Player Matchup

Khepri
Khepri
 
Khepri
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
NinjaMcnuggie
Freya
Level 79
God Stats
1W - 1L
1,348 SR
Queue Stats
117W - 126L
1,446 Elo+
Solo
Hou Yi
Hou Yi
l Mako Cat l
Hou Yi
Level 107
God Stats
1W - 2L
1,220 SR
Queue Stats
38W - 44L
1,444 Elo+
Solo
Arachne
Arachne
xTheDude007x
Arachne
Level 136
God Stats
10W - 11L
1,490 SR
Queue Stats
335W - 340L
1,372 Elo+
Party 2
Team Averages
Level 127
1,412 SR
1,453 Elo+

VS

Team Averages
Level 116
1,605 SR
1,489 Elo+
Anhur
Anhur
DevorAhkur
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
IVANNETO01
Hou Yi
Level 107
God Stats
1W - 3L
1,686 SR
Queue Stats
249W - 276L
1,490 Elo+
Party 1
Bellona
Bellona
MightyNugget420
Bellona
Level 106
God Stats
1W - 1L
1,732 SR
Queue Stats
77W - 98L
1,439 Elo+
Solo
Chronos
Chronos
daril_the_killer
Chronos
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
242W - 218L
1,547 Elo+
Solo
Sobek
Sobek
nemer6078
Sobek
Level 158
God Stats
2W - 3L
1,606 SR
Queue Stats
418W - 453L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 2 / 8
8,046
894
4,741
9,902
7,116
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Thor
 
Thor
14
3 / 2 / 7
7,879
875
8,039
7,466
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 5
7,947
883
5,206
4,901
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
14
1 / 1 / 9
7,370
819
8,140
7,745
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
xTheDude007x
Arachne
12
1 / 3 / 11
7,072
786
6,982
8,316
6,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 4 / 6
7,029
781
4,872
6,489
2,193
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
IVANNETO01
Hou Yi
12
0 / 4 / 3
6,693
744
7,267
8,316
3,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 2 / 3
6,664
740
2,185
8,167
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 2
7,563
840
4,965
3,899
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
nemer6078
Sobek
13
2 / 2 / 4
7,729
859
9,379
12,340
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
13
Kills
8
9
Deaths
13
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
8
3.5
W
Thor
 
Thor
3
2
7
3.25
L
Anhur
1
4
6
1
L
Hou Yi
IVANNETO01
Hou Yi
0
4
3
0.38
L
1
2
3
1.25
W
5
1
5
7.5
L
4
1
2
5
W
Hou Yi
1
1
9
5.5
L
Sobek
nemer6078
Sobek
2
2
4
2
W
Arachne
xTheDude007x
Arachne
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,108
Damage
28,668
38,330
Taken
39,211
23,160
Mitigated
27,146
15,511
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,741
253
1,988
2,764
9,902
7,116
119
2,583
7,319
7,845
0
W
Thor
 
Thor
8,039
691
379
814
7,466
3,663
0
2,634
4,832
0
16,554
L
Anhur
4,872
772
249
398
6,489
2,193
0
989
5,456
0
9,314
L
Hou Yi
IVANNETO01
Hou Yi
7,267
2,955
676
1,266
8,316
3,298
550
2,079
6,192
0
18,181
L
2,185
238
742
1,514
8,167
7,227
85
2,291
5,746
0
10,182
W
5,206
1,793
584
1,540
4,901
2,389
840
1,708
3,193
10,326
0
L
4,965
1,630
390
868
3,899
1,612
123
808
3,044
14,124
0
W
Hou Yi
8,140
3,663
1,223
2,831
7,745
3,882
610
2,959
4,786
0
21,468
L
Sobek
nemer6078
Sobek
9,379
215
834
4,014
12,340
12,816
0
3,780
8,432
16,542
1,412
W
Arachne
xTheDude007x
Arachne
6,982
4,789
965
2,423
8,316
6,110
0
3,048
5,268
0
11,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,314
Gold Earned
35,678
76
Minions Killed
102
0
Camps Cleared
0
906,856
Distance Traveled
820,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,046
894
13
1
0
190,294
0
W
Thor
7,879
875
12
1
0
179,544
0
L
Anhur
7,029
781
13
1
0
124,282
0
L
Hou Yi
6,693
744
27
3
0
164,404
0
L
Bellona
6,664
740
19
2
0
178,902
0
W
Freya
7,947
883
13
1
0
173,310
0
L
Chronos
7,563
840
18
2
0
178,727
0
W
Hou Yi
7,370
819
28
3
0
169,428
0
L
Sobek
7,729
859
25
3
0
174,512
0
W
Arachne
7,072
786
10
1
0
194,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role