Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
ImxqineRZ
Ganesha
Gold II
Level 143
God Stats
2W - 10L
1,393 SR
Queue Stats
102W - 105L
1,633 MMR
Solo
Susano
Susano
Gold II
Jrkta
Susano
Gold II
Level 117
God Stats
1W - 8L
1,350 SR
Queue Stats
310W - 300L
1,675 MMR
Solo
Cernunnos
Cernunnos
Gold I
RockinZeuss
Cernunnos
Gold I
Level 145
God Stats
3W - 3L
1,477 SR
Queue Stats
95W - 73L
1,697 MMR
Solo
King Arthur
King Arthur
Gold III
Thereal2k_sgh1
King Arthur
Gold III
Level 159
God Stats
30W - 27L
1,617 SR
Queue Stats
251W - 261L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,468 SR
1,627 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,616 SR
1,650 MMR
Sol
Sol
Platinum I
Azrael68whiskey
Sol
Platinum I
Level 164
God Stats
136W - 123L
1,645 SR
Queue Stats
423W - 419L
1,719 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Petriesss
Baron Samedi
Platinum IV
Level 184
God Stats
46W - 29L
1,701 SR
Queue Stats
299W - 292L
1,656 MMR
Solo
Horus
Horus
Gold I
ShieldBoi
Horus
Gold I
Level 148
God Stats
5W - 5L
1,479 SR
Queue Stats
160W - 151L
1,609 MMR
Solo
Charon
Charon
Platinum IV
Zynzor
Charon
Platinum IV
Level 83
God Stats
4W - 2L
1,610 SR
Queue Stats
47W - 41L
1,655 MMR
Solo
Kali
Kali
Gold II
europeanian9
Kali
Gold II
Level 128
God Stats
44W - 31L
1,645 SR
Queue Stats
442W - 438L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 2 / 1
7,553
504
8,457
7,502
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
ImxqineRZ
Ganesha
11
0 / 2 / 5
7,392
493
3,778
14,405
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
Jrkta
Susano
13
1 / 1 / 1
7,543
503
3,141
14,319
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
RockinZeuss
Cernunnos
13
3 / 1 / 2
8,204
547
10,077
10,569
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Thereal2k_sgh1
King Arthur
13
0 / 3 / 0
7,758
517
7,724
14,127
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Maman BrigittePeleRaijinAmaterasuAthena

VS

Bans
ThanatosPoseidonBastetTyrMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,627
642
9,035
8,540
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Petriesss
Baron Samedi
14
2 / 0 / 0
8,400
560
8,802
7,894
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
ShieldBoi
Horus
12
2 / 2 / 3
8,293
553
5,243
14,387
13,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
Zynzor
Charon
15
1 / 0 / 2
8,591
573
8,011
12,306
8,901
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 3
8,867
591
10,444
16,150
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
9
9
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
1
0.75
W
1
1
0
1
L
Ganesha
ImxqineRZ
Ganesha
0
2
5
1.25
L
Susano
Jrkta
Susano
1
1
1
1.5
W
Baron Samedi
Petriesss
Baron Samedi
2
0
0
2
L
Cernunnos
RockinZeuss
Cernunnos
3
1
2
4
W
Horus
ShieldBoi
Horus
2
2
3
1.75
L
King Arthur
Thereal2k_sgh1
King Arthur
0
3
0
0
W
Charon
Zynzor
Charon
1
0
2
2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,177
Damage
41,535
60,922
Taken
59,277
32,022
Mitigated
38,092
11,957
Healing
28,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,457
2,320
0
750
7,502
2,597
0
3,587
3,675
62,320
0
W
9,035
4,278
0
5,040
8,540
3,171
1,992
1,867
6,673
92,725
9,337
L
Ganesha
ImxqineRZ
Ganesha
3,778
767
0
2,809
14,405
10,991
0
8,259
5,918
21,832
0
L
Susano
Jrkta
Susano
3,141
148
0
801
14,319
5,361
0
1,778
12,481
0
62,925
W
Baron Samedi
Petriesss
Baron Samedi
8,802
489
982
3,592
7,894
4,445
152
3,083
4,811
62,369
0
L
Cernunnos
RockinZeuss
Cernunnos
10,077
5,598
0
3,863
10,569
4,409
1,036
5,748
4,779
0
61,381
W
Horus
ShieldBoi
Horus
5,243
2,033
1,922
4,828
14,387
13,003
0
5,639
8,748
0
16,520
L
King Arthur
Thereal2k_sgh1
King Arthur
7,724
1,358
0
3,734
14,127
8,664
0
5,840
8,287
0
66,192
W
Charon
Zynzor
Charon
8,011
1,859
0
7,920
12,306
8,901
393
242
12,064
65,528
0
W
10,444
5,582
0
3,998
16,150
8,572
598
2,666
13,484
0
77,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
43,778
440
Minions Killed
504
0
Camps Cleared
0
1,546,065
Distance Traveled
1,542,283
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,553
504
118
8
0
304,635
6
W
Sol
9,627
642
166
11
0
314,454
2
L
Ganesha
7,392
493
10
1
0
315,909
0
L
Susano
7,543
503
88
6
0
337,290
0
W
Baron Samedi
8,400
560
122
8
0
288,162
2
L
Cernunnos
8,204
547
122
8
0
303,624
0
W
Horus
8,293
553
16
1
0
317,883
4
L
King Arthur
7,758
517
102
7
0
284,607
4
W
Charon
8,591
573
91
6
0
267,812
0
W
Kali
8,867
591
109
7
0
353,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role