,528 SR
Queue Stats
326W - 291L
1,527 Elo+
Party 2
Chang'e
Chang'e
WunderwaffIe
Chang'e
Level 172
God Stats
8W - 3L
1,565 SR
Queue Stats
421W - 403L
1,433 Elo+
Solo
Team Averages
Level 124
1,554 SR
1,496 Elo+

VS

Team Averages
Level 84
1,404 SR
1,426 Elo+
Hel
Hel
DeNlOrD
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 73L
1,360 Elo+
Party 1
Charon
Charon
Grabwurm
Charon
Level 109
God Stats
0W - 2L
1,231 SR
Queue Stats
568W - 555L
1,497 Elo+
Solo
Pele
Pele
Tino FFA
Pele
Level 127
God Stats
6W - 10L
1,508 SR
Queue Stats
265W - 274L
1,488 Elo+
Solo
Neith
Neith
ToLsTyaChok
Neith
Level 23
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 1
Thor
Thor
texmoonbeam
Thor
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dikkah
Awilix
16
6 / 1 / 4
9,136
609
10,910
13,646
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Lihelm
Kuzenbo
12
2 / 0 / 7
8,180
545
4,603
10,245
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Saranu
Chernobog
15
7 / 1 / 7
9,470
631
11,282
8,039
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 0 / 3
8,814
588
5,691
6,975
3,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
WunderwaffIe
Chang'e
14
1 / 2 / 1
8,470
565
5,197
9,417
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
0 / 2 / 1
7,117
474
5,118
9,154
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Grabwurm
Charon
10
0 / 3 / 0
6,678
445
6,315
13,503
10,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
14
3 / 3 / 0
8,668
578
7,394
12,809
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 1
6,105
407
5,239
10,108
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 0
6,479
432
1,526
13,364
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
18
Kills
4
4
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
0
2
1
0.25
W
Awilix
Dikkah
Awilix
6
1
4
8
L
Charon
Grabwurm
Charon
0
3
0
0
W
Kuzenbo
Lihelm
Kuzenbo
2
0
7
5.5
W
Chernobog
Saranu
Chernobog
7
1
7
10.5
W
2
0
3
3.5
L
Pele
3
3
0
1
L
0
6
1
0.08
W
Chang'e
WunderwaffIe
Chang'e
1
2
1
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
25,592
48,322
Taken
58,938
31,396
Mitigated
27,734
24,184
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,118
277
1,679
3,268
9,154
3,018
0
2,972
6,154
53,621
0
W
Awilix
Dikkah
Awilix
10,910
3,876
0
5,796
13,646
6,151
0
2,863
10,783
0
81,643
L
Charon
Grabwurm
Charon
6,315
1,222
18
2,317
13,503
10,580
0
4,535
8,968
27,484
0
W
Kuzenbo
Lihelm
Kuzenbo
4,603
1,927
0
2,774
10,245
12,840
81
3,024
7,221
19,869
0
W
Chernobog
Saranu
Chernobog
11,282
7,874
0
3,537
8,039
3,980
569
2,852
5,187
0
71,911
W
5,691
304
0
5,873
6,975
3,837
256
2,694
4,281
88,554
0
L
Pele
7,394
963
0
4,240
12,809
6,611
0
4,723
7,656
0
74,451
L
5,239
1,202
0
132
10,108
2,920
0
1,067
9,041
0
32,329
W
Chang'e
WunderwaffIe
Chang'e
5,197
212
420
5,784
9,417
4,588
49
0
9,417
55,078
0
L
1,526
173
0
4,216
13,364
4,605
0
1,736
11,628
0
43,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,070
Gold Earned
35,047
516
Minions Killed
391
0
Camps Cleared
0
1,548,908
Distance Traveled
1,427,874
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,117
474
110
7
0
290,365
0
W
Awilix
9,136
609
125
8
0
349,289
2
L
Charon
6,678
445
39
3
0
253,354
4
W
Kuzenbo
8,180
545
24
2
0
311,992
0
W
Chernobog
9,470
631
106
7
0
281,680
1
W
Anubis
8,814
588
150
10
0
293,824
6
L
Pele
8,668
578
112
7
0
319,451
0
L
Neith
6,105
407
58
4
0
274,268
0
W
Chang'e
8,470
565
111
7
0
312,123
0
L
Thor
6,479
432
72
5
0
290,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role