Player Matchup

Maman Brigitte
Maman Brigitte
Gold V
Broken_Hollows
Maman Brigitte
Gold V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
605W - 641L
1,240 MMR
Solo
Danzaburou
Danzaburou
Silver II
TheOnlyLj_
Danzaburou
Silver II
Level 38
God Stats
2W - 5L
1,450 SR
Queue Stats
8W - 10L
1,394 MMR
Solo
Charon
Charon
Silver I
xXEdds38Xx
Charon
Silver I
Level 159
God Stats
13W - 14L
1,381 SR
Queue Stats
99W - 117L
1,279 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,444 SR
1,304 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,387 SR
1,302 MMR
Hun Batz
Hun Batz
Gold V
Angel24Ismael1
Hun Batz
Gold V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 114L
1,217 MMR
Solo
Kukulkan
Kukulkan
Silver I
Tesla2Mars69
Kukulkan
Silver I
Level 89
God Stats
30W - 29L
1,511 SR
Queue Stats
392W - 436L
1,305 MMR
Solo
Horus
Horus
Bronze III
daniel-kratoster
Horus
Bronze III
Level 82
God Stats
1W - 3L
1,149 SR
Queue Stats
10W - 26L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Broken_Hollows
Maman Brigitte
14
6 / 1 / 7
12,624
789
13,960
11,104
6,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
TheOnlyLj_
Danzaburou
16
8 / 0 / 7
13,769
861
14,281
12,343
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
xXEdds38Xx
Charon
15
4 / 1 / 12
12,621
789
14,646
15,727
16,597
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AgniAchillesAresCthulhuMorgan Le Fay

VS

Bans
PersephoneHou YiAnubisAh Muzen CabThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 6 / 0
11,138
696
8,127
16,397
9,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Tesla2Mars69
Kukulkan
12
0 / 6 / 2
10,230
639
13,128
14,341
6,127
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 1
9,408
588
6,118
19,031
20,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
2
2
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
6
0
0.33
W
Maman Brigitte
Broken_Hollows
Maman Brigitte
6
1
7
9.5
L
Kukulkan
Tesla2Mars69
Kukulkan
0
6
2
0.17
W
Danzaburou
TheOnlyLj_
Danzaburou
8
0
7
11.5
L
0
6
1
0.08
W
Charon
xXEdds38Xx
Charon
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
27,373
39,174
Taken
49,769
28,024
Mitigated
36,006
12,772
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
8,127
972
0
3,330
16,397
9,125
0
9,552
6,845
0
44,474
W
Maman Brigitte
Broken_Hollows
Maman Brigitte
13,960
1,642
0
1,013
11,104
6,079
190
3,195
7,548
53,653
0
L
Kukulkan
Tesla2Mars69
Kukulkan
13,128
954
0
2,204
14,341
6,127
0
8,378
5,963
55,522
0
W
Danzaburou
TheOnlyLj_
Danzaburou
14,281
6,570
0
7,395
12,343
5,348
2,630
4,323
7,759
0
71,266
L
6,118
2,203
670
2,025
19,031
20,754
0
9,847
9,184
0
7,924
W
Charon
xXEdds38Xx
Charon
14,646
1,927
586
3,778
15,727
16,597
96
6,236
9,253
38,455
1,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
30,776
186
Minions Killed
138
0
Camps Cleared
0
887,223
Distance Traveled
809,224
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,138
696
54
3
0
285,272
3
W
Maman Brigitte
12,624
789
52
3
0
310,947
0
L
Kukulkan
10,230
639
73
5
0
253,944
0
W
Danzaburou
13,769
861
96
6
0
274,051
0
L
Horus
9,408
588
11
1
0
270,008
2
W
Charon
12,621
789
38
2
0
302,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role