Player Matchup

Horus
Horus
Broken-Blem
Horus
Level 128
God Stats
1W - 0L
1,313 SR
Queue Stats
7W - 13L
1,357 Elo+
Solo
Set
Set
CARRYDURO
Set
Level 28
God Stats
4W - 4L
1,541 SR
Queue Stats
144W - 137L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
DarthToxicYT
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 3
Ao Kuang
Ao Kuang
KillAndroid18
Ao Kuang
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 3
Danzaburou
Danzaburou
Topollillo94
Danzaburou
Level 101
God Stats
9W - 10L
1,435 SR
Queue Stats
183W - 207L
1,412 Elo+
Party 2
Team Averages
Level 66
1,458 SR
1,405 Elo+

VS

Team Averages
Level 130
1,450 SR
1,411 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Jack7fhg
Achilles
Level 140
God Stats
1W - 2L
1,554 SR
Queue Stats
73W - 82L
1,407 Elo+
Solo
Cernunnos
Cernunnos
ttthhhuuuggg
Cernunnos
Level 115
God Stats
6W - 9L
1,491 SR
Queue Stats
120W - 133L
1,420 Elo+
Party 1
Hades
Hades
tuprima212345
Hades
Level 120
God Stats
15W - 26L
1,416 SR
Queue Stats
54W - 85L
1,306 Elo+
Solo
Ix Chel
Ix Chel
vikaskm
Ix Chel
Level 125
God Stats
0W - 2L
1,290 SR
Queue Stats
189W - 183L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
9,409
495
4,070
19,039
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

19
8 / 1 / 0
11,928
628
15,676
20,005
12,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 4
8,615
453
6,523
9,166
3,253
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
KillAndroid18
Ao Kuang
14
2 / 10 / 2
9,128
480
8,222
19,346
6,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Topollillo94
Danzaburou
16
0 / 2 / 2
10,209
537
5,029
12,322
5,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 2 / 4
10,588
557
15,770
21,024
9,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Jack7fhg
Achilles
14
7 / 3 / 2
9,608
506
8,453
15,653
18,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ttthhhuuuggg
Cernunnos
15
1 / 2 / 0
9,457
498
7,307
9,632
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 0 / 0
4,033
212
0
793
203
Ix Chel
vikaskm
Ix Chel
16
3 / 4 / 2
9,668
509
10,096
14,569
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
17
19
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
2
4
4
W
0
3
7
1.17
W
8
1
0
8
W
0
3
4
0.67
L
Achilles
Jack7fhg
Achilles
7
3
2
2.67
W
Ao Kuang
KillAndroid18
Ao Kuang
2
10
2
0.3
W
Danzaburou
Topollillo94
Danzaburou
0
2
2
0.5
L
Cernunnos
ttthhhuuuggg
Cernunnos
1
2
0
0.5
L
0
0
0
0
L
Ix Chel
vikaskm
Ix Chel
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
41,626
79,878
Taken
61,671
44,399
Mitigated
38,954
25,118
Healing
21,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,770
3,591
0
7,988
21,024
9,843
0
4,268
16,756
0
101,539
W
4,070
2,337
1,520
4,596
19,039
15,652
938
2,827
16,026
0
35,065
W
15,676
8,033
0
8,074
20,005
12,686
0
3,733
16,160
0
119,894
W
6,523
1,470
105
830
9,166
3,253
2,171
4,430
4,642
47,152
0
L
Achilles
Jack7fhg
Achilles
8,453
2,599
0
3,560
15,653
18,994
162
6,592
9,061
0
39,823
W
Ao Kuang
KillAndroid18
Ao Kuang
8,222
2,879
0
3,388
19,346
6,939
472
0
18,892
57,455
0
W
Danzaburou
Topollillo94
Danzaburou
5,029
1,290
0
6,605
12,322
5,869
2,788
133
12,100
0
73,803
L
Cernunnos
ttthhhuuuggg
Cernunnos
7,307
2,401
0
1,958
9,632
4,058
915
727
8,905
0
63,620
L
0
0
0
0
793
203
0
793
0
0
0
L
Ix Chel
vikaskm
Ix Chel
10,096
1,049
1,327
6,525
14,569
5,856
0
2,365
12,204
85,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
43,354
444
Minions Killed
416
0
Camps Cleared
0
1,836,481
Distance Traveled
1,417,261
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,588
557
139
7
0
392,498
0
W
Horus
9,409
495
41
2
0
377,532
2
W
Set
11,928
628
139
7
0
428,112
0
W
Nu Wa
8,615
453
75
4
0
341,845
5
L
Achilles
9,608
506
51
3
0
295,535
0
W
Ao Kuang
9,128
480
70
4
0
349,709
0
W
Danzaburou
10,209
537
119
6
0
339,283
0
L
Cernunnos
9,457
498
97
5
0
348,723
3
L
Hades
4,033
212
0
0
0
0
0
L
Ix Chel
9,668
509
129
7
0
380,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role