Player Matchup

Nox
Nox
 
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KuJaK666
Anubis
Level 107
God Stats
2W - 4L
1,755 SR
Queue Stats
108W - 102L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
XxSevenSynsxX
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Solo
Nemesis
Nemesis
chilln00b
Nemesis
Level 97
God Stats
1W - 7L
1,243 SR
Queue Stats
138W - 147L
1,454 Elo+
Solo
Achilles
Achilles
tcLANCYS
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,347 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,380 Elo+

VS

Team Averages
Level 131
1,630 SR
1,466 Elo+
Discordia
Discordia
Asti-Dcallis
Discordia
Level 128
God Stats
6W - 4L
1,620 SR
Queue Stats
135W - 142L
1,417 Elo+
Solo
Ra
Ra
Legendary HaVo
Ra
Level 128
God Stats
6W - 1L
1,829 SR
Queue Stats
437W - 426L
1,487 Elo+
Solo
Artemis
Artemis
Lil-Clown_88
Artemis
Level 128
God Stats
21W - 15L
1,521 SR
Queue Stats
720W - 711L
1,435 Elo+
Solo
Khepri
Khepri
MrArtistJsrf
Khepri
Level 144
God Stats
2W - 1L
1,479 SR
Queue Stats
25W - 18L
1,494 Elo+
Solo
Raijin
Raijin
PixieCzako
Raijin
Level 129
God Stats
3W - 1L
1,701 SR
Queue Stats
142W - 131L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 3 / 1
8,814
630
9,339
10,456
5,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
KuJaK666
Anubis
17
0 / 7 / 4
9,527
681
12,887
15,092
8,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
XxSevenSynsxX
Sylvanus
14
2 / 4 / 4
9,085
649
5,936
24,621
28,144
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
chilln00b
Nemesis
17
4 / 4 / 3
9,837
703
5,686
14,575
14,207
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
tcLANCYS
Achilles
15
1 / 8 / 3
9,070
648
7,861
23,341
27,558
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asti-Dcallis
Discordia
19
9 / 0 / 14
11,739
839
18,035
7,371
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 20
10,832
774
14,793
13,329
9,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Lil-Clown_88
Artemis
18
10 / 4 / 11
11,658
833
26,430
12,893
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Khepri
17
0 / 2 / 24
11,193
800
5,765
16,383
17,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
PixieCzako
Raijin
17
3 / 1 / 15
10,537
753
12,690
8,049
3,734
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
9
Kills
26
26
Deaths
11
15
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
1
0.83
W
Discordia
Asti-Dcallis
Discordia
9
0
14
16
L
Anubis
KuJaK666
Anubis
0
7
4
0.29
W
4
4
20
3.5
W
Artemis
Lil-Clown_88
Artemis
10
4
11
3.88
W
Khepri
0
2
24
6
W
Raijin
PixieCzako
Raijin
3
1
15
10.5
L
Sylvanus
XxSevenSynsxX
Sylvanus
2
4
4
1
L
Nemesis
chilln00b
Nemesis
4
4
3
1.38
L
Achilles
tcLANCYS
Achilles
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,709
Damage
77,713
88,085
Taken
58,025
84,241
Mitigated
40,868
31,692
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,339
275
1,419
2,441
10,456
5,483
0
5,411
5,045
20,233
0
W
Discordia
Asti-Dcallis
Discordia
18,035
713
2,255
2,065
7,371
4,010
532
5,531
1,840
32,932
0
L
Anubis
KuJaK666
Anubis
12,887
313
949
3,004
15,092
8,849
0
9,851
5,241
36,631
0
W
14,793
1,259
5,651
3,308
13,329
9,487
1,340
4,727
8,602
37,592
0
W
Artemis
Lil-Clown_88
Artemis
26,430
11,628
648
631
12,893
6,373
3,649
8,405
4,488
0
37,740
W
Khepri
5,765
976
3,175
3,880
16,383
17,264
667
5,822
10,561
11,422
0
W
Raijin
PixieCzako
Raijin
12,690
1,962
1,212
2,748
8,049
3,734
2,043
5,669
2,380
34,536
0
L
Sylvanus
XxSevenSynsxX
Sylvanus
5,936
871
7,086
10,183
24,621
28,144
26
13,733
10,508
11,134
0
L
Nemesis
chilln00b
Nemesis
5,686
2,112
491
2,310
14,575
14,207
0
7,343
7,153
0
16,120
L
Achilles
tcLANCYS
Achilles
7,861
1,737
453
3,356
23,341
27,558
0
14,369
8,855
4,005
14,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
55,959
127
Minions Killed
169
0
Camps Cleared
0
1,171,346
Distance Traveled
1,363,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,814
630
23
2
0
253,673
0
W
Discordia
11,739
839
24
2
0
308,732
0
L
Anubis
9,527
681
66
5
0
209,134
0
W
Ra
10,832
774
62
4
0
247,915
0
W
Artemis
11,658
833
30
2
0
244,489
0
W
Khepri
11,193
800
13
1
0
304,781
0
W
Raijin
10,537
753
40
3
0
257,354
0
L
Sylvanus
9,085
649
1
0
0
225,287
0
L
Nemesis
9,837
703
12
1
0
269,702
0
L
Achilles
9,070
648
25
2
0
213,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role