Player Matchup

Bastet
Bastet
Silver IV
KofyOnTheTrack
Bastet
Silver IV
Level 97
God Stats
1W - 0L
1,804 SR
Queue Stats
97W - 140L
772 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,804 SR
772 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 63
1,152 SR
483 MMR
Kukulkan
Kukulkan
Bronze V
Chronic-_-Hokage
Kukulkan
Bronze V
Level 63
God Stats
0W - 2L
1,152 SR
Queue Stats
0W - 18L
483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,606
873
3,906
9,130
5,041
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Baron SamediPoseidonAnubis

VS

Bans
ArachneAh Muzen CabBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
9,811
892
4,406
4,808
1,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,906
Damage
4,406
9,130
Taken
4,808
5,041
Mitigated
1,685
1,733
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,406
0
0
250
4,808
1,685
750
0
4,808
39,794
0
W
3,906
1,504
0
1,733
9,130
5,041
801
5,220
3,910
0
49,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,606
Gold Earned
9,811
104
Minions Killed
104
8
Camps Cleared
0
241,235
Distance Traveled
203,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,811
892
104
9
0
203,986
0
W
Bastet
9,606
873
104
9
8
241,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role