Player Matchup

Nu Wa
Nu Wa
Ahmed-Your-God
Nu Wa
Level 149
God Stats
26W - 8L
1,741 SR
Queue Stats
1,031W - 1,062L
1,444 Elo+
Solo
Awilix
Awilix
Jacket1098
Awilix
Level 109
God Stats
2W - 1L
1,660 SR
Queue Stats
28W - 34L
1,389 Elo+
Solo
Anubis
Anubis
RebornKitKat
Anubis
Level 64
God Stats
6W - 4L
1,486 SR
Queue Stats
323W - 337L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
SuperBeavers
Cthulhu
Level 101
God Stats
11W - 4L
1,599 SR
Queue Stats
261W - 282L
1,420 Elo+
Party 1
Chiron
Chiron
grilledcheese60
Chiron
Level 99
God Stats
11W - 5L
1,454 SR
Queue Stats
223W - 288L
1,371 Elo+
Solo
Team Averages
Level 104
1,588 SR
1,419 Elo+

VS

Team Averages
Level 90
1,510 SR
1,398 Elo+
Pele
Pele
GAMEHEADJONES
Pele
Level 68
God Stats
5W - 8L
1,381 SR
Queue Stats
200W - 232L
1,401 Elo+
Solo
Jing Wei
Jing Wei
JesusPGG
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,399 Elo+
Solo
Hera
Hera
abetoltec41
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 100L
1,289 Elo+
Solo
Atlas
Atlas
l Gascoign l
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,374 Elo+
Solo
Sol
Sol
required
Sol
Level 108
God Stats
1W - 2L
1,668 SR
Queue Stats
381W - 393L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 16
10,113
778
11,015
6,356
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
Jacket1098
Awilix
18
6 / 3 / 6
10,608
816
5,675
10,862
5,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
5 / 5 / 8
11,147
857
12,352
12,453
7,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
SuperBeavers
Cthulhu
17
2 / 1 / 10
10,488
807
5,182
14,757
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 1 / 8
11,088
853
15,607
8,721
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,721
594
2,402
7,151
2,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
JesusPGG
Jing Wei
17
4 / 7 / 3
9,114
701
10,156
14,911
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 1 / 0
3,400
262
0
1,087
284
16
0 / 6 / 7
9,286
714
10,319
17,924
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 4 / 4
9,717
747
12,522
13,358
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
22
Kills
8
11
Deaths
22
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
16
8
L
2
4
2
0.75
W
Awilix
Jacket1098
Awilix
6
3
6
3
L
Jing Wei
JesusPGG
Jing Wei
4
7
3
0.79
W
Anubis
5
5
8
1.8
W
Cthulhu
SuperBeavers
Cthulhu
2
1
10
7
L
0
1
0
0
W
9
1
8
13
L
0
6
7
0.58
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,831
Damage
35,399
53,149
Taken
54,431
37,542
Mitigated
35,219
21,883
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,015
3,997
2,631
2,127
6,356
2,798
1,515
3,437
2,919
26,407
0
L
2,402
253
160
455
7,151
2,387
0
2,717
4,434
0
8,421
W
Awilix
Jacket1098
Awilix
5,675
3,371
0
170
10,862
5,666
796
5,425
5,437
0
8,778
L
Jing Wei
JesusPGG
Jing Wei
10,156
5,585
194
422
14,911
5,811
0
8,933
5,978
0
36,499
W
Anubis
12,352
387
1,224
2,755
12,453
7,472
574
5,711
6,742
29,751
0
W
Cthulhu
SuperBeavers
Cthulhu
5,182
120
1,511
3,380
14,757
16,686
1,001
4,431
10,326
16,523
129
L
0
0
0
0
1,087
284
0
829
258
0
0
W
15,607
2,821
5,184
2,901
8,721
4,920
4,026
3,837
4,884
0
32,543
L
10,319
3,481
411
1,374
17,924
21,311
0
9,409
8,515
27,143
0
L
12,522
2,418
1,641
5,000
13,358
5,426
0
6,532
6,826
42,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,444
Gold Earned
39,238
141
Minions Killed
153
0
Camps Cleared
0
1,232,852
Distance Traveled
712,070
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,113
778
43
3
0
184,952
3
L
Pele
7,721
594
10
1
0
92,152
0
W
Awilix
10,608
816
3
0
0
264,069
0
L
Jing Wei
9,114
701
58
4
0
201,730
0
W
Anubis
11,147
857
42
3
0
236,897
0
W
Cthulhu
10,488
807
29
2
0
274,233
0
L
Hera
3,400
262
0
0
0
0
0
W
Chiron
11,088
853
24
2
0
272,701
0
L
Atlas
9,286
714
24
2
0
192,191
0
L
Sol
9,717
747
61
5
0
225,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role