Player Matchup

Artio
Artio
Dydi-H
Artio
Level 45
God Stats
9W - 6L
1,800 SR
Queue Stats
130W - 134L
1,380 Elo+
Party 1
Da Ji
Da Ji
NOKTA54
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 105L
1,398 Elo+
Solo
Arachne
Arachne
loulou4020
Arachne
Level 59
God Stats
45W - 28L
1,693 SR
Queue Stats
123W - 137L
1,325 Elo+
Party 1
Team Averages
Level 50
1,664 SR
1,368 Elo+

VS

Team Averages
Level 67
1,593 SR
1,389 Elo+
Neith
Neith
DavidTotalPower
Neith
Level 33
God Stats
8W - 1L
1,529 SR
Queue Stats
43W - 20L
1,582 Elo+
Solo
The Morrigan
The Morrigan
G_H_O_S_T__OP
The Morrigan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 73L
1,167 Elo+
Solo
Cerberus
Cerberus
shockwave2346
Cerberus
Level 121
God Stats
5W - 2L
1,751 SR
Queue Stats
83W - 92L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dydi-H
Artio
9
0 / 6 / 3
7,076
708
2,611
12,995
11,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
NOKTA54
Da Ji
10
3 / 6 / 1
7,446
745
7,282
11,666
6,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
loulou4020
Arachne
11
1 / 2 / 4
7,277
728
6,053
10,671
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 4
10,099
1,010
15,611
7,665
3,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Morrigan
G_H_O_S_T__OP
The Morrigan
10
3 / 3 / 7
8,280
828
6,014
6,430
3,027
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
shockwave2346
Cerberus
10
2 / 2 / 9
8,224
822
5,456
9,091
8,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
14
14
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
Artio
Dydi-H
Artio
0
6
3
0.25
W
The Morrigan
G_H_O_S_T__OP
The Morrigan
3
3
7
2.17
L
Da Ji
NOKTA54
Da Ji
3
6
1
0.58
L
Arachne
loulou4020
Arachne
1
2
4
1.5
W
Cerberus
shockwave2346
Cerberus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,946
Damage
27,081
35,332
Taken
23,186
23,736
Mitigated
14,839
6,050
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,611
8,688
0
3,622
7,665
3,399
1,187
1,376
6,289
0
51,388
L
Artio
Dydi-H
Artio
2,611
127
272
1,985
12,995
11,993
0
5,174
7,821
20,791
0
W
The Morrigan
G_H_O_S_T__OP
The Morrigan
6,014
2,121
0
945
6,430
3,027
250
397
6,033
23,456
1,343
L
Da Ji
NOKTA54
Da Ji
7,282
2,025
0
1,708
11,666
6,053
0
3,515
8,151
0
19,543
L
Arachne
loulou4020
Arachne
6,053
4,987
0
2,085
10,671
5,690
0
2,742
7,929
0
18,449
W
Cerberus
shockwave2346
Cerberus
5,456
1,095
0
1,645
9,091
8,413
221
856
8,235
20,384
372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,799
Gold Earned
26,603
58
Minions Killed
162
0
Camps Cleared
0
512,604
Distance Traveled
490,416
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,099
1,010
82
8
0
176,776
0
L
Artio
7,076
708
21
2
0
175,023
0
W
The Morrigan
8,280
828
29
3
0
151,848
0
L
Da Ji
7,446
745
19
2
0
169,158
3
L
Arachne
7,277
728
18
2
0
168,423
2
W
Cerberus
8,224
822
51
5
0
161,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role